AwesomeButton
Proud owner of BG 3: Day of Swen's Tentacle
Yeah, same feelings here. I am fed up with DDs and trailers where everything sounds well thought-out, but when you play the game it's Dumbification Simulator 2000
It's a shame bc otherwise Tsushima looks like AssCreed plus style and intelligence.Yeah, same feelings here. I am fed up with DDs and trailers where everything sounds well thought-out, but when you play the game it's Dumbification Simulator 2000
The twitch melee combat games make me feel like Pavlov's dog - gameplay always boils down to memorizing the enemy animations and pressing the right button on time.
Talk is cheap, show me the gameplay
That's really interesting, seems like this guy knows his stuff.
He does. But in his Kingdom Come thoughts he said he prefers normie fantasy RPGs like Skyrim to inclined realistic ones like KCD. Which, for someone who constantly harps about realism in videogames, is a bit weird.
Looking at the Skill Up review (~18:20) the way enemies wait for you to finish one in order for the next one to attack is hilariously bad.I disagree on that clip. Player is focusing one guy, then a spear dude comes and flanks with a poke, which shifts the player's attention. Another sword guy charges him after he dispatches his original target, and when the player has his back turned on another enemy, that enemy immediately attacks the exposed player. It seems like they're balancing this act of having enemies try to attack the player if he has a flank exposed, instead of swarming him with 3 enemies at once (it's not very smart to attack the same target when you're wielding melee weapons the size of katanas btw, you'll probably end up killing your own mates in the mess)
However, I would not doubt for a second if that clip was doctored to conform to the text because, as you said, the previous gameplay segment looked ridiculous and enemies were way too passive.
It is a shame that he shilled up,pretty decent popamole reviewer. The game is solid 6/10 for sure,a well done but generic open world asscreed clone.Looking at the Skill Up review (~18:20) the way enemies wait for you to finish one in order for the next one to attack is hilariously bad.I disagree on that clip. Player is focusing one guy, then a spear dude comes and flanks with a poke, which shifts the player's attention. Another sword guy charges him after he dispatches his original target, and when the player has his back turned on another enemy, that enemy immediately attacks the exposed player. It seems like they're balancing this act of having enemies try to attack the player if he has a flank exposed, instead of swarming him with 3 enemies at once (it's not very smart to attack the same target when you're wielding melee weapons the size of katanas btw, you'll probably end up killing your own mates in the mess)
However, I would not doubt for a second if that clip was doctored to conform to the text because, as you said, the previous gameplay segment looked ridiculous and enemies were way too passive.
All around this looks like something I would pick up just because of the atmosphere and hopefully the writing. Provided it ever comes out on PC of course.
Edit: look at that crazy rolling around in full armor. I'm sure the combat styles are very authentic
This guy has interesting commentary:
Is this like nioh but for Skyrim's target audience?