Major_Blackhart
Codexia Lord Sodom
So, has anything come out on Failout 4 yet?
What is there to be hopeful about?You could at least be hopeful. Wasn't Skyrim a huge improvement over everything Bethesda did in the last years ?
Being an improvement over Oblivion is like smelling better than shit.Was still an improvement over Oblivion
had NV style speech checks
I totally agree.it's on par with Fallout 3 in terms of being an RPG
we'll have a New Vegas style game at least.
And you can climb it!we'll have a New Vegas style game at least.
It already started.
Best RPG since Age Of Decadence.
Heh, I'm the exact opposite. The site is probably a hoax, and even if it isn't it'll be a Bethesda game so it'll be 100 hours of fighting radiation dragons and asking everyone if they've seen a middle-aged man and there'll be no fucking ending. But still, "The Survivor" sounds like a really cool player character title, and that Tumblr image with the line "for a fire to grow there must be a glow" feels ominous(way better than "Vault 101... no-one enters... I am the water of life..."), and I can't help but feel a twinge of anticipation. I liked Fallout 3 for the random encounters, post-apocalyptic ruined city environments and set pieces, and another game's worth of those doesn't sound bad as long as Obsidian get to work on a sequel to that with actual writing again.That probably depends on your definition of "in the last years". Over Oblivion, sure, Skyrim was an improvement. But over Morrowind?
I sincerely hope it's really Obsidian's big next gen project, but I really doubt it. Ugh, I want to be excited but I just can't.
Missing the point, it's as simple as this: Every game since oblivion has gotten progressively better, especially in regards to it's respective franchise. If they follow that progression, then Fallout 4 should be equal to or better than New Vegas in c&c and rpg aspects. (Although I am doubtful of that.)Skyrim's shitty levelling system existed before Skyrim, and we've had two Fallouts without it, why would they add it now?Being an improvement over Oblivion is like smelling better than shit.
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Besides that, I don't think the mainstream AAA market is quite as friendly to decline as people think. The butthurt over DA 2's simplification was immense and pretty much universal, most of it stemming from the sheer lack of c&c, ME3 drama was almost entirely due to having a linear and generic outcome with little depth(And again, because it didn't enforce c&c), Fable 3 was panned for it's over simplified mechanics and shitty push A or B style c&c. All of the money kickstarter has made just with the promise of getting real, non-dumbed down RPGs.
Bethesda can create better engine than FNV, better graphics, better models, better landscapes, better animations and faces. Anything you can improve on by throwing more money into there, they can do. They can even create better combat and stealth, at least visually and maybe even... uh... kinesthetically? Can I even use that word for describing flow of combat? Well, never mind.If they follow that progression, then Fallout 4 should be equal to or better than New Vegas in c&c and rpg aspects.
Besides that, I don't think the mainstream AAA market is quite as friendly to decline as people think. The butthurt over DA 2's simplification was immense and pretty much universal, most of it stemming from the sheer lack of c&c, ME3 drama was almost entirely due to having a linear and generic outcome with little depth(And again, because it didn't enforce c&c)
"at least Ultima 9 sloppily attempted to be an Ultima game."at least Fallout 3 sloppily attempted to be a Fallout game.
You've got a point, but seeing as they change writers like they change socks, and we don't yet know the history of everyone currently on the dev team, I'd wait until release before judging it. I don't really expect them to do it as good as Obsidian, my wishlist for them would be a perk number rivalling NV without adding useless bloat like all fallout 3 perks, warring factions, c&c, and a character system that promotes replayability. Writing quality is hella subjective, but I would like companion quests like New Vegas, and some depth to the timeline and factions.Bethesda can create better engine than FNV, better graphics, better models, better landscapes, better animations and faces. Anything you can improve on by throwing more money into there, they can do. They can even create better combat and stealth, at least visually and maybe even... uh... kinesthetically? Can I even use that word for describing flow of combat? Well, never mind.If they follow that progression, then Fallout 4 should be equal to or better than New Vegas in c&c and rpg aspects.
But they will never create better RPG than Obsidian, because they don't understand the design, the C&C, and it has been long time since they've written a good story.
I'd agree that Bethesda is kinda evolving after Oblivion, but that can carry you only so much, and can't substitute for real talent.
Oh, bethesda gets what fallout is all about, but they preffer to make it complete shite so it'll sell to the people who liked skyrim (i.e. kids and mental patients)"at least Ultima 9 sloppily attempted to be an Ultima game."at least Fallout 3 sloppily attempted to be a Fallout game.
Have we played the same game? Fallout 3 is rape and betrayal of everything Fallout, and it's absolutely awful in every conceivable manner.
I'd even argue it's worse than Oblivion, which was at least fun to fuck around in for a while.
We all already know what's going to happen.
Fallout 4 will be released, and it will be incorrigible, buggy, crash-prone shit, featuring unprecedented levels of retardation.
The gaming media is going to fellate Bethesda, and their dumbfuck audience will slurp it up, and any old fans that weren't completely alienated by F3 will rage.
Bethesda simply doesn't get Fallout, and they won't ever produce a decent Fallout game until they do.
Now I'm butthurt again...
If they get that guy who was writing for Morrowind and created it's lore I'd give them a chance.You've got a point, but seeing as they change writers like they change socks, and we don't yet know the history of everyone currently on the dev team, I'd wait until release before judging it.
Why should Bethesda game have voices at all
If Bethesda could, I think they'd improve customization and player houses, and add horses vehicles,