111111111
Guest
In terms of attack outcomes, I think there is very little benefit for graze to even exist. If it was removed I think it would be fairly easy to re-balance numbers to (josh sawyers fav word) balance it again.
Additionally at least when in game you never really feel satisfied when you graze.
You never have that moment (at least for me) where you are like, "Thank god that grazed!" compared to something like a critical or a backstab.
Instead you would just be like damn i wished that was a hit instead. For me, it just feels like another cluttering mechanic to keep track of like "Percent conversion of miss to graze". Sure, the word is self explanatory but is it really necessary to the game?
I don't think removing it would change my experience in the slightest in both Pillars.
Additionally at least when in game you never really feel satisfied when you graze.
You never have that moment (at least for me) where you are like, "Thank god that grazed!" compared to something like a critical or a backstab.
Instead you would just be like damn i wished that was a hit instead. For me, it just feels like another cluttering mechanic to keep track of like "Percent conversion of miss to graze". Sure, the word is self explanatory but is it really necessary to the game?
I don't think removing it would change my experience in the slightest in both Pillars.