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Fallout 3 gets more and more perky

Gambler

Augur
Joined
Apr 3, 2006
Messages
767
Sounds incredibly stupid, but at the same time it reminds me of D&D 3.5 with its nonsense feats.

Perks should describe some personality aspect of the character. Instead, we get "+x bonus to y (if z)" crap repeated ad infinitum.
 

Hümmelgümpf

Arbiter
Joined
Jun 17, 2007
Messages
2,949
Location
St. Petersburg, Russia
Gambler said:
Sounds incredibly stupid, but at the same time it reminds me of D&D 3.5 with its nonsense feats.

The Ultimate Con:
The apex of a charlatan's career is the ability to con someone into selling out his own mother. At 5th level, a charlatan can place a lesser geas on others. Like the spell, this ability affects one creature of 7HD or lower. The charlatan must spend one of his con checks and roll the appropriate ability check to determine the DC for the target's Will save. If the subject fails, he will follow any course of action (no matter how outlandish) except direct suicide for five days. This can include telling a farmer to "gather all of your crops and give them to me." The charlatan may command a town official with the following "request": "Give me this month's tax money so I can invest it in silks that will make us all rich." The manipulative applications are nearly limitless. The consequences for not being able to carry out the "geas" are similiar to those described in Chapte 11 of the PHB. Only the spells break enchantment, limited wish, miracle, remove curse, or wish can knock some sense into an individual under the effects of this spell-like ability.
Yeah, the D&D feats are so boring and uninspiring.
 

Uz0rnaem

Scholar
Joined
Jan 12, 2006
Messages
308
deuxhero said:
Because the armor of a single common as dirt raider is worth twice that much?
It's still money for nothing, with no actual downside.
 

Gambler

Augur
Joined
Apr 3, 2006
Messages
767
Lestat said:
Yeah, the D&D feats are so boring and uninspiring.
Yes, they are.

ACROBATIC [GENERAL]
Benefit: You get a +2 bonus on all Jump checks and Tumble checks.

AGILE [GENERAL]
Benefit: You get a +2 bonus on all Balance checks and Escape Artist checks.

ALERTNESS [GENERAL]
Benefit: You get a +2 bonus on all Listen checks and Spot checks.

On the other hand, abilities that cannot be implemented without GM overseeing every aspect of their use (like the one you quoted) have 0 value from game design standpoint. Sure, a good GM can make such abilities playable, but that would be his or her achievement, not an achievement of people who created D&D.
 

Hümmelgümpf

Arbiter
Joined
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Messages
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Location
St. Petersburg, Russia
Bonus HTH Damage
With this Perk, your character does more damage when using HtH or melee attacks. Each attack does +2 points of damage for each rank of this Perk.

Thief
A one-time bonus of +10 skill points to Sneak, Lockpick, Steal, and Traps.

Salesman
Your character becomes and adept salesman with this Perk. +40 skill points to the Barter skill.
:roll:
 

Claw

Erudite
Patron
Joined
Aug 7, 2004
Messages
3,777
Location
The center of my world.
Project: Eternity Divinity: Original Sin 2
Elwro said:
Guys, the ONLY one added to the game will most surely be the Grim Reaper Sprint - they've just displayed the rest for the lulz and to give the runners up some prizes.
I'm not so sure about that - the last section is called Randomly Chosen Winners so they might actually implement the whole lot.

Why wouldn't they? Remember that for them, Fallout is a wacky anything-goes fantasy. Why make any effort at designing perks if they can just use some from FOT plus a bunch submitted by fanboys?
 

Rat Keeng

Liturgist
Joined
Oct 22, 2002
Messages
869
Didn't Beth say it takes like 5 mini nukes to take down one super mutant? You probably wont be killing large quantities of enemies, and if it's anything like Oblivion, you'll be facing single enemies 9 out of 10 times anyway. No need for more action points if there's time to recharge every single one before the next battle.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,273
Elwro said:
<strong>Tonality</strong>
You've learned to control the tone of your voice. By controling your voice you are better able to convice people to see your side of things or to rouse them to anger. You have now gained the ability of a second chance when talking to people.
(Submitted by: Jacob Eckelman)
</blockquote>
This must be why Schönberg was never a hit with the ladies.

