Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Star Wars: Knights of the Old Republic
<a href=http://www.fragland.net>Fragland</a> posted this <a href=http://www.fragland.net/index.php?page=reviews&rid=308>review</a> of everyone's favourite game, <a href=http://www.bioware.com/games/knights_old_republic>KOTOR</a> giving it <b>90.3%</b> which is kinda retarded if you ask me. I refer to <b>.3%</b>, of course.
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<blockquote>When I first heard that the battle-system of KoToR would be turn-based I started to spontaneously throw up. I am absolutely no lover of this concept but in this game it luckily has been worked out very well. Members of your party who die during combat will re-emerge after a fight with a minimum on health point. The game isn’t over until your complete party has deceased but since you can save at any time this is not a big problem.</blockquote>
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I'm beginning to suspect that people who react that way to turn-based combat are simply morons who can't comprehend the concept of tactics and planning and thus see no reason in having turns.
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Spotted at: <A HREF="http://www.gengamers.com">GenGamers</A>
<a href=http://www.fragland.net>Fragland</a> posted this <a href=http://www.fragland.net/index.php?page=reviews&rid=308>review</a> of everyone's favourite game, <a href=http://www.bioware.com/games/knights_old_republic>KOTOR</a> giving it <b>90.3%</b> which is kinda retarded if you ask me. I refer to <b>.3%</b>, of course.
<br>
<br>
<blockquote>When I first heard that the battle-system of KoToR would be turn-based I started to spontaneously throw up. I am absolutely no lover of this concept but in this game it luckily has been worked out very well. Members of your party who die during combat will re-emerge after a fight with a minimum on health point. The game isn’t over until your complete party has deceased but since you can save at any time this is not a big problem.</blockquote>
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I'm beginning to suspect that people who react that way to turn-based combat are simply morons who can't comprehend the concept of tactics and planning and thus see no reason in having turns.
<br>
<br>
Spotted at: <A HREF="http://www.gengamers.com">GenGamers</A>