But it had dialog and a story,even if it was bare-boned.
Both were token.
If the game started in the midle of the dungeon with only the objective "get out of here" i wouldn't have stack with it after the first few battles.
Eye of the Beholder are OK games, and it is most definetely your own problem if you can't handle games that focus more on one aspect of this great genre than another. Legends of Grimrock is a new, fine RPG with the "get out" attitude. It is completely subjective and has nothing to do with your rants on what makes an RPG.
What you are doing is saying "I like this" and then concluding "thus this is what RPG is". It is the ultimate faggotry, and something newfags always do when they come here. I did too, but I didn't cling to this faulty way of arguing in the face of as much reason as you seem to be determined to do now.
I consider story more importand than gameplay.you like the opposite
No, you still don't get it. I am a storyfag. I play The Witcher and The Witcher II because even though I think the combat is pretty meh, I'm a total sucker for their story.
But i don't consider a game with a storyline but 100%filler combat like dragon age a good RPG
You might not, but your opinion is fucking irrelevant in a discussion about genre-definitions.
thats why i don't agree with your opinion that a game with absolutly no story but good combat can be an excelent RPG
It's not my opinion. My
opinion is that Baldur's Gate II is the greatest fucking game of all-time because of how it balanced adventure, combat and progression. A genre-definition has nothing to do with opinion. And don't fucking tell me everything's subjective and relative, or I'll quote Plato on your ass:
Plato said:
My opinion is: Truth must be absolute and that you Mr. Protagoras, clinging to relativism, are absolutely in error. Since this is indeed my opinion, then you must concede that it is true according to your philosophy.
Of course you can have set genre-definitions or the subject or literature would be irrelevant.