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Game News Geralt Will Kick Pirates' Asses

DraQ

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Chrząszczyżewoszyce, powiat Łękołody
I tend to think of my buying a game as buying an ability to say "yes, I'd very much like to see more games like this in the future". Any cheap pleb that doesn't buy the games he likes, doesn't have a right to whine when the decline strikes.

:smug:
 

DalekFlay

Arcane
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New Vegas
godsend1989 said:
Can you feel the "Flower Power" in the air ?!?! My justification is fuck you, if you feel guilty then fucking buy it and stfu.

Hell of a counter-argument there, genius. As Draq just posted every pirated copy is a vote... if you're voting for DRM and less PC RPGs, well... that's your business I guess.
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
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Location
Flowery Land
I'm still not going to buy it for a few months as my current rig barely ran the first game and I'm only upgrading when the gaming quality sandy bridge things come out a few months after. I'll buy it (and NV) then though, hopefully price dropped.
 

godsend1989

Scholar
Joined
Oct 30, 2009
Messages
270
Divinity: Original Sin
DalekFlay said:
godsend1989 said:
Can you feel the "Flower Power" in the air ?!?! My justification is fuck you, if you feel guilty then fucking buy it and stfu.

Hell of a counter-argument there, genius. As Draq just posted every pirated copy is a vote... if you're voting for DRM and less PC RPGs, well... that's your business I guess.

Your logic is retarded.

hanssolo said:
pirates gonna pirate, DRM has never had anything to do with it.

isn't going to kill the industry. isn't going to have any effect at all.

:thumbsup:
 

zeitgeist

Magister
Joined
Aug 12, 2010
Messages
1,444
DalekFlay said:
Hell of a counter-argument there, genius. As Draq just posted every pirated copy is a vote... if you're voting for DRM and less PC RPGs, well... that's your business I guess.
I'm sure most of Codex has a shelf or a box full of Fallouts and Ultimas and Xcoms and Dungeon Keepers and Jagged Alliances, and look where that got us. Our votes don't count, and it's highly unlikely they ever will.
 

Norfleet

Moderator
Joined
Jun 3, 2005
Messages
12,250
Eh. Going after pirates just makes better pirates, by applying the process of natural selection to pirates. Regardless of your views of how right or wrong it is, companies need to face reality: Piracy has always been with us, and it is here to stay. A smarter business model would be to figure out how to derive profit from piracy.
 

DraQ

Arcane
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Chrząszczyżewoszyce, powiat Łękołody
godsend1989 said:
DalekFlay said:
godsend1989 said:
Can you feel the "Flower Power" in the air ?!?! My justification is fuck you, if you feel guilty then fucking buy it and stfu.

Hell of a counter-argument there, genius. As Draq just posted every pirated copy is a vote... if you're voting for DRM and less PC RPGs, well... that's your business I guess.

Your logic is retarded
Yours is none.
:smug:
 

Lord Rocket

Erudite
Joined
Feb 6, 2008
Messages
1,089
zeitgeist said:
DalekFlay said:
Hell of a counter-argument there, genius. As Draq just posted every pirated copy is a vote... if you're voting for DRM and less PC RPGs, well... that's your business I guess.
I'm sure most of Codex has a shelf or a box full of Fallouts and Ultimas and Xcoms and Dungeon Keepers and Jagged Alliances, and look where that got us. Our votes don't count, and it's highly unlikely they ever will.

Boolshit. With the exception of Jagged Alliance, all those series have been exploited ruthlessly/done very well for their creators (pick one or both as appropriate). The problem isn't that our money is worth less than somebody else's, it's that devs and publishers aren't interested in making the games we want. Blah blah blah consoletards, whatever the reasons.
HOWEVER. TW2 is a reasonably high profile title with mainstream appeal (given the relative success of the first one. No I don't have figures, but the fact that CDP is releasing new versions of the game, making a sequel, etc. etc. indicates that this has made them a reasonable profit and that people seem to like it).
If it is successful then, hey, high profile title sans DRM can still do well. Sure, it won't change anything by itself (and seriously those of you who are expecting a silver bullet, or for that matter are upset that this won't be a silver bullet, are pretty dumb) but it's further evidence on the side of those opposed to DRM, which can only be a good thing.
Shit, I might pick this up even though I didn't like TW1, just to make a point, however small.
 

hiver

Guest
You guys were saying something about PC exclusive game and them not being like biowhore, bethesda and etc?

really?

http://www.gamezilla.pl/content/tomek-g ... na-konsole

We designed the game in that way, that eventual console version of Witcher 2 won't force us to change the interface, redesign the gameplay, controls and so on. We attempted to [project the game in that way] that making a console version would be really easy for us.

