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Rock Paper Shotgun have listed <a href="http://www.rockpapershotgun.com/2008/12/17/top-10-angry-internet-man-angerers-of-2008/">the top 10 things that made internet nerd-rage this year</a> and then basically dismissed them all. Here are the 3 slightly-RPG relevant bits:
<blockquote><b>10. Diablo 3 has colours shocker</b>: About the most ridiculous protest of the year, and one that makes me fear for developers’ perceptions of PC gamers. Oh no - long-awaited RPG is slightly more colourful than its predecessors. STOP WHINING. Fair play to Blizzard for actually responding to the irate fans with their reasoning for the change, though were I in their shoes I would, I suspect, refuse to stoop to that level.
<b>7. Bethesda Are Worse Than Hitler</b>: There’s been a slow trickle of poison throughout the year about Bethesda handling the second sequel to the old turn-based Fallout RPGs. Surprisingly, the fury was at its worst before release rather than after, with die-hard Fallout fans harshly and bitterly pre-judging the game based on what they saw as Oblivion’s critical failings and resentment that a 2008 game wasn’t 2D, turn-based and PC-only. Extreme exaggeration was everywhere, Bethesda suffered any amount of name-calling and every screenshot was pored over for inconsistencies with the first two Fallouts. Celebration that a third Fallout was happening at all was in incredibly short supply. The white noise of hatred actually seemed to dim upon the game’s release. While it’s got more than its fair share of problems - especially the crashtastic PC port - a goodly number of the angries seemed pleasantly surprised by it. Well, at least until they got to the abysmal ending.
<b>4. Bioshock Ate My Children</b>: By rights, this should have been 2007’s problem. Unfortunately, it remained (remains?) an open wound for a certain breed of gamer. Many had treated it as the last, best hope of intelligent shooters, and when it turned out to be a stylised corridor-pounder that stopped making sense two thirds of the way through and climaxed with one of the more embarrassing boss fights of recent times, a lot of folk felt betrayed. It’s hard to deny - unless you’re Mad Kieron - that Levine & chums’ shooter pulled far too many punches, but the irrational (pun entirely intended) rage of so many people at the mere mention of its name, even months later, totally overshadowed what it did do very well, in terms of atmosphere, setting, horror and early narrative cleverness. Calm down, dears. Believe it or not, Levine didn’t specifically design the game to offend your sensibilities. Oh - and that it was one of the first games to employ limited-installation DRM horror was a slap in the face that hasn’t yet stopped stinging. The game dodged 0-day piracy because of it, and it’s more than likely it’s thus one of the main precedents for all the Securom punishments of this year’s games.</blockquote>
So while Diablo 3 is more colourful than your grandma's curtains, Fallout 3 is still a mediocre Oblivion clone and BioShock was quite disappointing, we should all be happy the games were made in the first place and give thanks this year for game developers. Raeg.
Spotted @ <a href="http://www.rpgwatch.com">rpgWATCH</a>
<blockquote><b>10. Diablo 3 has colours shocker</b>: About the most ridiculous protest of the year, and one that makes me fear for developers’ perceptions of PC gamers. Oh no - long-awaited RPG is slightly more colourful than its predecessors. STOP WHINING. Fair play to Blizzard for actually responding to the irate fans with their reasoning for the change, though were I in their shoes I would, I suspect, refuse to stoop to that level.
<b>7. Bethesda Are Worse Than Hitler</b>: There’s been a slow trickle of poison throughout the year about Bethesda handling the second sequel to the old turn-based Fallout RPGs. Surprisingly, the fury was at its worst before release rather than after, with die-hard Fallout fans harshly and bitterly pre-judging the game based on what they saw as Oblivion’s critical failings and resentment that a 2008 game wasn’t 2D, turn-based and PC-only. Extreme exaggeration was everywhere, Bethesda suffered any amount of name-calling and every screenshot was pored over for inconsistencies with the first two Fallouts. Celebration that a third Fallout was happening at all was in incredibly short supply. The white noise of hatred actually seemed to dim upon the game’s release. While it’s got more than its fair share of problems - especially the crashtastic PC port - a goodly number of the angries seemed pleasantly surprised by it. Well, at least until they got to the abysmal ending.
<b>4. Bioshock Ate My Children</b>: By rights, this should have been 2007’s problem. Unfortunately, it remained (remains?) an open wound for a certain breed of gamer. Many had treated it as the last, best hope of intelligent shooters, and when it turned out to be a stylised corridor-pounder that stopped making sense two thirds of the way through and climaxed with one of the more embarrassing boss fights of recent times, a lot of folk felt betrayed. It’s hard to deny - unless you’re Mad Kieron - that Levine & chums’ shooter pulled far too many punches, but the irrational (pun entirely intended) rage of so many people at the mere mention of its name, even months later, totally overshadowed what it did do very well, in terms of atmosphere, setting, horror and early narrative cleverness. Calm down, dears. Believe it or not, Levine didn’t specifically design the game to offend your sensibilities. Oh - and that it was one of the first games to employ limited-installation DRM horror was a slap in the face that hasn’t yet stopped stinging. The game dodged 0-day piracy because of it, and it’s more than likely it’s thus one of the main precedents for all the Securom punishments of this year’s games.</blockquote>
So while Diablo 3 is more colourful than your grandma's curtains, Fallout 3 is still a mediocre Oblivion clone and BioShock was quite disappointing, we should all be happy the games were made in the first place and give thanks this year for game developers. Raeg.
Spotted @ <a href="http://www.rpgwatch.com">rpgWATCH</a>