Louis_Cypher
Arcane
- Joined
- Jan 1, 2016
- Messages
- 1,982
I can think of a couple of ones in recent years that were pretty prominent examples of this:
Mad Max (2015) - [Metacritic Score: 69 / User Score: 79]
Mad Max was just a thoroughly decent, solid, open world game, as good as anything on the market. It treated the Mad Max licence faithfully (something that seems to be a common theme with these critic-hated games). It might not have been a masterpiece or anything, but was widely regarded as way better than the utterly terrible critic scores it was getting. Some people speculated that folks were burned out on open world games, but that does not explain the utterly strange score.
Terminator: Resistance (2019) - [Metacritic Score: 47 / User Score: 75]
This one score is perhaps even more extreme and unbelievable. A really faithful adaptation of the 'Future War' briefly witnessed in Terminator 1 and Terminator 2: Judgement Day. Perhaps not the greatest shooter ever made, but just really solid, quite atmospheric, and a true old-school single-player campaign. What motivated such a degree of opprobrium and bias against this game? It was like a throwback to when games actually treated their licenced franchise with respect in the 1990s.
So what happened? These are both games I would recommend. I have some suspicions, given what we know about the 'culture war'. Perhaps these games were deemed problematic; maybe because they were based upon masculine 1980s films, or had a traditional Caucasian protagonist, or they treated geek franchises with respect? Maybe that, or maybe as we suspect, games journalists are neither gamers, nor journalists, or they took money from a rival publisher? Post any more you think of.
Mad Max (2015) - [Metacritic Score: 69 / User Score: 79]
Mad Max was just a thoroughly decent, solid, open world game, as good as anything on the market. It treated the Mad Max licence faithfully (something that seems to be a common theme with these critic-hated games). It might not have been a masterpiece or anything, but was widely regarded as way better than the utterly terrible critic scores it was getting. Some people speculated that folks were burned out on open world games, but that does not explain the utterly strange score.
Terminator: Resistance (2019) - [Metacritic Score: 47 / User Score: 75]
This one score is perhaps even more extreme and unbelievable. A really faithful adaptation of the 'Future War' briefly witnessed in Terminator 1 and Terminator 2: Judgement Day. Perhaps not the greatest shooter ever made, but just really solid, quite atmospheric, and a true old-school single-player campaign. What motivated such a degree of opprobrium and bias against this game? It was like a throwback to when games actually treated their licenced franchise with respect in the 1990s.
So what happened? These are both games I would recommend. I have some suspicions, given what we know about the 'culture war'. Perhaps these games were deemed problematic; maybe because they were based upon masculine 1980s films, or had a traditional Caucasian protagonist, or they treated geek franchises with respect? Maybe that, or maybe as we suspect, games journalists are neither gamers, nor journalists, or they took money from a rival publisher? Post any more you think of.