:)

That's a lie though. Schoenberg was a real ladies man:

ASsmokes.gif
 

User was nabbed fit

Guest
It's by reading this shit that I realize how creative/good the original perks were. Even the ones I never picked because there were better ones...
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,273
Matt7895 said:
I can't believe this is the same studio that brought us Morrowind.

Like Morrowind was that great of a game to begin with.
 

aries202

Erudite
Joined
Mar 5, 2005
Messages
1,066
Location
Denmark, Europe
I agree that the whole 'every time you kill an opponent, all your action points are reset'. Basically, this means that we're nearing us realtime combat or Bioware's realtime combat w/pause more and more, I think.

However, this perk could work, if it was changed to like 'everytime you kill an an opponent, you have xx percent of getting all your action points reset. Based on luck, perception and agility. I like some of the other fanmade perks better, though.
 

denizsi

Arcane
Joined
Nov 24, 2005
Messages
9,927
Location
bosphorus
While the writing is bad and I'm not sure about the idea itself;

Clumsy Mother

Your mother wasn't exactly the most graceful woman in the compound. So by the time you were walking you were dropped on your head... a LOT. As a result, you may not be the sharpest tool in the shed but your noggin is probably the toughest part of your body.
Intelligence - 20 ++

But the gem, in relation with the overblown intelligence penalty, is this:

Headshots do no extra damage to you at all.

The humour in that is so terribly reminiscent of the genuine Fallout spirit.
 

Globbi

Augur
Joined
Jan 28, 2007
Messages
342
The perk is not bad, just another perk to choose from. Of course as long as it will require a very high level/skills/stats, like 'Sniper' perk. I agree though that there were better perks to choose from. 'Clumsy mother' (except for the name which says nothing about what the perk does, and it should) is good, 'Tonality' either. It really shows that thye want to make the game combat oriented with PC beniefit from killing sprees. Another proof that the game won't be a good RPG.
 

Serious_Business

Best Poster on the Codex
Joined
Aug 21, 2007
Messages
3,957
Location
Frown Town
Lyric Suite said:
Matt7895 said:
I can't believe this is the same studio that brought us Morrowind.

Like Morrowind was that great of a game to begin with.

Exactly what I was thinking. This idea that Morrowind is a good/defendable game needs to be killed off. When this game was out it was absolutely teared appart on the Codex, and rightfully so. Conclusion : people defending it either are the kind of people that lowered their standards, or people which never had high standards in the first place. People obviously not belonging to the Codex. :greatpurge:
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Fuck you. Morrowind was the best hiking simulator ever. I don't care if it was a shitty RPG. It had nice architecture and the best night sky ever, which is enough to make me play it. Also, wonderful intro music. Those artistic assets well make it worth buying if you have any sense of taste.

Yes, I bought Morrowind for the night sky box. And I never regretted it. It's so beautiful to look at it.

(Post to be taken with a shaker of salt. But not too much salt either.)

Edit: oh, you said "good game". Okay, ignore this post. It's not a good game. It is, however, a beautiful hiking & herb collecting simulator, with marvelous, marvelous architecture and lovely art design.
 

Elhoim

Iron Tower Studio
Developer
Joined
Oct 27, 2006
Messages
2,880
Location
San Isidro, Argentina
Claw said:
Elwro said:
Guys, the ONLY one added to the game will most surely be the Grim Reaper Sprint - they've just displayed the rest for the lulz and to give the runners up some prizes.
I'm not so sure about that - the last section is called Randomly Chosen Winners so they might actually implement the whole lot.

They are winners because the people chosen get prizes (like T-Shirts and stuff).
 

scypior

Novice
Joined
Oct 27, 2007
Messages
48
Shizophrenia

It could be better than playing Malkavian in Bloodlines:)

So how did we pick? About half the perks we’ve already created for the game were submitted, so if we already thought of it, it was cut. About a thousand entries were called “Berserk”, so those didn’t win

Quoted for Untruth
 

cazsim83

Novice
Joined
Sep 13, 2007
Messages
36
Location
PVAZ
Elwro said:
<strong>Grim Reaper's Sprint</strong>
Everytime you kill an opponent, all your action points are automatically restored.

It reads like an old MtG card........
 

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