Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
How is it dishonest? Have they lied and pretended that they worked on it for months? No. Their pitch wasn't "hey guys, we have this great idea..." but more like "we're thinking of doing a BG-like game, any takers?". At least that's how I've read it. The lack of details pretty much confirmed it.You see, it is evident now that Obsidian's pitch relied on fanatical devotion of their fanbase and nothing else. They even didn't bother to prepare themselves for the campaign. I find that... dishonest.
Why waste weeks (if not months) working on design details for a game that may fail to get funded? While unknown developers should put in more effort to prove that they have what it takes (skills, knowledge, commitment), an established studio doesn't have to go as far. It would have been nice if they did, but it's not really necessary. There is no dishonesty there.
As you can see, they came up with the details fairly quickly (not that anyone doubted they ability to do so), so, really, what's the big deal? I dislike a lot of things about Kickstarter, but this isn't one of them.