<3sRichardSimmons
Arcane
Todd seems like a nice guy, he's just not good at making RPGs.
Maybe.
I think it's more accurate to say that he just doesn't give a shit about making RPGs; he's more interested in making money.
Todd seems like a nice guy, he's just not good at making RPGs.
How in the name of christ could anyone rate FO3 higher than NV? It just makes no sense. There is no room for argument.
How in the name of christ could anyone rate FO3 higher than NV?
5) New Vegas doesn't have Three Dog who a lot of Fallout 3 fans seem to absolutely love for some unfathomable reason. I guess New Vegas needs an incredibly annoying radio guy who does nothing but tell everyone how AWESUM player is and what AWESUM things player has done.
New Vegas is pretty black and white. Codex has discussed this before but they do a half-ass job of making the Legion anything other than a 'I want to be a bad guy' choice. That they let you choose to side with them (which you can't do with the Enclave in FO3) doesn't make them anymore 'morally gray.' The Enclave is arguably less 'evil' than the Legion.
I think it's mostly this honestly. After Fallout 3 I didn't feel like playing New Vegas for a long time as well.2) At a first glance, New Vegas looks like just the same game in a different environment, so they don't get this "wow, this is so incredible" vibe when playing it for the first time.How in the name of christ could anyone rate FO3 higher than NV?
In addition to all these points, the visuals of Fallout 3 felt more post-apocolyptic to many players. Seeing the DC ruins, more Mad Max style found scavenged stuff, etc.How in the name of christ could anyone rate FO3 higher than NV?
Few reasons:
1) Because emotionally underdeveloped retards think the "find your dad" premise is so emotional and touching and makes them care about the characters more. Doesn't matter that said dad, said quest line and everything else about Fallout 3 is written like shit, because the fans are retards or 14-year-olds.
2) At a first glance, New Vegas looks like just the same game in a different environment, so they don't get this "wow, this is so incredible" vibe when playing it for the first time.
3) Some people hate the fact that New Vegas has different factions you have to choose from and you can't do everything in one playthrough, calling it "forced replay value"
4) New Vegas isn't black and white enough, so there's no 100% white knights and 100% evil villains, which is difficult to understand for average Fallout 3 fan.
5) New Vegas doesn't have Three Dog who a lot of Fallout 3 fans seem to absolutely love for some unfathomable reason. I guess New Vegas needs an incredibly annoying radio guy who does nothing but tell everyone how AWESUM player is and what AWESUM things player has done.
6) Like Infinitron said, Fallout 3 fans see F3 as "the original".
Yeah, bethesdian awesome Radiant AI. This persistent bug plagued FNV as well:Then there's stuff like the hunters who go after deer and, when one of their party picks up the Deer Meat, the rest mistake him for a deer and hunt him until the entire hunting party is wiped out.
Didn't know that one.
We discovered what was causing this. Sandboxing AI sees food (including water) on ED-E or Rex and decides that the only way to get that delicious food is to kill them. Because they are not NPCs (in code, they are "creatures"), this is "legitimate" behavior. We have fixed this behavior for the upcoming patch. Until then, a workaround is to remove food/water items from Rex/ED-E before hungry, hungry sandboxing folks get near those dudes.
”
— J.E. Sawyer
One thing that a lot of people don't like about NV, which is actually somewhat legit, is that it's a lot less open than F3, in the sense that those mountains in the middle of the map limit your possible options of where to go, and the difficult enemies north of Goodsprings combined with those mountains sorta railroad you into following the storyline path: Goodsprings -> Primm -> Nipton -> etc. There are some counter-arguments that can be made about that, such as this being necessary for a more story driven experience, or that you can find ways to circumvent it, but I do think it is a valid point.
Interesting that on other forums with beth fans etc people tend to think that Fallout 3 is better than New Vegas.
Legion seems to be underdeveloped.New Vegas is pretty black and white. Codex has discussed this before but they do a half-ass job of making the Legion anything other than a 'I want to be a bad guy' choice. That they let you choose to side with them (which you can't do with the Enclave in FO3) doesn't make them anymore 'morally gray.' The Enclave is arguably less 'evil' than the Legion.
The other counter-argument is that just because there's no level-scaling it doesn't mean it's not open world or that the game restricts open-world.There are some counter-arguments that can be made about that, such as this being necessary for a more story driven experience, or that you can find ways to circumvent it, but I do think it is a valid point.
Todd seems like a nice guy, he's just not good at making RPGs.
Maybe.
he's more interested in making money.
New Vegas is pretty black and white. Codex has discussed this before but they do a half-ass job of making the Legion anything other than a 'I want to be a bad guy' choice. That they let you choose to side with them (which you can't do with the Enclave in FO3) doesn't make them anymore 'morally gray.' The Enclave is arguably less 'evil' than the Legion.
Wait, they wanted to add Legion territories? That are lawful with functioning economy etc.?NCR is actually quite 'grey' (think Colonel Moore) and Legion looks as an absolutely evil option because of cut content - they didn't have time to add areas under Legion control.
Wait, they wanted to add Legion territories? That are lawful with functioning economy etc.?NCR is actually quite 'grey' (think Colonel Moore) and Legion looks as an absolutely evil option because of cut content - they didn't have time to add areas under Legion control.