ValeVelKal
Arcane
- Joined
- Aug 24, 2011
- Messages
- 1,606
I wouldn't worry about GOG :
- While the financials of 2018 were meh, H1 2019 was more profitable for GOG.com, with increase of sales (81M PLN to 64M PLN H1 '19 vs H1 '18), gross margin (24M vs 20M) and margin (0.6M PLN vs -1.1 MPLN). H2 is typically stronger for a video game company so 2020 should be nice,
- Even if the financials were not good, CDProjekt in its entirety has as of 30/06/2019 530M PLN in cash, cash equivalent or bank deposits (+100M in other liquid assets) to compare to … 170M PLN in debts and other non-equity liabilities.
=> The whole company has had 100M of operating expenses in H1 2019 PLN, so even without taking into account financial revenue and potential negative income tax, the whole CDProject group could run more than 2 years with absolutely NO revenue whatsoever, purely on its reserves.
Of course, CD Projekt could want to cut the loss of GOG.com if it was not profitable, but I would not worry much.
First, I am wondering whether they are not piloting GOG.com profit to be as close as possible to zero. I am not quite sure (it should be clearer when we have the 2019 full year) but they have an handful of leverages for that (in particular good old administrative cost allocation). As to why, it could be to make their main activity as appealing as possible, to make GOG.com looks like a company barely surviving to limit the pressure on share agreements less favorable to them, ...
Second, even if GOG.com was not profitable, CDProjekt is profitable enough and would want to preserve its reputation, so it would invest part of its war chest to protect is GOG.com community, and in any case would probably prefer to sell the whole activity for a meager price to anyone who would want to take it (for instance, you know, Epic) rather than face the drama and the potential lawsuits they could incur.
So, don't worry about your catalog.
- While the financials of 2018 were meh, H1 2019 was more profitable for GOG.com, with increase of sales (81M PLN to 64M PLN H1 '19 vs H1 '18), gross margin (24M vs 20M) and margin (0.6M PLN vs -1.1 MPLN). H2 is typically stronger for a video game company so 2020 should be nice,
- Even if the financials were not good, CDProjekt in its entirety has as of 30/06/2019 530M PLN in cash, cash equivalent or bank deposits (+100M in other liquid assets) to compare to … 170M PLN in debts and other non-equity liabilities.
=> The whole company has had 100M of operating expenses in H1 2019 PLN, so even without taking into account financial revenue and potential negative income tax, the whole CDProject group could run more than 2 years with absolutely NO revenue whatsoever, purely on its reserves.
Of course, CD Projekt could want to cut the loss of GOG.com if it was not profitable, but I would not worry much.
First, I am wondering whether they are not piloting GOG.com profit to be as close as possible to zero. I am not quite sure (it should be clearer when we have the 2019 full year) but they have an handful of leverages for that (in particular good old administrative cost allocation). As to why, it could be to make their main activity as appealing as possible, to make GOG.com looks like a company barely surviving to limit the pressure on share agreements less favorable to them, ...
Second, even if GOG.com was not profitable, CDProjekt is profitable enough and would want to preserve its reputation, so it would invest part of its war chest to protect is GOG.com community, and in any case would probably prefer to sell the whole activity for a meager price to anyone who would want to take it (for instance, you know, Epic) rather than face the drama and the potential lawsuits they could incur.
So, don't worry about your catalog.
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