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"Free" AA at last?

fizzelopeguss

Arcane
Joined
Oct 1, 2004
Messages
855
Location
Equality Street.
morthological AA. Super sampling with a 9ms hit? (that's next to nothing btw.)

Originally an intel algorithm, but currently seen mostly in top tier first party PS3 games.

AA_003.jpg.jpg


Now it's coming to AMD's new Cards via a direct compute shader (will prolly be added in a driver update for older cards too)


morphological%20aa.png
morphological%20aa%20comparo.gif


There is a caveat to brute forcing it in drivers though, it currently adds the filtering to UI elements as well. But that can be fixed by developers.

morphological%20aa%20text.gif
 

racofer

Thread Incliner
Joined
Apr 5, 2008
Messages
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Location
Your ignore list.
Until they come up with a technology that makes the pixels on my display align in a perfect, smooth curve, it will always look jaggied to me :obviously:
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,296
Who fucking cares if 99% of new games are shit?
Enjoy your 16000x10000 anti-aliased crap.

:obviously:
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,296
Technical analysis then: so it's basically super-sampling on-the-fly 2.0 that doesn't affect performance and looks better than AA?
Holy fuck, that's probably awesome...

But who cares, actually?
PC gaming died ~ 6 years ago, why should I bother with hardware?

I'm not Skyway who thinks that PC gaming is better because PCs have better hardware than consoles...
Plus you have to install drivers and shit so you're by definition elite intellectualist...

[/troll]

:M
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
but currently seen mostly in top tier first party PS3 games.

You mean on Sony's bullshots?

Because I didn't know GeForce 6800 was capable of MarketingWord AA.

spekkio said:
I'm not Skyway who thinks that PC gaming is better because PCs have better hardware than consoles...
No. You are just a retard who thinks that I think that PC gaming is better because PCs have better hardware.

Or I guess I think that, say, Thief games have better stealth than anything on consoles because Thief requires GTX480 with a quad-core CPU
 

desocupado

Magister
Joined
Nov 17, 2008
Messages
1,802
chzr said:
morphological%20aa%20comparo.gif


i don't see any difference :M

The morphological looks uglier then no AA.

And if I get really close to the monitor and pay attention to the some parts of the picture, under the right lightning, when the moons are aligned, the supersampling looks a bit better.

I see no difference from no AA to 4x one.
 

desocupado

Magister
Joined
Nov 17, 2008
Messages
1,802
If I say that I am perfectly fine with playing games on 1280x1024 with no AA on a non-wide 19' or 17' (not sure) monitor, would you guys faint or something?

Also, I prefer non-wide-screen. Fuck that wide-screen shit
 
Self-Ejected

ScottishMartialArts

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Joined
Feb 24, 2005
Messages
11,707
Location
California
desocupado said:
Also, I prefer non-wide-screen. Fuck that wide-screen shit

You haven't experienced widescreen then. I wasn't sure how well I'd like it until I got one, but it really is a huge improvement. A standard screen feels like a huge step back in comparison now.
 

Sceptic

Arcane
Patron
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Messages
10,873
Divinity: Original Sin
desocupado said:
Also, I prefer non-wide-screen. Fuck that wide-screen shit
It's not so bad with (first person) games that properly adjust the FOV, otherwise it leads to headache-inducing tunnel vision (hi Borderlands; thankfully can be fixed with a quick ini edit). But, while I find it "cool", it hardly makes or breaks games. I played FO1 and FO2 with the high res patches without widescreen, only decided to use it now with FOT. The extra viewing space is nice.
 

Dirk Diggler

Scholar
Joined
Aug 24, 2009
Messages
4,946
desocupado said:
The morphological looks uglier then no AA.

And if I get really close to the monitor and pay attention to the some parts of the picture, under the right lightning, when the moons are aligned, the supersampling looks a bit better.

I see no difference from no AA to 4x one.
You need to see an eye doctor.
 
Joined
Sep 4, 2009
Messages
3,520
desocupado said:
If I say that I am perfectly fine with playing games on 1280x1024 with no AA on a non-wide 19' or 17' (not sure) monitor, would you guys faint or something?

Also, I prefer non-wide-screen. Fuck that wide-screen shit

No, thats completely normal. Wide screen is shit. My monitor goes up to 1600x1200 though :smug:.
 

DefJam101

Arcane
Joined
Nov 11, 2007
Messages
8,047
Location
Cybernegro HQ
desocupado said:
If I say that I am perfectly fine with playing games on 1280x1024 with no AA on a non-wide 19' or 17' (not sure) monitor, would you guys faint or something?
That's what I do, except with AA on. CBA to upgrade my monitor
 

MetalCraze

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I have a widescreen monitor.
Having a bigger FOV = win

I can always go into 4:3 res when I feel like it too.
 

commie

The Last Marxist
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Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
desocupado said:
If I say that I am perfectly fine with playing games on 1280x1024 with no AA on a non-wide 19' or 17' (not sure) monitor, would you guys faint or something?

Also, I prefer non-wide-screen. Fuck that wide-screen shit

No, because until last year I was even fine with playing 1024x768, no AA on a 17inch CRT. Hate LCD and fucking hate widescreen. I only decided to upgrade my video card as knew it would be the only chance to make my computer useful for a few more years until the next technological leap with the new console shit.


MetalCraze said:
I have a widescreen monitor.
Having a bigger FOV = win

I can always go into 4:3 res when I feel like it too.

But since you play the butthurt defender of the 'old ways of gaming' then why do you need widescreen? AFAIK in ye olde days, games weren't made for widescreen.
 

MetalCraze

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Messages
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Urkanistan
In the old days games used 320x200 and 640x400 resolutions which are 16:10. And indeed look better on my widescreen and not stretched vertically like in 4:3 res

Try harder, newfag
 

Bruticis

Guest
Widescreen looks fugly on anything under 22" IMO. But 22" or up on a display and it's widescreen all the way. That said, I'm liking what I'm reading with the 6870/6850. If you keep in mind that these are mid range cards and not the the high end markets, they'll be a nice upgrade from my 5770's. I'm also reading they are scaling really well and have some nice, lower power numbers.
 

commie

The Last Marxist
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Where one can weep in peace
Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
MetalCraze said:
In the old days games used 320x200 and 640x400 resolutions which are 16:10. And indeed look better on my widescreen and not stretched vertically like in 4:3 res

Try harder, newfag

There was rarely stretching in old games as it was usually compensated for during programming. Wannabe oldfag....
 

MetalCraze

Arcane
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Messages
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Urkanistan
commie said:
There was rarely stretching in old games as it was usually compensated for during programming.

Did you make it up yourself?

And what happened to old games aren't widescreen?
 

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