I don't know if classic overwatch would improve the game or not, it seems to me the gameplay is balanced more around positioning, cover and luck management. Overwatch might add to that or might take away, hard to tell.
As it is right now, if the enemy is aware of you (sees you, hears you, sees your shadow etc.) and you try and close in past the red circle thing(5 feet) it will auto shoot you in the face.
If the enemy is not aware of you and there is a way to circle around to his back, you can literally walk up and press the gun to his neck and pull the trigger. Positioning is key.
In some missions it kind of felt like this: "Revolver"
This game sounds mega interesting. And the Codex reception is over the top positive, last time you guys gushed this hard about a game it was Undertale and AoD, so that's pretty good company.
I don't know if classic overwatch would improve the game or not, it seems to me the gameplay is balanced more around positioning, cover and luck management. Overwatch might add to that or might take away, hard to tell.
As it is right now, if the enemy is aware of you (sees you, hears you, sees your shadow etc.) and you try and close in past the red circle thing(5 feet) it will auto shoot you in the face.
If the enemy is not aware of you and there is a way to circle around to his back, you can literally walk up and press the gun to his neck and pull the trigger. Positioning is key.
In some missions it kind of felt like this:
Also I loled reading steam comments of 'tards complaining this doesn't play exactly like nuXCOM which everyone knows was the height of tactical TBS.