Lots of people say Ico is overrated, including a recent top 10 print. There seems to be two and only two crowds...those that love it, and those that think, indeed it is overrated. Thats a rather unique position for the game to be in, as, people dont just decide a game is great arbitrarily.
It genuinely is outstanding for the way it makes you feel, unfortunately, only a handful of people will respond to it as such, and thats the conundrum. The vastness of the ancient, eerily silent castle with its sun bleached graphics, to the fate left for you as the player, imprisoned in its walls. The curiosity of sharing perhaps a similar fate with a ghostly figure with which you form an intimacy that most games don't approach, simply due to the mechanic of gameplay, not because they can't. Animation was brilliant and soulful, exuding a charisma of determination but innocence. I don't know what it is. I saw it on the shelf at Blockbuster a few years ago, and recalled my friend playing it when it was released. He was a fan immediately, and while I enjoyed what I saw, it was him playing, so it left less of an impression. Renting it, and actually exploring at my pace, thats when it hit me. So I was late to the party so to speak, yet it did its magic, so its the real deal for sure, just not for everyone, but certainly not overrated by any stretch. That's reserved for games like PDZ, which is a genuine derivative piece of shit, yet people are fawning over it why?