:lol: :lol: :lol:

No point and click interface and no "isometric" camera or any other PoV except something that will "automatically adjust".
And bioware dialogue in style and depth/intelligence.
 

Badesumofu

Novice
Joined
Apr 17, 2007
Messages
27
Here's what I don't get. A lot of people here bitch and moan that game devs have sold out, or only care about money, or didn't make the game that you personally wanted them to make - if you're actually not even paying for your games in the first place, then what right do you have to even voice your opinion? I know this is the age of the internet where any retard can have their views published on a forum, but really the level of entitlement that this indicates is stunning.

If you don't like a game, don't buy it. If you didn't pay for a game, then don't whine about it not being the game that you felt you were entitled to. It's not as if game devs drive around in fancy cars and plot their next souless console hit in their mansions.

CDP are trying a DRM system that actually targets thieves and does absolutely nothing to paying customers. Actually, it rewards paying customers with a DRM free game that they can download as many times as they like and install on as many of their machines as they like, not to mention various goodies that are bundled, a $16 store credit for people who are getting screwed by regional pricing...

If this game is a critical success, comercial failure, but is mysteriously played by millions around the globe, then we can forget about there being any serious PC RPGs made in the future. It will Fable Effect and JRPGs exclusive to consoles.
 

CrimsonAngel

Prophet
Joined
Oct 2, 2007
Messages
2,258
Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong
hiver said:
You guys were saying something about PC exclusive game and them not being like biowhore, bethesda and etc?

really?

http://www.gamezilla.pl/content/tomek-g ... na-konsole

We designed the game in that way, that eventual console version of Witcher 2 won't force us to change the interface, redesign the gameplay, controls and so on. We attempted to [project the game in that way] that making a console version would be really easy for us.

:lol: :lol: :lol:

No point and click interface and no "isometric" camera or any other PoV except something that will "automatically adjust".
And bioware dialogue in style and depth/intelligence.

What the fuck is wrong with you you fucking faggot.

Of course there is not going to be a Isometric camera becaus it is not fucking needed in a Action rpg where you control one guy you goddam cocksucking doucebag.
Next your going to bitch about the lack of Isometric camera in Stalker or Tekken.
It will have most of the same interface as the first witcher with slight modifications and options, but over all it is the same thing.

Now leave this place and join the 360 forum your lvl of retard would make you fit in there better.
 

ortucis

Prophet
Joined
Apr 22, 2009
Messages
2,015
I played the first Witcher with the third person cam, isometric was the retarded option thanks to the NWN engine that shouldn't have existed there (in ARPG) in the first place.

Also, lets be realistic here. Without console release, CDP will be shutting down their offices or selling out to Acitivion or EA in a few years like other PC-RPG developers in the past. At least we can take solace in the fact that they want to create PC version as the best even if they plan to port it to consoles in the future. In comparison, go and ask BioWare to prioritize PC version over consoles for ME3 or DA2 (hell, Dragon Age started as a PC only RPG and look at what happened to it in the end) in their forums.

So a vote (with wallet) for CDP is a vote for PC gaming. :salute:
 

commie

The Last Marxist
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Where one can weep in peace
Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
DraQ said:
I tend to think of my buying a game as buying an ability to say "yes, I'd very much like to see more games like this in the future". Any cheap pleb that doesn't buy the games he likes, doesn't have a right to whine when the decline strikes.

:smug:

Exactly. Try before you buy of course, but personally if I enjoy a game I feel guilty if I don't reward the developers for it. One does indeed have no right to then complain that 'good games aren't being made anymore, hurr' if one exacerbates the problem.
 

commie

The Last Marxist
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Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
zeitgeist said:
DalekFlay said:
Hell of a counter-argument there, genius. As Draq just posted every pirated copy is a vote... if you're voting for DRM and less PC RPGs, well... that's your business I guess.
I'm sure most of Codex has a shelf or a box full of Fallouts and Ultimas and Xcoms and Dungeon Keepers and Jagged Alliances, and look where that got us. Our votes don't count, and it's highly unlikely they ever will.

That's not the point, is it? Better to die on your feet, with honor, knowing that you did what you could and never compromised; than live on your knees, skulking around, enjoying pirated games then coming here to whine about the death of gaming when the developer goes under.
 

AlaCarcuss

Arbiter
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Jan 6, 2008
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BrizVegas, Australis Penal Colony
Just make a game worth buying - you'll cut piracy in half just by doing that. That's assuming at least half of the people that pirate games are like me - I'll happily buy a game if I think it's worth it.

