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Gothic Gothic 1 Remake from THQ Nordic - Demo Available

Necrensha

Educated
Joined
Aug 31, 2024
Messages
681
Location
Deep underground
edit:
Bitch-ass Asmon took down his Gothic take.
No shot. He never does that. What did he say? Don't answer, he hated it, obviously. He would've hated it even without the sluggishness and bugs, it's just not for him. He hated KCD2 too.
He crashed to desktop within 2 minutes of starting. His dude got stuck several times, just abruptly stopped responding for some reason. Called the decision to remove quick saving retarded. Died to ratman 3 times in a row without landing a hit. He also tried mining the glowing crystal with the pickaxe and got frustrated that he couldn't.
 

MasPingon

Arcane
Joined
May 13, 2007
Messages
1,972
Location
Castle Rock
Got a little autistic and decided to test out a bunch of stuff.
- After getting the One-Handed level up from Kirgo, I tested how well you fought compared to the untrained rank. Combos are faster and way easier to pull off (And they behave the same as the original, press attack as your current move ends) but slightly more worrying is that parries feel way too overpowered. There is no drawback going for a parry as you can perform them instantly and with no recovery frames which makes the dodge borderline worthless and it feels like that as long as you go for a parry while the enemy is in an attack animation even if they just begun swinging, you will always parry the blow which opens them up for at least one safe strike. You can also parry animals now btw. There is also no parry for unarmed (and the unarmed block seems to be completely worthless).
There seem to be no drawback for dodge too. It's to simple, you can just dodge everything in demo, without any combat skill. There is no stamina, so you can dodge whenever you want. It can be abused really easly, they have to work on that.
 

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