Zboj Lamignat
Arcane
- Joined
- Feb 15, 2012
- Messages
- 5,778
Define "hard". I found it the most tedious aspect of the game. You need to run around all the mines, killing Cronley gang bosses and those flaming molotov chucking dudes.
Looking at only DPS on weapons can be a bit deceptive though. Rares and Legendaries usually have skill boosts or damage conversions (or both) that can dramatically increase performance in a build suited to them.
There are some absolutely amazing rare MIs (monster infrequents) but some will require constant rolling of affixes, so get ready to farm like crazy for one with optimal affixes. (Easily my least favorite thing to do.)High end rares were always supposed to outperform epics in the numbers game. However, pretty much every end-game build is centred on legendary sets that no rare can touch.
I tend to ignore any build that relies heavily on perfectly-affixed MIs for partly this reason. If the build isn't workable with more easily-obtainable gear it's not a good build IMO. It's one thing to potentially upgrade a piece to a well-affixed MI but a build that relies on that is not something you're going to be able to realistically manage. Sometimes a build has a good IDEA behind it and is workable with "lesser" gear, and some builds run into issues where the best epic/legendary for a given slot is really not that great (legs and boots are the most common culprits I find). I'm still trying to hammer out a couple builds to work well without MI support but some builds (some class combinations, really) are starved for gearing at the moment.Most people who post builds on the Crate forums that have all those godlike MIs just use GD Stash to edit them in, most of them don't actually farm for loot like that. They're constantly just trying to come up with the most optimal Rift/Crucible farming bot and that means that they just use cheat characters.
You only have to do that once in GD if you have the Forgotten Gods expansion, you can skip to Ultimate after that with every new character.The whole "play through the same game 3 times in increasing difficulty" design trope for ARPGs really needs to die off faster
Game is super easy now i think i broke something
You only have to do that once in GD if you have the Forgotten Gods expansion, you can skip to Ultimate after that with every new character.The whole "play through the same game 3 times in increasing difficulty" design trope for ARPGs really needs to die off faster
Yes. If you have access to Crucible you can trade the points you get for completing waves of 10 there in for Devotion points. Before FG added a bunch more shrines that didn't require things like rare/expensive crafting materials and fucking RELICS to restore, I made a habit of putting my first 10 or so Devotion points on the board using Crucible.You can get devotion points in other ways?
Being able to break past wave 150 in Cruc at ALL is considered the hallmark of a solid character build and skilled player. There are players that have taken builds through 150+ Cruc in something like under 7 minutes. This is pretty ludicrous. SR is arguably even harder. Cruc and SR are excellent stress tests for builds and good ways to hone certain skills. Past 150 in Cruc you will see some absolutely heinous shit like a wave with 4 Nemeses, or things like Ravager showing up to make your life hell. Think one Nemesis wave I faced had 2 Iron Maidens, a Valdaran and a Zantarin. Valdy tele-pulled me, this triggered Blitzes from BOTH Iron Maidens and because Valdy and Zant were close together that got capped off by eating a Zant vitality shotgun. That's kind of the game saying "yeah I'm bored, go play something else for a bit would you?"The Shattered Realm and the Crucible will tell you how powerful your character really is.
Good for you. I don't give a shit.Crucible is gay. I'm here to play a game not grind some stupid made up fight.