SausageInYourFace
Codexian Sausage
Imma try The Book of the New Sun next. Maybe it won't suck so hard.
It won't. It is as literary as it gets for genre fiction.
Imma try The Book of the New Sun next. Maybe it won't suck so hard.
About the expansion: it's a shame but it seems The White March was not a financial success for Obsidian. Feargus is talking from a business perspective here. Traditional expansion packs are dying out, you can thank the assholes who invented DLCs and the retards who keep buying/defending them.
Poor sales of White March also might have something to do with the fact that the game was pretty underwhelming and very few people actually finished it. Its pretty logical that people who dont care about finishing the game care even less about an expansion.
About the expansion: it's a shame but it seems The White March was not a financial success for Obsidian. Feargus is talking from a business perspective here. Traditional expansion packs are dying out, you can thank the assholes who invented DLCs and the retards who keep buying/defending them.
Poor sales of White March also might have something to do with the fact that the game was pretty underwhelming and very few people actually finished it. Its pretty logical that people who dont care about finishing the game care even less about an expansion.
You might be right about people not wanting expansion packs for lengthy oldschool RPGs that they don't finish, but that isn't unique to PoE, which has a higher finished rate than D:OS.
PoE was a game that only few people beside Obsidian fanboys continued playing or talking about it after the whole hype died down.
I'm not trying to praise anything. I am saying there might be a reason why D:OS and Wasteland 2 didn't get any expansion packs - because they wouldn't have done well either and the developers knew it.
Numenara has always looked suspiciously original
Imma try The Book of the New Sun next. Maybe it won't suck so hard.
It won't. It is as literary as it gets for genre fiction.
Imma try The Book of the New Sun next. Maybe it won't suck so hard.
It won't. It is as literary as it gets for genre fiction.
Sure, if by that you mean that it's the work of a guy who knows nobody wants to read his undergrad-level attempt at discussing philosophy so he hides it under a shallow and boring fantasy/sci-fi setting, so "i'm really smart cause my mom tells me so" genre fiction fans can swoon at how 2deep4me it is. Might just be the single most boring and poorly written fantasy series I ever tried reading.
(Although T:ToN is pretty much Dying Earth, I suppose...)
Numenera is so Dying Earth it's not even funny.
I finally got around to reading Jack Vance last week. Two take-home revelations I got from it.
One, it's no-good, terribad, awful writing. Swing a cat on the Internet and you'll hit better fanfic.
Two, Numenera is completely cribbed from it. Like, the entire setting, with just the names changed. It's all there. Sometimes they didn't even bother changing the names, like The Beyond for example. I could start listing things but fuck, it'd be a really long list.
I thought Numenera at least had originality going for it, as settings go, but it doesn't even have that. It's a bad re-interpretation of a bad fantasy setting, with the only change of note the replacement of raging misogyny with raging inclooooooosivity.
Imma try The Book of the New Sun next. Maybe it won't suck so hard. But seriously, this is supposed to be a fantasy classic, spoken of with the same reverence as... oh, Fritz Leiber, Ursula K. LeGuin, or even Robert E. fucking Howard?
Well in my opinion both D:OS and W2 were also pretty underwhelming games. My logic is that underwhelming games like D:OS, W2 and PoE that dont sell multi million copies and few people finish dont have the market to sell expansion packs.
Well in my opinion both D:OS and W2 were also pretty underwhelming games. My logic is that underwhelming games like D:OS, W2 and PoE that dont sell multi million copies and few people finish dont have the market to sell expansion packs.
I think the fact is that only a minority of players finish long RPGs. Relatedly, Dragonfall has <20% completion rate I believe (iirc), and that game is short.
Unless you equate underwhelming and "don't sell multi million copies", in which case there'll never be an oldschool-style RPG that isn't underwhelming.
I think the Enhanced Editions of WL2 and D:OS (and possibly SRD as well) were a lot more successful in comparison yeah?
So, a safe non-copyright infringing knock-off of an existing setting, thenI hope the new Cain/Boyarsky game is literally "something completely new" with their own setting rather than based on existing IP.
Poor sales of White March also might have something to do with the fact that the game was pretty underwhelming and very few people actually finished it.
I know Chris Avellone has said he would love to make an RPG out of The Wire, but are there any books, films, etc that the rest of the team would be interested in adapting into a CRPG?
Tim Cain said:I think Roger Zelazny's "Lord Of Light" would make a great CRPG.
That's kind of an apples and oranges comparison. You can look at Pillars of Eternity after the release of the expansions and call that an "Enhanced Edition". PoE sold pretty good numbers after the expansions and Patch 2.0/3.0 were released, likely making more money than the expansions themselves did.
The Shadowrun games are mediocre sellers compared to WL2, D:OS and PoE, selling the same or fewer copies despite being much cheaper. They're not in the same league.
markec
Your logic seemed, to me, to be that few people finished it because (you thought) it was underwhelming. Whereas in fact, few people finish video games, and long RPGs especially; for which purpose I referred to Dragonfall's completion rate, which is very low for such a short game.
But even if your logic was purely about numbers - "that pretty much only people who finished the game would buy expansion" - then no oldschool RPG expansion can ever be profitable a priori, since no oldschool-style RPG will ever sell more than "a million copies at best".
Tim Cain said:I think Roger Zelazny's "Lord Of Light" would make a great CRPG.
A possibility, I guess.
Man, we don't even know how much the old expansions sold back in the day. The Baldur's Gate games were re-released in numerous compilations that included the expansions and I get the impression that they sold a lot of those over the years. There might not have been a lot of people who actually bought the expansions standalone.
They were pretty low budget I think. Tales of the Sword Coast took less time to develop and release than just the first part of White March.
Man, we don't even know how much the old expansions sold back in the day. The Baldur's Gate games were re-released in numerous compilations that included the expansions and I get the impression that they sold a lot of those over the years. There might not have been a lot of people who actually bought the expansions standalone.
They were pretty low budget I think. Tales of the Sword Coast took less time to develop and release than just the first part of White March.
The Dying Earth sub-genre has been seriously ignored by crpg creators so far.
Funny, when you consider how much influence Vance has had on rpgs in general.
Not strictly fantasy, not strictly sci-fi, not strictly post-apocalyptic.
It's a wonder to me why nobody has done it yet.
(Although T:ToN is pretty much Dying Earth, I suppose...)
Post release support is a plus for people who like chewing on turds and for developers' groupies.
Good and stable releases done on schedule are for people who actually care about what they are playing and have invested their backer's pledge, time & energy to playtest.
I'd rather not play a buggy mess in the first place, thanks.
Might just be the single most boring and poorly written fantasy series I ever tried reading.