Dcruze's Pacifist Walkthrough (SPOILERS)
The goal here is to get through the game with just killing one creature: the
Radroach you have to kill at age 10. This isn't as hard as it sounds... I tagged
Barter and
Science since you need those skills later to recruit
Charon and to hack the computer to get into
Vault 87. You need to get those to 50 as soon as possible.
Medicine is nice to have since it increases the benefit from using
stimpaks. Those are the only important ones, if you want, put some points into
Speech as well. You need the
Child at Heart perk to get into
Little Lamplight. A nice way to save on stimpaks is to drink from various sinks you encounter to heal.
At age 16, pick up the
Bobblehead - Medicine from your dad's desk. Tell the teacher you're sick so he'll let you fill out the
G.O.A.T. yourself. Start the escape from Vault 101 by grabbing all the stuff from your room. Then just run through the whole thing, picking up loot from the following places: In the room where the
Overseer interrogates
Amata, in the Overseer's office (the same locker you get his password from) and from the rooms close to the Vault exit.
After you exit the Vault go straight to
Springvale and get loot from the mailboxes there, and go talk to
Silver to get 400 caps from her. Now set a map marker to
Smith Casey's Garage. Three squares from the left, and five squares from the bottom on the world map. On your way there, you'll get to the
Jury Street Metro Station. Go to
Gold Ribbon Grocers and set off the reaction there. Get the various loot (Mini Nuke, Missiles and skill books) and the Abraxo Cleaner and Sugarbombs packages.
Continue towards the garage, but make a stop to trade with a caravan just east of
Evergreen Mills. Once at the garage, get the gun and the stimpaks before entering
Vault 112. Put on the jumpsuit and sit in a Tranquility Lounger to enter the simulation. Go straight to the abandoned house to your left to activate the "Fail Safe" solution (Radio, Glass, Gnome, Glass, Cinder, Gnome, Bottle). Exit the simulation. Talk to your dad, exit the garage and fast travel to Springvale. Swim down the river towards
Rivet City. Make a stop at the bridge to
Anchorage Memorial to pick up the frag mines there (more loot). You'll find yourself getting minor radiation sickness from the swim, but it's not too bad.
Make your way to the
Rivet City science lab, once there, exit the room and re-enter to make your dad approach
Dr. Li faster. Talk to your dad, don't wait for him to finish talking to Li. Pick up the
Bobblehead - Intelligence on the desk. Now, take a detour to the
Underworld to recruit
Charon so he can do some dirty work for you. Go from Rivet City to
Anacostia Crossing station. There's a lot of raiders here, so just jump off the railing to the north and make your way to the exit to
Museum station. At Museum station, make your way to the west exit to the
Mall. This puts you right outside the
Museum of American History. Go to the Underworld and trade with
Tulip,
Doctor Barrows and
Ahzrukhal to get the 1000 caps you need to buy Charon's contract. Loot Ahzrukhal after Charon kills him and get the stuff from his refrigerator. Use any excess caps to buy Stimpaks and a radiation cure from Doctor Barrows.
If one were to get into semantics, one could say getting Charon to do the killing for you isn't true pacifism at all, since the Lone Wanderer would know what was going to happen and would abhor the use of violence. Oh well.
Now fast travel back to Rivet City and head towards the
Jefferson Memorial. Stay back and let Charon do the killing. Your dad will tell you to go make sure it's safe to enter, so bring Charon inside to make sure of that (you can dismiss Charon after he has cleared out the Memorial since you have the stimpaks, or you can just have him tag along as a bodyguard). Do the various errands for your dad and when the
Enclave show up, get Charon to kill a few of them and equip him with their armor. You want to make sure the Enclave Soldier who is next to the exit to the
Taft Tunnels is dead, or else Dr. Li will get confused later and run all over the place. Go to the Rotunda, watch your dad die and then help Dr. Li escape. Talk to her when you're inside the tunnels so she will follow you. When asked, you can let
Garza have 5 stimpaks, or not. It won't affect karma if you leave him behind.
Once at the
Citadel, talk to
Rothchild and then go look at the Vault-Tec terminal to learn that there's a
G.E.C.K. at
Vault 87. Go talk to him again to get the map marker to
Little Lamplight. Now fast travel back to Smith Casey's Garage, and walk to Little Lamplight. Use
Child at Heart to get in. Talk to
Mayor MacCready and ask him if
Murder Pass is the only way to get into Vault 87. He'll tell you about the computer. Find
Joseph (he's often down by the water in the
Great Chamber) and get him to power up the computer for you. Then hack it and enter the Vault.
Now either have Charon kill the mutants for you, or if you dismissed him, run through the Vault using stimpaks as needed to get to the Test Labs. Once there, free
Fawkes and follow him to the place where the G.E.C.K. is. Have him retrieve it for you. Go and get captured by the Enclave.
At
Raven Rock, be rude to
Colonel Autumn, then get your belongings from the locker. Go east from your cell to avoid the officer. Make your way to
President Eden. Talk to him any way you like and get the FEV vial so you can exit the base. Once outside, you can recruit Fawkes if you want. It's not necessary to do so though. Fast travel back to the Citadel then talk to
Elder Lyons and his daughter to start the final assault with
Liberty Prime.
Make your way back into the Rotunda and then either let Colonel Autumn go, or let your followers take care of him for you. Then finish the game by sacrificing yourself or
Sentinel Lyons.
THE END.
I had 39 stimpaks left when I finished the game. Stimpaks are more important if you choose to dismiss Charon after he clears out Jefferson Memorial - or if you are doing a non-pacifist speedrun, in which case you wouldn't recruit Charon at all since it wastes time.
If you choose to skip recruiting Charon altogether and go for a non-pacifist approach, you should tag Small Guns instead of Barter. It should then be easy to clean out the mutants inside Jefferson Memorial with a combination of using the mines from the bridge and shooting them.