Hell, good RPG's are so fucking rare I'd pay double the asking price. And that's the point right there. All this bullshit about piracy killing the industry - shit, I torrent just about everything but 90% of the junk I pirate I would never pay good money for because most of it is shit (and bandwidth is cheap these days).

That's really why multi-player games (or single player games with a multi component) are becomming the norm. With few exceptions, you gotta pay for the game to play online. So yeah, value add somehow post-purchase. Free DLC, enhancements of some kind.... I dunno, but apart from making a good game - give the fucker's that refuse to pay no matter what the quality a reason to buy your game....
 

DalekFlay

Arcane
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Joined
Oct 5, 2010
Messages
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New Vegas
zeitgeist said:
DalekFlay said:
Hell of a counter-argument there, genius. As Draq just posted every pirated copy is a vote... if you're voting for DRM and less PC RPGs, well... that's your business I guess.
I'm sure most of Codex has a shelf or a box full of Fallouts and Ultimas and Xcoms and Dungeon Keepers and Jagged Alliances, and look where that got us. Our votes don't count, and it's highly unlikely they ever will.

KotOR and the Xbox fucked us over on that, you can't fight millions and millions more sales coming from elsewhere. Thing is CDP are bucking the trend and saying "let's make the game on PC first and foremost and release it DRM free for our customers" and the response is what... fuck you? That really urges other companies to follow similar tracks I am sure... that'll just turn CDP into another Crytek and their next game will be a console game with a half-assed PC port.

I'm right there with you on the big boxes and the golden era long gone by, but that doesn't mean there aren't games worth playing and developers worth supporting anymore. Pirate the fuck out of Ubisoft console ports if you want but when a developer shows the PC respect I think it's right to show them respect right back. The only thing saying fuck you to the few remaining good guys does is get a fuck you right back as they walk out the fucking door for greener pastures.
 

DalekFlay

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AlaCarcuss said:
Just make a game worth buying - you'll cut piracy in half just by doing that. That's assuming at least half of the people that pirate games are like me - I'll happily buy a game if I think it's worth it.

And though I don't do that myself I don't have any real problem with it. As long as people are supporting the good guys I'm happy, it's the fucking leeches who never buy anything that piss me off.

Hell, good RPG's are so fucking rare I'd pay double the asking price. And that's the point right there. All this bullshit about piracy killing the industry - shit, I torrent just about everything but 90% of the junk I pirate I would never pay good money for because most of it is shit (and bandwidth is cheap these days).

There's a fine line to walk there though... I know a lot of people who download a game, play it 10+ hours to complete it, then say it was shit and worth nothing. If that was true then why put so much time into it and finish it? I have a hard time finishing all the fucking great games out there, let alone mediocre ones, let alone pieces of shit. People often justify not buying something even if they enjoyed it, which is shitty.

I agree though, a ton of crap games are out there and if you try them and never want to play past an hour or so why buy them?

That's really why multi-player games (or single player games with a multi component) are becomming the norm. With few exceptions, you gotta pay for the game to play online. So yeah, value add somehow post-purchase. Free DLC, enhancements of some kind.... I dunno, but apart from making a good game - give the fucker's that refuse to pay no matter what the quality a reason to buy your game....

EA is trying the free DLC for paying customers thing but the problem there is that people just pirate the free DLC anyway, so it accomplishes fuck all.
 
Joined
Nov 8, 2007
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6,207
Location
The island of misfit mascots
Vaarna_Aarne said:
I wonder if the law firms charge CD per letter or a flat rate each month...

In the common law systems (i.e. British tradition, as carried into US, Australia, Canada, India, Singapore etc), from personal experience, it's per letter. Or at least the time taken to tailor the letter to the individual - and that might be more than just changing the names. The firm has to do at least a rough check on the evidence that the guy has actually torrented the game - not much when it's just a letter, but at least an initial look at a prima facie claim. You bill for the units of time you put into it. Sometimes you then discount the fees - litigation is less profitable than commercial (drafting leases, giving legal advice, etc) because you often don't recover all your technically 'billable' hours.

The US has some odd billing systems that other places in the British tradition don't have, like 'contingency fee - no-win no-fee', but I can't see that applying here.
 

made

Arcane
Joined
Dec 18, 2006
Messages
5,130
Location
Germany
CrimsonAngel said:
What the fuck is wrong with you you fucking faggot.

Of course there is not going to be a Isometric camera becaus it is not fucking needed in a Action rpg where you control one guy you goddam cocksucking doucebag.
Fuck you

ortucis said:
I played the first Witcher with the third person cam, isometric was the retarded option thanks to the NWN engine that shouldn't have existed there (in ARPG) in the first place.
and your jewdog here.

This is why we can't have nice things - like a freely adjustable camera - in modern games.
 

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