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Great job, Bioware!

Joined
Oct 8, 2006
Messages
452
Hot news from the seven seas!

Several groups have already found a way to bypass the ME activation thingie, even if they still do not have a full crack available. In principle you can play ME PC for ten days, more than enough to finish it at least once. It is expected that before then there is going to be a full crack available in a free port near you.

Great job, guys! You are amazing! :roll:
 

Lesifoere

Liturgist
Joined
Oct 26, 2007
Messages
4,071
^_^

I expect a full crack by next month, if not within the week or so.
 

MetalCraze

Arcane
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Jul 3, 2007
Messages
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Urkanistan
there's already a cracked *.exe
the funny thing pirates will now play the game while legitimate customers won't.

what can I say?

LOL LOL LOL Biofail
 

Gragt

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Serpent in the Staglands Divinity: Original Sin
So it means that the people who were holding off purchase because of the DRM can now buy it and crack it, nice!
 
Joined
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Gragt said:
So it means that the people who were holding off purchase because of the DRM can now buy it and crack it, nice!
If you want to reward stupidity fueled by greed, then that is exactly what you should do.
 

Gragt

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Serpent in the Staglands Divinity: Original Sin
That's unfortunately what will happen and why I wish it wasn't cracked or distributed on P2P.

At least if it bombed, there was no piracy to blame this time (unless they decided to make it up).
 

Dgaider

Liturgist
Developer
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Feb 21, 2004
Messages
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If thinking that our company is greedy for wanting some money in return for you playing a game that cost us a great deal to make... hey, whatever helps you sleep at night.

Me, I wouldn't want to be a thief. But maybe that's just me.
 

Wyrmlord

Arcane
Joined
Feb 3, 2008
Messages
28,886
Dgaider said:
If thinking that our company is greedy for wanting some money in return for you playing a game that cost us a great deal to make... hey, whatever helps you sleep at night.

Me, I wouldn't want to be a thief. But maybe that's just me.
For heaven's sake, you're missing the point.

The copy protection didn't work. So the inconvenience brought to legitimate customers and to Bioware itself in terms of the effort it had to put in implementing the system was to no purpose.

Nobody is faulting Bioware for being a business. Making games is a business, and that's a simply reality that I accept and have no issue with.

Like skyway said, "pirates will now play the game while legitimate customers won't".
 

OSK

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Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
I agree. Greedy is a very poor word choice in this situation. Foolhardy maybe?
 

WalterKinde

Scholar
Joined
Dec 27, 2006
Messages
524
i was myself content with the serial that was needed for nwn and the expansions, that whole bioshock securom redux put me off of getting ME on launch day.
And i too will be waiting to see the crack, if theres too much workaround to get it to work, i'll hold off purchase of ME until its bargin bin price and by then the cracls will have matured enough for use.
 
Joined
Oct 8, 2006
Messages
452
Based on the reports going around the 'net (including Bioware's own forums) not-just-a-couple of guys who actually bought the game are only going to be able to play it thanks to the pirates breaking the system, not because they paid for it.

But, hey... Whatever helps you sleep at night, i guess.
 

Norfleet

Moderator
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Jun 3, 2005
Messages
12,250
Dgaider said:
If thinking that our company is greedy for wanting some money in return for you playing a game that cost us a great deal to make... hey, whatever helps you sleep at night.
Well, you know, maybe if you didn't treat your customers like criminals and install spyware on their machines, they wouldn't behave like criminals. I mean, if you're going to be punished for it anyway, you may as well be guilty. It doesn't hurt that if you're ACTUALLY guilty, you won't be punished for it...and they said crime didn't pay. Pssh.
 

Lesifoere

Liturgist
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Messages
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OldSkoolKamikaze said:
I agree. Greedy is a very poor word choice in this situation. Foolhardy maybe?

Trying to solve a problem by throwing money at it pointlessly and fruitlessly--which is pretty much counter-productive to earning money? In short, stupid as fuck? SecuRom is laughing all the way to the bank.
 
Joined
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Messages
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Dgaider said:
If thinking that our company is greedy for wanting some money in return for you playing a game that cost us a great deal to make... hey, whatever helps you sleep at night.

Me, I wouldn't want to be a thief. But maybe that's just me.
Yes, your company (and you, for spewing this garbage) are just that -- greedy. Have you gone out of business? No, you've continued to thrive. The games industry has continued to thrive. And guess what, pirates have been there the entire time (but then, I'm sure you know that better than anyone -- bright young malchik such as yourself growing up with a particular fondness of computer games, don't tell me you've never exchanged cassettes/floppies/diskettes/CDs/DVDs with your friends). No dearie, what this is really about is you thinking you should by all rights drive a Ferrari (what do you drive, snookums?) instead of making a decent living. That is nothing if not greed.

