Cassidy
Arcane
I recently got and am playing a space sim called Starlancer with keyboard only and I already managed to surpass most of the difficulties of not having a joystick. Also, as I did play Freelancer before, it seemed like a walk in the park compared with its much better predecessor, as I only died/mission failed in Freelancer 3 times and most combats were a breeze due to the mouse controls and relatively simplified interface.
On the other hand, I like the challenge of this game(Starlancer), though the fact you can't save the game in the middle of a mission sometimes is frustrating, there are too many cutscenes and besting escort missions(AKA: Not allowing any of the allied ships to be destroyed) is really hard in some missions. Also one of its starting ships has a limited auto aim but I prefer the one which doesn't have it but with more firepower. It's completely linear, but unlike Freelancer it doesn't promise what it can't deliver(nonlinear gameplay, "become a pirate, trader or bounty hunter" and so on) and it is more straight to the point with less waste of time traveling through waypoints. As I have very little experience with space sim games, I won't say it's one of the best relatively modern space flight games, but it's surely much superior to Freelancer as you won't fight "technologically superior" alien ships that are a breeze to beat. I'm thinking about Freespace 2 too if it's controls aren't too clunky to the point of blocking any possibility of having a chance with the keyboard.
Did anyone else ever play other space games without a joystick and without a mouse? It's quite a challenge but after some time you get the hang of it. Still I'm going to get a joystick for it, as I don't think it's possible to perform as good with a keyboard in a space/flight sim as with a joystick+keyboard.
On the other hand, I like the challenge of this game(Starlancer), though the fact you can't save the game in the middle of a mission sometimes is frustrating, there are too many cutscenes and besting escort missions(AKA: Not allowing any of the allied ships to be destroyed) is really hard in some missions. Also one of its starting ships has a limited auto aim but I prefer the one which doesn't have it but with more firepower. It's completely linear, but unlike Freelancer it doesn't promise what it can't deliver(nonlinear gameplay, "become a pirate, trader or bounty hunter" and so on) and it is more straight to the point with less waste of time traveling through waypoints. As I have very little experience with space sim games, I won't say it's one of the best relatively modern space flight games, but it's surely much superior to Freelancer as you won't fight "technologically superior" alien ships that are a breeze to beat. I'm thinking about Freespace 2 too if it's controls aren't too clunky to the point of blocking any possibility of having a chance with the keyboard.
Did anyone else ever play other space games without a joystick and without a mouse? It's quite a challenge but after some time you get the hang of it. Still I'm going to get a joystick for it, as I don't think it's possible to perform as good with a keyboard in a space/flight sim as with a joystick+keyboard.