It was pretty easy to overhear though, it sort of goes under with the laughing and the fact that Allen just keeps ranting. Besides, how are you presenting an opposing view? Your quick remark doesn't really oppose Allen's rant at all.deadairis said:GameSpy Debriefings: 91:10: Patrick Joynt (me), in response to Allen's oft-quoted vitriol:
"I love Fallout. I'm a member of the Fallout fan community."
I'm curious how come we're not seeing as many quotes of that, or hearing it in audio clips, or hearing "The GameSpy Debriefings #8 presents two opposing views on something!"
I guess how much offense one takes may depend on how much one really feels as part of "the Fallout community" - You know, the community of bitter nerds living in the past, putting Fallout on a pedestral, never being satisfied.I'm not trying to take away from the offense you all felt (regardless that I didn't) as members of the community to hyperbole, but I'm really curious.
Actually, this address just redirects me to the archive address.feedback.gamespy.com is our feedback address.It's in the podcast I believe right before and right after our Fallout discussion; the "archive" feedback address usually results in 500 errors.
So, have you already poked out Allen's eyes? If not, why not? He clearly asked for it. Also, go ahead and mash his testicles with a hammer even though it's clearly too late. I suppose retroactive abortion of his children would be asked too much?I'll be hanging around here and chatting with anyone who's interested while I have time this week though, so you'll get a faster reply talking to me directly if you like.
JoKa said:@patrick
nice to know that one of those 'two opposing views' presented by GameSpy is "I hope [Fallout fans] really get a horrible disease and die"...
how is this in any way dampened by your response?
lolzobediah said:oh noes, wishes of ill will over the intertube? I will not stand for this.
This seems to be a good example how game "journalists" like yourself work nowadays. Like Brother None stated in his newspost the excerpt of the podcast wasn't created by him but by DarkLegacy.deadairis said:... the clip Brother None created
Amasius said:This seems to be a good example how game "journalists" like yourself work nowadays. Like Brother None stated in his newspost the excerpt of the podcast wasn't created by him but by DarkLegacy.deadairis said:... the clip Brother None created
Do your homework, learn your job, get a clue.
Mr Happy said:Lol, gaming journalism.
Patrick, it seems pretty obvious that all of the "vitrol" being "spewed back" is either mocking our friend Allen's choice of words or hyperbole in itself. Part of the point some were trying to make is that it's all "omg" to say something like that about a gaming "journalist", hyperbolic or not, but the other way around, it's just L0L at those angry fallout fans living in the past. It's pretty obvious it he does not want all fallout fans to die, big suprise there, but so what? That never matters in 'da real world".
Personally, I am not at all offended (it's pretty hard to take internet threats like that seriously, we care oh so much about Allen's opinion, etc), it seems more an insult to GameSpy's credibility than to fans of fallout. Some day, things might reach a point where gaming journalism will be serious buisness. Until then, keep up the professionalism!
callehe said:I was more offended by the retard that suggested that fallout fans claimed that there was no war on the east coast and that the fallout fans disliked the fact that Ron Pearlman is in the game. Both these examples of "rabidness" on part of the fans are just plain wrong. Worse is that Allen agrees to this, proving that in fact he has been out of touch of the community for quite som time, or else he would know that no such sentiment exist among the fans. It wouls seem that he still holds bitterness from the FOT days... I don't know what Roshambo did to him back then, but if it is anything short of anal rape then I shall be midly suprised.
deadairis said:What would be a "dampening" response you're more interested in? Wishing a horrible disease upon him in return? What does that do but prove his point? Tell him that's not how he feels? Well, it's clearly hyperbolic, so why bother?
What's more relevant there than to simply say that I'm one of those people he's talking about and call him on it? Did he leave the room, as his "I'd rathers" indicated? No, we just kept chatting.
As opposed to a lot of response I have seen here, and on NMA, this weekend. Which has included choice bits like Allen should have a poker shoved up him, or that I should have (the post just before this one, I believe) retroactively aborted his children? Honestly, with responses like that, why would he feel any other way about the community?
That noted, I still think that making it clear that it's hyperbole and nothing more by calling him on it was a solid rebuttal.
And, as opposed to proving his point by following up on some community member's suggestions and threatening him, spewing more vitriol back, or other behavior that Allen is being slammed for but is, apparently, okay if it's directed at Allen, I think it was about the only worthwhile rebuttal.
Hopefully, that makes sense?
Saying that the Fallout communits actually voices reasonable criticism rather than blind hatred would have been a sensible, opposing response.deadairis said:What would be a "dampening" response you're more interested in? Wishing a horrible disease upon him in return?
That just shows he doesn't consider you part of the Fallout community he was talking about. You didn't actually "call him on it" and he didn't stop. He merely changed his target from "Fallout Community" to "Fallout Forums" while staying in tune with his previous statement.What's more relevant there than to simply say that I'm one of those people he's talking about and call him on it? Did he leave the room, as his "I'd rathers" indicated? No, we just kept chatting.
Lots of idiots call themselves Fallout fans. I can find some incredibly idiotic remark by someone who calls himself an Elder Scrolls, Halo or Quake fan and then cite him as an example of their hardcore fanbases. There is a word for that.deadairis said:For what it's worth, I actually raised those points. They were both brought up to me as issues the Fallout hardcore fanbase was upset about, not by Allen. Not, for what it's worth, necessarily the people on this forum -- but those are actually voiced complaints from some hard-core Fallout fans.
deadairis said:Would you say, then, that the response is mostly either easily ignored hyperbole or people using this as a "gaming journalism isn't journalism" soapbox? And honestly, thanks to everyone for talking about this with me. I appreciate it.
