I replied to you as well, was it too much to handle?The Walkin' Dude said:Dementia Praecox said:Actually, I think this one was directed at me.Volourn said:Hey, JarlFrank started it with a personal attack on me comapring to that gaseous odor that came marching in with super uber orangish horrid hostility. *puke*
I just returned the favor to JarlFrank.
Yes, that was directed at *you*. Not Volourn.
Quoted for your convenience, dear. Just if you were uncertain of the meaning. See, I'm not always such a prick.Dictionary said:mas·och·ism Pronunciation (ms-kzm)
n.
1. The deriving of sexual gratification, or the tendency to derive sexual gratification, from being physically or emotionally abused.
2. The deriving of pleasure, or the tendency to derive pleasure, from being humiliated or mistreated, either by another or by oneself.
3. A willingness or tendency to subject oneself to unpleasant or trying experiences.
That's why you are our princess. :honour:Volourn said:I know that; but my ego I've been told forces me to make everything about me. :D
Saint_Proverbius said:It has nothing to do with AI thinking. It has everything to do with the player not getting ass mobbed by everything on the map the first time he makes a noise, thus the map being finished in two minutes(with the player dying). In turn based, you can wake up the entire map because things take a bit longer to move from point A to Point B and the player gets to think more. If everything on the map rushed the player in FOT at once in RT, the player would be toast.
Did you read the entire reply, or did you just focus on that difficult word?The Walkin' Dude said:Demented, I dont understand what youre talking about. Why am I supposed to be a masochist?
elander_ said:Saint_Proverbius said:It has nothing to do with AI thinking. It has everything to do with the player not getting ass mobbed by everything on the map the first time he makes a noise, thus the map being finished in two minutes(with the player dying). In turn based, you can wake up the entire map because things take a bit longer to move from point A to Point B and the player gets to think more. If everything on the map rushed the player in FOT at once in RT, the player would be toast.
Yes i see what you are trying to say and i agree that it's important that all actors in the map get a chance to decide what to even if they aren't inside an artificial AI limit. I don't think they had to use this limit in FOT, but that was more of an excuse for them not to be able to handle AI / game balance like they should have. Modern real-time strategy games can easily handle hundreds of units without any slowdown in average computers.
However in sandbox games this limit must exist for regions like the world wilderness for example that covers a great amount of space and is constantly streamed from the disk. The Oblivion engine supports something similar to Arcanum where cities are placed in their own "map" to cull AI. I never made any tests to see if AI is culled by radius when inside a city but i know that Radiant AI is not as bad in theory as it is in pratice. If actors have something to do for a quest they will live and operate outside the players current world following their own agenda and kill other npcs if they have to, all outside the players world. The AI they have is powerful but they wasted it in Oblivion the way they did their npcs.
The problem the way i see it is using SPECIAL with a real-time system. It's like patching something that was not made for that purpose and Fallout 3 will be all about combat, graphics, whores, crazy shock gay moments like Volourn and Dementia and epic endings like Oblivion had.
I see. Thanks - I assume that's the version I had, then, but I'd never made the mental connection. Played Fallout when it was vaguely new, but didn't get the sequel until quite a while later on some budget label re-release of 1 and 2 together.Briosafreak said:Children were removed in the UK because of the Dunblane massacre
Veracity said:I see. Thanks - I assume that's the version I had, then, but I'd never made the mental connection. Played Fallout when it was vaguely new, but didn't get the sequel until quite a while later on some budget label re-release of 1 and 2 together.Briosafreak said:Children were removed in the UK because of the Dunblane massacre
A bit belated but...And put shiny, new, easier-to-handle morons in key positions (Toddy).
bobo_monkey said:I have been coming to this website for ages now.
Role-Player said:Whoever he is, that's probably the most fitting name I've seen for a forum user.