ManjuShri
Self-Ejected
How do the difficulty settings work? Is it simply you're less accurate and receive more damage whereas the opposite is true for the AI? Does the enemy intelligence increase? The AI is quite 'simple' in Novice mode.
How do the difficulty settings work? Is it simply you're less accurate and receive more damage whereas the opposite is true for the AI? Does the enemy intelligence increase? The AI is quite 'simple' in Novice mode.
21) General Gameplay Changes
Training & Stats
- Zero stats are trainable (configurable) and stats can be trained up to 100.
- Stats progress slightly differently than in the original JA2:
- More dex. and wis. for healing
- Wisdom is awarded for training militia, training other Mercs, practicing skills, detecting land mines, making combos and special attachments and attaching detonators, and picking locks. Most of the increases depend on the difficulty of the task.
- Mercs training other Mercs gain leadership
- Mercs that orders militia in tactical gain leadership
- In hand-to-hand attacks stats increase in proportion to their use. Punching and knifing: 3*dex + 1*agi + 1*str, stealing: 1*dex + 1*agi + 3*str.
- Grenade throwing gives str., dex. and mrk.
- Exertion (spending energy through moving and other activities) adds some health and strength.
Sneaking doesn't really work in this game. Not to the extent in which you can crawl up to someone and kinfe/pummel him at least. If you want to be silent assassin, take night ops perk and attack towns after dark.
So what uses do you have for stealth perk?Sneaking doesn't really work in this game. Not to the extent in which you can crawl up to someone and kinfe/pummel him at least. If you want to be silent assassin, take night ops perk and attack towns after dark.
This is like saying marksmanship doesn't work because you can't nail everyone on the head with every shot even with marksmanship at 80.
You can do that without perk just as well, because as long as they turn around and face you, they spot you anyway. Sneaking any closer than effective range of your boomstick is suicidal.Stealth perk = less noise, means you can actually creep up on people and breath in their neck.
Yeah, i would say someone who abuses stealth is most probably a savescummer. There is never any guarantee that enemy wont turn around or there isn't another one of his companions near by who is actually looking at your direction while you think you're not being seen by sneaking up to otherlSavescumming scum.
Really? That must be another one of those late features in 1.13. In vanilla turn based mode starts automatically whenever an enemy is in at least one of your merc's sight.Also, if you are sneaking in real-time, you can force start combat when you see them turning.
But if they spot you in real time then it's always their turn isn't it?