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Incline Half Life 2 is great and I love it

JarlFrank

I like Thief THIS much
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KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
Fear would still be a good game if they cut out the entire story and just had you shoot dudes without context.
Because shooting dudes (and getting shot at by dudes that have some semblance of coordination) is fun in this game.
 

Lokhir

Educated
Joined
Oct 25, 2023
Messages
73
Location
Gaia, Terra, Tellus, the world, the globe
Fear would still be a good game if they cut out the entire story and just had you shoot dudes without context.
Because shooting dudes (and getting shot at by dudes that have some semblance of coordination) is fun in this game.
Coordination-wise and with covers, yeah, I agree, but the gunplay is average I think. Not bad per se but not incredible. The shotgun is completely useless even at a few meters of distance (in other games it would still count as a one shot) but here it takes 4-5 shots for even the basic goon with no real armor. That and the robot unit that needs 10 mags to kill. You also cannot aim either, just zoom. Although the game having no story would have made it at least bearable, yes.
 
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Ash

Arcane
Joined
Oct 16, 2015
Messages
7,133
Fear would still be a good game if they cut out the entire story and just had you shoot dudes without context.
Because shooting dudes (and getting shot at by dudes that have some semblance of coordination) is fun in this game.
Coordination-wise and with covers, yeah, I agree, but the gunplay is average I think. Not bad per se but not incredible. The shotgun is completely useless even at a few meters of distance (in other games it would still count as a one shot) but here it takes 4-5 shots for even the basic goon with no real armor. That and the robot unit that needs 10 mags to kill. You also cannot aim either, just zoom. Although the game having no story would have made it at least bearable, yes.

You forgot one of the most important factors that makes FEAR overrated: the level design is painfully bland and repetitive. :salute: Even the other overrated soft boiled slo-mo muh realism shooter, Max Payne, has better level design. Simple minds just love bullet time no matter how game-breaking, that's all there is to this phenomenon :lol:
 

H. P. Lovecraft's Cat

SumDrunkCat
Shitposter
Joined
Feb 7, 2024
Messages
2,918
Fear would still be a good game if they cut out the entire story and just had you shoot dudes without context.
Because shooting dudes (and getting shot at by dudes that have some semblance of coordination) is fun in this game.
Coordination-wise and with covers, yeah, I agree, but the gunplay is average I think. Not bad per se but not incredible. The shotgun is completely useless even at a few meters of distance (in other games it would still count as a one shot) but here it takes 4-5 shots for even the basic goon with no real armor. That and the robot unit that needs 10 mags to kill. You also cannot aim either, just zoom. Although the game having no story would have made it at least bearable, yes.

You forgot one of the most important factors that makes FEAR overrated: the level design is painfully bland and repetitive. :salute: Even the other overrated soft boiled slo-mo muh realism shooter, Max Payne, has better level design. Simple minds just love bullet time no matter how game-breaking, that's all there is to this phenomenon :lol:
Control shits in the mouth of both.
 

Lokhir

Educated
Joined
Oct 25, 2023
Messages
73
Location
Gaia, Terra, Tellus, the world, the globe
Fear would still be a good game if they cut out the entire story and just had you shoot dudes without context.
Because shooting dudes (and getting shot at by dudes that have some semblance of coordination) is fun in this game.
Coordination-wise and with covers, yeah, I agree, but the gunplay is average I think. Not bad per se but not incredible. The shotgun is completely useless even at a few meters of distance (in other games it would still count as a one shot) but here it takes 4-5 shots for even the basic goon with no real armor. That and the robot unit that needs 10 mags to kill. You also cannot aim either, just zoom. Although the game having no story would have made it at least bearable, yes.

You forgot one of the most important factors that makes FEAR overrated: the level design is painfully bland and repetitive. :salute: Even the other overrated soft boiled slo-mo muh realism shooter, Max Payne, has better level design. Simple minds just love bullet time no matter how game-breaking, that's all there is to this phenomenon :lol:

:notsureifserious:
 

orcinator

Liturgist
Joined
Jan 23, 2016
Messages
1,799
Location
Republic of Kongou
I've been playing Raising the Bar: Redux lately. Very much a case of modder's megalomania, but if you can get past the eye roll inducing G-man monologue and equally tiresome intro you'll find it isn't a half bad game. It's often way too busy when it comes to the environments, but I think it's probably some of the best work I've seen in the Source engine. Gunplay feels much better, and they even momentarily give you a few weapons from the base game that were otherwise unobtainable, like Alyx's or Grigori's guns. Would recommend it to anyone who liked some of the beta visuals and doesn't mind some moddyness.
It looks nice and captures the more 1984ish beta style but still suffers from the base game's main problem; combinemen. They're a boring enemy whose default behavior is to run at you and shoot with their hitscan gun.
Makes sense now why G-String put so many of its NotMetrocops in cages or behind obstacles.
 
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