DraQ
Arcane
Because of perspective, duh.Why?
Any insight about newer game is going to be swamped by fresh butthurt or, more frequently, fresh hype.
Because of perspective, duh.Why?
This doesn't apply to all genres tough. Timespan is the last thing to worry when you have XCOM alongside Half life for example. How does that even work? It's just pulling things out of your ass all the way down...Because of perspective, duh.Why?
Any insight about newer game is going to be swamped by fresh butthurt or, more frequently, fresh hype.
Well, if you're going for cross-genre list then you're not going to avoid this problem, but even inside genres there are problems with that - do you like your RPGs FPP or iso? TB party based or solo, do you prefer storyfaggotry, dungon crawling, or having a wide open world to fuck around in? Do you like your FPS low brow and action packed, more atmospheric, semi realistic, or maybe hybridized with a bit of an RPG?This doesn't apply to all genres tough. Timespan is the last thing to worry when you have XCOM alongside Half life for example. How does that even work? It's just pulling things out of your ass all the way down...Because of perspective, duh.Why?
Any insight about newer game is going to be swamped by fresh butthurt or, more frequently, fresh hype.
Making the list genre based (or even better, sub-genre based) at least is a more decent compromise than going fullWell, if you're going for cross-genre list then you're not going to avoid this problem, but even inside genres there are problems with that - do you like your RPGs FPP or iso? TB party based or solo, do you prefer storyfaggotry, dungon crawling, or having a wide open world to fuck around in? Do you like your FPS low brow and action packed, more atmospheric, semi realistic, or maybe hybridized with a bit of an RPG?This doesn't apply to all genres tough. Timespan is the last thing to worry when you have XCOM alongside Half life for example. How does that even work? It's just pulling things out of your ass all the way down...Because of perspective, duh.Why?
Any insight about newer game is going to be swamped by fresh butthurt or, more frequently, fresh hype.
Really, deciding whether PS:T is better or worse than Fallout, later Wizardries or one of pre-2006 TES isn't going to be any less arbitrary than choosing between XCOM and HL.
OTOH not including the latest AAAAAAAAAAAAAAAAAAAAA game of the millennium 999/10 best game ever is easily achieved.
I liked Swedish PC Gamer's list some years back. They listed Grim Fandango as #1.
Although it's not my personal #1, I wouldn't argue too much about it.
I only know they were somewhat reliable. I don't know about them know. I read them in the late 90s/early 00s when they used adjectives like Skäggigt in their RPG reviews, and they were really passionate about adventure games, strategy games and RPGs. They had funny picture captions too.I liked Swedish PC Gamer's list some years back. They listed Grim Fandango as #1.
Although it's not my personal #1, I wouldn't argue too much about it.
Indeed. They are actually somewhat reliable most of the time, although some articles that are just translated can be pretty bad.
I read them in the late 90s/early 00s when they used adjectives like Skäggigt in their RPG reviews...
Beardy.I read them in the late 90s/early 00s when they used adjectives like Skäggigt in their RPG reviews...
Yep, that's always a sign of quality.
What the hell is "Skäggigt"?
Was it entirely Swedish or did they use material from the UK version? I liked the Finnish PC Gamer from that era too, and I'd say they were mostly pretty reliable in retrospect. In general, the games that got 90+ scores almost always became classics of some sort (Grim Fandango got 95%, as far as I remember), and everything above 80 was usually good. They tended to be quite biased towards adventure games, but I'm not sure if that counts as a flaw in a time when the supposed "death" of adventure games was already some kind of a thing. Most importantly, the reviews were fun to read and informative enough, even if you disagreed with the score. Great demo CDs too. There was a big drop in quality (both in the humour and the reliability department) once they started making the magazine with an entirely Finnish staff, and it died pretty soon afterwards.I only know they were somewhat reliable. I don't know about them know. I read them in the late 90s/early 00s when they used adjectives like Skäggigt in their RPG reviews, and they were really passionate about adventure games, strategy games and RPGs. They had funny picture captions too.
Also
Drunk as of this posting be warned. I thouhht I woukld have fun at the PS# boards. a user by the nAME of bussinrounds found this. reAD and laugh at their ignorance!
http://rpgcodex.net/content.php?id=218
http://www.gamefaqs.com/boards/615803-the-elder-scrolls-v-skyrim/60327421?page=0
Beardy.I read them in the late 90s/early 00s when they used adjectives like Skäggigt in their RPG reviews...
Yep, that's always a sign of quality.
What the hell is "Skäggigt"?
Was it entirely Swedish or did they use material from the UK version? I liked the Finnish PC Gamer from that era too, and I'd say they were mostly pretty reliable in retrospect. In general, the games that got 90+ scores almost always became classics of some sort (Grim Fandango got 95%, as far as I remember), and everything above 80 was usually good. They tended to be quite biased towards adventure games, but I'm not sure if that counts as a flaw in a time when the supposed "death" of adventure games was already some kind of a thing. Most importantly, the reviews were fun to read and informative enough, even if you disagreed with the score. Great demo CDs too. There was a big drop in quality (both in the humour and the reliability department) once they started making the magazine with an entirely Finnish staff, and it died pretty soon afterwards.
after they change out a few of their old workers (Björlin, Sköld, Bennet, Kaufeldt, that guy who wrote that gaming blog in during the 90's and Hamster's responses to fanletters) it didnt feel the same for me.
What do you want them to say, "hey kids, all the best PC games ever made were fun and popular before you were even born or had a computer. Enjoy living in a shitty generation!"
Also, many people honestly find some certain modern iteration of games to be superior of older ones, even as initial fans of older stuff. It's a conflict of "interests" really. One might love a driving game because it simulates driving realistically, one might hate it for the exact same reason.
Well, people have different opinions on what counts as good quality. Again, arcade racing versus simulator.
Besides, PC Gamer is not a prestigious magazine, it's not supposed to say the truth and do serious criticism.
I'm not really sure why do you people expect something else from these lists. What do you want them to say, "hey kids, all the best PC games ever made were fun and popular before you were even born or had a computer. Enjoy living in a shitty generation!"
Also, many people honestly find some certain modern iteration of games to be superior of older ones, even as initial fans of older stuff. It's a conflict of "interests" really. One might love a driving game because it simulates driving realistically, one might hate it for the exact same reason.
What do you want them to say, "hey kids, all the best PC games ever made were fun and popular before you were even born or had a computer. Enjoy living in a shitty generation!"
If it's the truth, why shouldn't they say it? Most of those games that were made in the Golden Age of late 80s - early 2000s are playable on modern computers, if you're willing to put some effort into it. The more literate youngsters should be encouraged to seek out the classics and play them. If they did, they might demand more from the games that are released today.
I can enjoy watching Star Trek, though it was made two decades before I was born. I can enjoy reading the works of Shakespeare, though they were written four centuries ago. Why shouldn't kids these days enjoy games from the 90s?
What do you want them to say, "hey kids, all the best PC games ever made were fun and popular before you were even born or had a computer. Enjoy living in a shitty generation!"
If it's the truth, why shouldn't they say it? Most of those games that were made in the Golden Age of late 80s - early 2000s are playable on modern computers, if you're willing to put some effort into it. The more literate youngsters should be encouraged to seek out the classics and play them. If they did, they might demand more from the games that are released today.
I can enjoy watching Star Trek, though it was made two decades before I was born. I can enjoy reading the works of Shakespeare, though they were written four centuries ago. Why shouldn't kids these days enjoy games from the 90s?
Because it is professional suicide. If people wanted to hear how much the stuff they like sucks, they'd just talk to their dads.