Ruprekt
Scholar
Elwro said:@Ruprekt: I played Fallout 2 on a P120 with 32 MBs of RAM, a few times :D It didn't require 64 MBs...
Hm, it was unplayable in new reno on mine
- or maybe I went from 16mb to 32mb... this was
Elwro said:@Ruprekt: I played Fallout 2 on a P120 with 32 MBs of RAM, a few times :D It didn't require 64 MBs...
CraigCWB said:I have trouble believing that somebody who says something like that might believe their opinions might be considered in any way valid.
I have no idea what pet games you're servicing by ranting about how awful Fallout 3 is, but I'm certain you'ce got a reason for all this over the top shit-talking and that it's game related.
You have successfully added CraigCWB to your ignore list.
Black said:Who is this 2010 (surprise, surprise) moron and why is he so butthurt about fo3 being shit? One might even say he has todd's cock up his ass if not for the fact that todd does not have a cock.
Roguey said:This reviewer also gave Fallout 3 a 72. An all right fellow. Or an Obsiditard. You decide.
I believe people nowadays give morons too much credit. If you see a guy on the internet acting like an idiot, chances are it's not an alt, a troll, a smurph, drogg or whatever. It's just an idiot.herostratus said:Whose alt is CraigCWB?
Topher said:Roguey said:This reviewer also gave Fallout 3 a 72. An all right fellow. Or an Obsiditard. You decide.
What does it matter? That has no bearing whatsoever on my thoughts. I though Fallout 3 was terrible, I think New Vegas is good and for my part the developer doesn't have anything to do with it.
DalekFlay said:..like in the main NWN2 campaign.
Actually, I don't think anyone is denying how bad the base mechanics of Fallout 3 and New Vegas both are. Just pointing out that Obsidian have improved it in other areas (namely writing).Blackadder said:If X mechanic is in a Bethesda game = "LOLOLOLOoOLOLllOL HEY BRO THIS GAME SUCKS!!!"
If the very same mechanic is present in an Obsidian game = "Really, it isn't that bad. I just tend to overlook these things and enjoy the great aspects of the game"
Blackadder said:The thing I often detect that leads me to believe fanboys are present:
If X mechanic is in a Bethesda game = "LOLOLOLOoOLOLllOL HEY BRO THIS GAME SUCKS!!!"
If the very same mechanic is present in an Obsidian game = "Really, it isn't that bad. I just tend to overlook these things and enjoy the great aspects of the game"
The biggest one so far, to me, has been the quest compass. This mechanic is one of the most destructive things added to a sandbox exploration game...ever. What is the point of an exploration game, when you have a GPS system that points you straight to the quest area? How ridiculous can you get?
Alas, very little was mentioned of it for New Vegas...but Fallout 3 was universally trounced, as was Oblibion. And rightly so. Can anyone explain the differences here?
Fair enough if you don't mind this sort of thing, and you didn't mind it in Fallout 3. Just admit it and move on. However, if you ranted at it in one game, and then forgave it in another...well...what would YOU think?
herostratus said:Whose alt is CraigCWB? I'd accuse him of being a drog alt, but the posting style is too different. He is also trolling to ineffectively to be anyone known...
There are situations where a VATS-centered build is not so underpowered - cazadors and melee. Also, the final fights (esp. the one against NCR in an independet playthrough) are far easier with VATS.Gromnir said:vats is so underpowered compared to the iron sights option
It does, although not that much more. stimpaks don't instantly heal and companions die. Just those two changes over normal mode make hardcore worthwhile, IMOGromnir said:o:nv added hardcore mode... which don't make the game anymore difficult
Did you just spit out your words the wrong way?Ruprekt said:I could stomach fallout 3 in the sense it wasn't as horrific a rape as oblivion was for the TES series. It at least looked like fallout.
Felix said:herostratus said:Whose alt is CraigCWB? I'd accuse him of being a drog alt, but the posting style is too different. He is also trolling to ineffectively to be anyone known...
I remember the first time I saw him on the RPGWatch forum so.
Topher said:I hated the compass in Oblivion because it felt very intrusive but in FO3/NV it's just kinda on the bottom of the screen there and to be honest I never really noticed it. Plus in Oblivion they never told me exactly where "x" was as it was just assumed that I'd follow the arrow but in NV I felt like I could just ignore the compass.
DalekFlay said:Topher said:I hated the compass in Oblivion because it felt very intrusive but in FO3/NV it's just kinda on the bottom of the screen there and to be honest I never really noticed it. Plus in Oblivion they never told me exactly where "x" was as it was just assumed that I'd follow the arrow but in NV I felt like I could just ignore the compass.
I had the compass turned off for most of my first playthrough and there were definitely quests where I got NO information at all about where the objective was, which was frustrating. Eventually I just gave in and put the marker back on.
Just because I like NV doesn't mean I'm blind to its faults.