It's stupid for all the obvious reasons, too. You've pissed off a whole bunch of your paying customers, the people who actually like you and your games enough to go pay the sum you want them to pay. Meanwhile, the pirates are laughing. It's the 29th and it's been cracked already. No DRM problems, no ball-ache -- download, burn (optional), copy an executable. Done. How does this help you achieve your goal of having those dastardly pirates pay for your game, exactly?

Your morally charged accusation of thievery on the other hand is just amusing. You want me to pay in return for playing your game? Fine, I'll throw a buck or five your way. That's what I think it's worth. I might reconsider after playing it (I have before), I might not. Oh, you think I should pay you what you want me to pay? Well, that's different then, isn't it. I'll just play it for free, thank you very much. I can, you see, I've always been able to. Software is not a scarce good, I can make a gazillion copies and you wouldn't know the difference -- public libraries are founded on that principle.

As long as people keep spending their hard-earned money on video games, you will continue making video games. Pirates may outnumber paying customers tenfold, and it still wouldn't mean you should have sold ten ten times more copies. All it means is that eleven times as many people got to play your game. Rejoice in that, and keep on making games a little while longer. You won't of course, exactly because you are a greedy little piggy.

I own a rather large game collection (including several Bioware titles), larger than most people's in fact. I am also an avid pirate. If I would actually want to pay for every single book, game, movie, tv show, or music I have read, played, watched, or listened to, then I'm afraid I would need a few mortgages on a house I don't own. The same would go for a lot, if not most people. You and your ilk would deny such (that is, I posit, most) people these experiences, based on nothing but your own personal greed. Hey, that's cool. Whatever makes your boat float, man. You should however get off your high horse and see yourself for what you really are.

Oh, and by the way, in before Categorical Imperative.
 

Saxon1974

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The Desert Wasteland
Im torn on this one. I think developers should get paid for their hard work, but I have yet to see a copy protection that works very well for the PC in this internet information age.

I do think that pirating more of the RPG's you like and paying for less means you will see less get made and thus hurt the very genre that you say you support.

That being said, I dont know the details about ME, I was probably not going to buy it and I dont ever pirate games that I can purchase unless I can't find them to pay for.
 

cardtrick

Arbiter
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Apr 26, 2007
Messages
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Location
Maine
Hey, Mr. Gaider -- I've never been one of the Biohaters, and I've always appreciated your posts here on the Codex, but I'm not too thrilled with how Bioware has handled Mass Effect.

I bought the game yesterday, and was unable to play it due to DRM issues. I posted about that on the official Bioware forums, and got a chorus of people having exactly the same problem (namely, that Mass Effect didn't believe we had internet and wouldn't let us start the game). I eventually figured out one way to solve the issue, which worked for me and a couple of others, and someone else found another approach, which worked for some of the rest. But there are still people posting in the thread who can't get the game they paid for working. And the only post from anyone at all affiliated with Bioware offered advice already available in the FAQ, and which my OP specifically stated had already been tried without effect.

I also submitted an official support request at the EA website, and should therefore have received a response within 24 hours . . . which never happened.

So why shouldn't people download the crack? I paid $50 for the game and then wasted five or six frustrating hours trying to get it to work. My problem was never officially acknowledged, and I never received an explanation, a solution, or an apology. If I hadn't managed to fix my issue -- I should say Bioware's issue -- on my own, you had damn well better believe I would be downloading that crack right now and not feeling the smallest iota of guilt.
 
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Saxon1974 said:
Im torn on this one. I think developers should get paid for their hard work, but I have yet to see a copy protection that works very well for the PC in this internet information age.
Developers do get paid for their hard work. They would not be making games otherwise.

I do think that pirating more of the RPG's you like and paying for less means you will see less get made and thus hurt the very genre that you say you support.
This would only be true if RPG-lovers on average were more likely to pirate the games they liked than the FPS-loving crowd. I would say that this is most assuredly not the case.

I was probably not going to buy it and I dont ever pirate games that I can purchase unless I can't find them to pay for.
That is up to you, of course. I have played tons of games, plenty of which I didn't like all that much. I would've felt outright cheated had I actually paid for those. It doesn't mean I hate the fact that I played those games, per se. If anything, it makes me appreciate the great ones all the more.
 

