Mr. Fed
Novice
- Joined
- Jan 17, 2003
- Messages
- 2
Long time crpg fan here (cut my teeth with Ultima II, long ago . . .) and happy to find another game that reminds me of the golden age of gameplay. I like the detail and background, the focus of the quests, and the game system so far. A few newbie gameplay/strategy questions.
Are there any skills that one should definitely take at creation or suffer later? I've tried to take each of the three magics, but it is hard to do so and wind up with an even reasonably balanced party. Also, it seems that some skills are necessary for some early quests . . . . tinker for one very early one, for example. Right now I have a Guardian with tinker and medical, a merchant with Thaum. and sword, and a Druid with missile and literacy. Am I missing out big-time by not starting with Flame magic? Or are you going to tell me that I actually have to make difficult choices? :>)
(very minor spoiler) I've met the hunter in the first inn and tried to train with him; it seems he only trains up those skills one already has. Have I just not figured it out?
All in all, great game. It has that sense of fun and discovery that I haven't had with a commercial game for a long time . . .
Are there any skills that one should definitely take at creation or suffer later? I've tried to take each of the three magics, but it is hard to do so and wind up with an even reasonably balanced party. Also, it seems that some skills are necessary for some early quests . . . . tinker for one very early one, for example. Right now I have a Guardian with tinker and medical, a merchant with Thaum. and sword, and a Druid with missile and literacy. Am I missing out big-time by not starting with Flame magic? Or are you going to tell me that I actually have to make difficult choices? :>)
(very minor spoiler) I've met the hunter in the first inn and tried to train with him; it seems he only trains up those skills one already has. Have I just not figured it out?
All in all, great game. It has that sense of fun and discovery that I haven't had with a commercial game for a long time . . .