Claw said:
I care little for a game that is "not Fallout, but it could be enjoyable" as there are tons of that sort around already.
I'd rather have a game like Fallout that doesn't bear the name than the opposite.
Too much store is put in names in a license. Since Dark Messiah of Might and Magic won't be Might and Magic X (ie not a party based RPG), but will be Half Life Too, I won't get it at full price.
Ideally, Bethsoft should consider making the game closer to the originals in interface. They did fantasy strategy games that were isometric based on the XCOM engine, so they don't have to make Fallout 3 TES with guns.
Hasn't Brian Fargo acquired the license to Wasteland? He didn't exactly redo The Bard's Tale, but the game was still enjoyable. Maybe he'll do better by Wasteland. I played the original Bard's Tales and Wasteland back in my Commodore 128 days. Wasteland was more fun then I originally expected.
Chefe said:
Mech said:
The name is that sacred eh?
Well, people want to defend what they consider to be their favorite games, and what they consider to be one of the greatest games (roleplaying games, in this case) of all time. To turn Fallout into a FPS would be horrible. It wouldn't be the same Californian post-apocalyptic universe we've all grown to know and love.
Think about it this way. I take it you like the Elder Scrolls series. Anyways, imagine that Bethesda went out of business and sold the Elder Scrolls license to Obsidian. Now, imagine if Obsidian turned around and make The Elder Scrolls V into a Final Fantasy Tactics type game with the morality system from Knights of the Old Republic. Sure, it could be one helluva game, but it wouldn't be the same Elder Scrolls, and you would probably feel cheated for having your favorite series turned into this whole other monster.
That's a good way of explaining it. I missed the Fallout games, but hate what Ubisoft is doing to Might and Magic. They're doing HOMM well, but nothing along the lines of a classic Might and Magic RPG. That series is my second favorite after The Elder Scrolls.
There's enough room for more post apocalyptic games, the Poles are doing several, I've heard. There's just no reason to make a first person RPG version of Fallout. Perhaps the classic games will only survive in mobile phone remakes? That is until mobile phone tech gradually morphs into the equal of today's desktops.
GhanBuriGhan said:
The qeustion though is, would you risk all the bad reviews they would undoubtedly get if they deviated too far from the originals qualities. Don't forget that Fallout is every RPG geek's pet. I thinke they will at least try to appeal to both "old fans" and new customers, just as they do with TES. Wether that is possible with the maniacs that call themselves Fallout fans I highly doubt. Certainly not with anyone who set foot in NMA, and not with most of you guys. But there are more Fallout fans than that...
So, tell me. Aside from a few old kvetchers like myself, who's out there dissing Dark Messiah of Might and Magic? It's generally getting very good previews and Valve is pushing it too, and they didn't even make it. I believe that will hold true for Fallout 3 from Bethsoft, no matter how much it deviates from the original in style and interface.
How far from the party based, first person, hybrid real time/ turn based combat with traditional stats RPG feel of Might and Magic VI and VII is a Source driven "Half Life Too" with 16 levels and up to 64 players online? Very far, i'd say.
Compare those 16 levels when the game goes gold to the vast continent in Might and Magic VI, where you could travel to areas you could not survive. I'd often just level up by hanging with my party's backs to the invisible wall, fighting monsters and then retreating. When I could handle the monsters and move on, then there was plenty of roleplaying, plenty of towns and NPCs to talk to and hire, and plenty of quests and dungeons.
Reviewers don't care about how true a new game is to the earlier games in the series, or even who owns the license. All they care about is how fun the game is for the demographic they write for. Most game magazines write for high school and college age kids, not the older gamer demographic.
While there were FPS games that used the M&M license with 3DO and New World Computing's consent, they weren't seen as Might and Magic by fans and tanked. Now, Ubisoft is going for a different market with an old RPG franchise name. They aren't calling it an RPG, but one guy over at the Elder Scrolls forum is claiming up and down that Dark Messiah is as much an action RPG as Oblivion. He's nuts, because Oblivion hasn't sunk that far into the FPS morass.
The whole thing with Fallout 3 as TES with guns is that, while it doesn't sink to the FPS morass either, it's too far from the subgenre of RPG represented by Fallout to be genuine. Yet the hype will call it a worthy successor to Fallout. They shouldn't have wasted money on the license and just done a nice first person RPG post apocalyptic game that we'd all see as a homage to Fallout.