KeighnMcDeath
RPG Codex Boomer
- Joined
- Nov 23, 2016
- Messages
- 14,209
I kind of like that noxious nuclear amber sky.
They had the usual "late October showcase week", but it was just few posts though and then had one big streamAs for Fallout 4: New Vegas, I fear it's on its way to die the silent death that many of these projects eventually do.
It was the same last year, post-Project Mojave schism, went from those impressive, super-polished trailers to "here's a couple of weapon renders." The project lead did come out at the time to say all was fine and they weren't impacted by the split, but I don't think that was the case. The VO situation's a gnarly one particularly because of union regulations, but between donations, volunteers and AI, I feel like if everything else was done, a project this big and publicised could find a solution.They had the usual "late October showcase week", but it was just few posts though and then had one big stream
A shame, it was the one project I would've loved seeing getting a proper release - but considering they would've have to spend money on things like massive amounts of voice acting for a free mod...
My pleasure, it's two birds with one stone - keep those interested in the loop and piss off everyone else on the Codex.Thanks for keeping us updated Gargaune
HonestlyThe VO situation's a gnarly one particularly because of union regulations, but between donations, volunteers and AI, I feel like if everything else was done, a project this big and publicised could find a solution.
Eh, it would be an awkward move for a "prestige" project like that to rely on a separate, copyright-infringing mod to be complete. But you wouldn't have to go that route, Project Mojave released without VO and included instructions on how to port relevant audio assets from a local New Vegas installation. There's two lingering downsides though:If it was up to me though I would simply slap NV voice files and release it as a separate mod - of course, in some way as it not to trace back to the project's team
Obviously it would be taken down of most modding sites, but by then there would be 100+ mirror links scattered throughout the web and most players would continuously support/recommend/share it
It can be some other Queen (it wouldn't even make sense for Elizabeth to have survived until the start of the great war), or maybe a computer proxy like the President in F3I can't imagine they'll parade a ghoul proxy of Elizabeth II around in their game
Seems more like a generic couple of paragraphs about developing mega-mods, I wouldn't read too much into it. It's possible there's still people chipping away at it, but coming out with a video and a website etc. and then dropping off the face of the world to work in radio silence seems like a major shift in approach, the sort I wouldn't expect if things were progressing even somewhat per plan.My phone has some stupid "Hey look at these posts" thing, and it's literally almost always trash from Screen Rant or Game Rant - but, still one of those trash posts was from Game Rant about Cascadia where they just conducted an interview?
https://gamerant.com/fallout-4-overhaul-mod-cascadia-development-challenges/
Maybe it's not dead?
WatThe first thing London showed was having removed the ability to play as a female character to appeal to trannies. It's going to be a Frontier tier shitfest if it ever comes out.
And so do TCW with a port of The Pitt:Project Arroyo resurfaces: