Black Angel
Arcane
You installed the mod correctly, right? As in, you install it outside of Fallout 2's directory and into its own folder, and also followed the steps described by the translation readme (just click 'Yes' and leave everything at default). If you've done it all correctly, have you tried launching the normal .exe and the HD .exe?Started it up and the performance is atrocious, like 3 fps. I tried different resolutions, directdraw mode, dx9 mode, DirectDraw_Compatibility_Tool but nothing seems to help. I recall Fallout 2 functioned normally on this laptop (Thinkpad X230, i5 3320m, 8 GB RAM, intergrated HD4000 graphics, Win7 x64). Please advise.
As for the best possible resolution at which the game would run best, I'd suggest following agris's recommendation as described here.
Not only the game run at its best (for me), but also it looks exactly as it was intended when Fallout 1/2 was released at the time. This tweak by agris is literally the only thing I've been doing, whether it's for Fallout 2, Fallout 1.5, and even Nevada. Hope it helps.I agree with what @epeli said, except instead of setting the game to 2x scaler, set it to 960x540. That will keep the font from looking fucked up because its a perfect 1:4 pixel mapping onto 1920x1080. You won't split the rendering of the low resolution font and graphics onto anisotropic subpixels, which is what makes low resolution games scaled to high look both blurry and sharp at the same time.
To be clear, in draw.ini set graphics mode to 4 or 5 (5 and playing with borderless gaming is superior for multi monitor users IMO, mouse is still trapped in window until you alt-tab), the resolution to your desktop's native 1920x1080, and GPUBlt=1. That's it for ddraw.
In f2_res.ini, set graphics_mode=0 which passes along game window resolution control to ddraw. Put scale_2x=0, and set the screen resolution to 960 and 540 (600 for 16:10 owners). For fullscreen colors, set it to 8, and all the other graphics options are the same. Windowed does not need to be set to 1 in the subsequent options if you're using dx9 windowed mode, ddraw will handle that.