MetalCraze

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Dgaider said:
If thinking that our company is greedy for wanting some money in return for you playing a game

wait wait wait hold on. what have anti-customer protection and digital restrictions management to do with that? what was the point of using Securom? I refuse to believe that Bioware guys are such lamers who don't understand that no copy-protection will stop pirates, because they are not just a simple skiddies you know. yet the Securom on Mass Effect's dvd tells otherwise.
so what's the point? did you really believe that you won't let those bad guys pirate your game? even your own customers wrote you openly that the game will be cracked on the next day after the release (and it happened). so all you have now are:
1. pirates who didn't care much about your "omg we got cp" and now play the game for free
2. customers who feel themselves fucked in the butt because they can't play the game (while some bad pirates enjoying the game for $0) - and next time they will most likely pirate your game (simply just for revenge)
so Bioware actually helped increase piracy rather then fought it.

conclusion: bioware is stupid.
 

Crichton

Prophet
Joined
Jul 7, 2004
Messages
1,214
Lest you think that we're all thieves here Mr. Gaider, I bought your game. But I'm forced to download to the crack to circumvent all the evil DRM you thoughtlessly included along with it. Do I really need to convince you that SecureRom is bad news? That anything installing "0-level driver" rootkits is a bad idea both from a performance and a security standpoint? And what's with this "3-install limit" bullshit?

The good news is that I'll be able to play the game as soon as GoGamer gets around to shipping it ("pre-order" indeed) because the crack came out so quickly. Otherwise it would have been sitting on the shelf waiting for the crack. Think about that. That's what you've reduced your poor fanbase to.
 

kazgar

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Messages
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Location
Upside Down
conclusion: bioware is stupid.

------

another conclusion: wasn't bioware's decision, ea is stupid.
 
Joined
Oct 8, 2006
Messages
452
Futile Rethoric said:
Oh, and by the way, in before Categorical Imperative.

Let's have some fun with that...

Skyway said:
conclusion: bioware is stupid.

Evil, not stupid. EVIL.

There's the evidence:

Kant said:
"Act in such a way that you treat humanity, whether in your own person or in the person of any other, always at the same time as an end and never merely as a means to an end."

1. Bioware makes a game so people can have fun, this is an End.
2. Bioware also wants to make money, this is an End.

We have to realize wich is the MAIN "end" there, and wich is the "end" that just comes as a "means" to that main "end".

1. Can you have fun with the game without paying for it? Not if left to Bioware.
2. Can you pay for the game and then not have fun with it? Yup.
3. Must you first pay for the game or have fun with it? Pay for the game.

You can pay and not have fun, but you can't have fun and then not pay... What is the true end here? Yay. "Making Money", and humanity is just a "mean" to that "end". Also, they gave evidence of not caring for a few paying customers getting fucked in their pursuit of monetary gain and moral corruption.

So, is Bioware moral? No. For being Moral the End related to Humanity should come first and not able to become a mean, and "pay" should not leave anyone without the game. For an example: "Have fun with the game and then send us what money you can so we can eat and make another one." That would be Moral, from Bioware's side, and the inmoral ones would be those that while being able to send their money would not do it.

Now to the Evil Pirates, Thieves and Butchers of the Cyber-Seas:

1. Pirates make a crack so that anyone can enjoy Bioware's game, regardless of personal conditions and context.
2. Pirates add a text file to their download asking that if you like the game and can buy it please go and do so.
3. Pirates ask for nothing in exchange of the crack, keygen, xploit, etc.
4. Pirates distribute the crack, seed the CD images, and many other needed things without any obligation to do so.

You can say that "Glory" and "Challenge" are the ends of the pirate, but then there no need for 2 & 4. Also, if you read carefully the quote it says "always at the same time as an end" so, as long as any end other than Humanity does not make Humanity a mere mean you are still golden. Their Ends, if those even exist, complement with Humanity as an end (since they do not interfere with people having fun with the game regardless of context), Bioware's ones do not.

So, we can conclude:

Pirates = Moral heroes of the Cyber-Seas, fighting for those who can't defend themselves.
Bioware = Evil corsairs and privateers under EA's imperialist, amoral flag - Pillaging and sacking in the name of the crown and under the protection of law.

And all of this is actually quite similar to Bioware's belief of Ultimate Evil being to ask for money after making a good deed! The plot thickens!

Good Fun! :wink:

(don't flame little me... please? Just having a little fun there.)
 

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