The issue for me, Mr GameSpy representative / concerned employee / whatever, is that once again, Fallout fans are evil and wrong and "this Fallout will be the best ever OMG!".deadairis said:Would you say, then, that the response is mostly either easily ignored hyperbole or people using this as a "gaming journalism isn't journalism" soapbox? And honestly, thanks to everyone for talking about this with me. I appreciate it.
Bradylama said:Word on the street (NMA) is he was the marketing manager for Tactics.
Well, you actually find that double standard in other parts of the media.callehe said:change the words "fallout fans" to [name of ethnic group] and his comments would be offensive for a journalist. but since we're dealing with fallout fans, there's no harm done right...
DarkUnderlord said:The issue for me, Mr GameSpy representative / concerned employee / whatever, is that once again, Fallout fans are evil and wrong and "this Fallout will be the best ever OMG!".deadairis said:Would you say, then, that the response is mostly either easily ignored hyperbole or people using this as a "gaming journalism isn't journalism" soapbox? And honestly, thanks to everyone for talking about this with me. I appreciate it.
We've been there, done that. Remember Fallout: Tactics? Remember: Fallout: Brotherhood of Steel? Both of those were praised to high heaven by the gaming media. Fallout fans looked at them and went "Where's the RPG? Where's the 'Fallout'"? But no, the fans were wrong because these games were totally awesome and everything the fans ever wanted.
What happened? The games came out and the Fallout fans were right. The games sucked and they had very little Fallout in them, if any at all. What's happening now? Every review you find that mentions Tactics or Brotherhood of Steel today mentions that both games sucked or were "poor copies". Funny, that's not what we were told when the hype machine was in full swing.
Fact is, you're in the gaming media business and for years now, the gaming media business has hyped to Holy Hell everything about any game before it came out. Not once have you looked at anything critically and said "Gee, that sounds a bit... odd". Oh no, every word is dripped on becase this will be completely awesome. Now, do you remember Oblivion? Do you remember the totally awesome AI? Back then, we said it sounded like bunkum but oh no, we were just bad fans who deserved to die. Now look at what you see being said about Oblivion's AI. Fallout's will be better because "Oblivion made a lot of mistakes". Uhhh... That's what we've been saying. Nice of you guys to catch up.
Now it's all happening again. Bethesda hype machine is in full swing almost a year before this thing is even coming out. On one side, we have the fans who are looking at Bethesda past performance with a critical eye and saying "Oblivion sucked" (No really, it did, just see the comments on their own forum about it) but we were told by everyone else on the other side that it would be really awesome. Those people who said it would be awesome now admit (and jump on the fan bandwagon) that the game was lacking in a whole bunch of areas. The fans were right. Yet here we are again, going through the same bullshit again.
Here's the thing, Fallout 3 is going to come out within the next 12 months and when it does, GameSpy, GameSpot and everyone else will once again come over to the fans side and realise that it wasn't all that crash hot they said it was and that Bethesda still don't know how to make a fucking decent RPG. Thing is, we'll still go through all of this again with whatever the next over-hyped piece of bullshit is.
Hi Patrick,deadairis said:But, for the most part, reviewing is meant for reviews. Some things are so astounding -- such as Bioshock -- that's its easy to point at them and say "wow, this will be amazing." That can bite a previewer in the ass if it turns out it's not amazing, though. Ideally, we give you previews to get a good idea of what a game is offering, followed by reviews and SpyHunter sessions to give you a good idea of how all those offerings actually came together as a whole.
robur said:Hi Patrick,deadairis said:But, for the most part, reviewing is meant for reviews. Some things are so astounding -- such as Bioshock -- that's its easy to point at them and say "wow, this will be amazing." That can bite a previewer in the ass if it turns out it's not amazing, though. Ideally, we give you previews to get a good idea of what a game is offering, followed by reviews and SpyHunter sessions to give you a good idea of how all those offerings actually came together as a whole.
as a colleague who's written a ton of articles about computer and video games since 1993, I've developed a slightly different attitude. In a preview, I'd like to present facts about the game, just like you. But I'd rather save the hyperbole for the actual review - which shouldn't so much list all the facts that have been jotted down in all those previews once more but rather should tell the readers whether the game IS FUN TO PLAY or not.
Even more so as at many preview events, we don't even get to play the game ourselves. Which does make a huge difference. Play through an instance in WoW, say, the opening of the Dark Portal. Lots of stress and excitement for the player, but supremely boring to watch for anyone not playing.
I'd love to see more of a movie writing approach to games writing - when I read a preview or set visit or interview with an actor/director/etc., no journalist is writing about how fricking awesome the movie is going to be - because they have not SEEN it yet.
Best wishes,
- Roland
Let me ask you and everybody else another question: why is it that there are sometimes as many as three, four previews of one game before it finally sees its release day? Why not run it like the film business, doing one article on it 3-6 months before it gets released and then maybe another one when you can actually put your hands on playable code a.k.a. a first screening of a few scenes?deadairis said:Previews, I think, often come off sounding as hyperbolic when, say, you weren't offered anything negative to talk about and no one will answer questions otherwise. My recent Bioshock preview, on the otherhand, is unabashedly positive. I've seen enough games 3 months from release to be able to see that Bioshock has a real shot at being not just good, but stunning. Even then, though, potential issues were still raised. I'll also note that just about all GameSpy previews make clear when we get actual hands-on, some screens and a speech, or what.
I think game-writing as movie-writing is an interesting idea, but is it tenable? Look at how much actually gets released about a movie before it's released -- very little, and most of it fluff.
robur said:I believe that the onslaught of previews is deemed to create a hype that can only disappoint - and does a game that has five previews in one magazine really sell more than one that has only one or two?