I was thinking about starting another debate... ![Smile :) :)](/forums/smiles/icon_smile.gif)
I saw the latest Heroes V pictures http://www.mightandmagicgame.com and I'm a little worried. A couple of the pictures are clearly from a battle. I don't see any number indicating that those are 73 archers fighting 34 devil... thingies (or whatever those are). I don't see any grid/movement shadow/something like that. This reminds me of Disciples. While there is nothing wrong with that game, I actually liked it(the one campaign that I played), but Disciples != Heroes. What I liked about Heroes was that I could create a large army and moving the units on the battlefield implied some serious tactics, something that Disciples doesn't have.
Of course, it's still too early too tell from only a few screenshots, but what it looks like to me right now is that you can only have one unit of a type (you can move them, however). Also, I'm not sure there is a difference between the general map and the battlefield anymore.
I'm not rejecting these ideas entirely, I just hope they make a good game that people will be playing for years to come, like HOMM3.
![Smile :) :)](/forums/smiles/icon_smile.gif)
I saw the latest Heroes V pictures http://www.mightandmagicgame.com and I'm a little worried. A couple of the pictures are clearly from a battle. I don't see any number indicating that those are 73 archers fighting 34 devil... thingies (or whatever those are). I don't see any grid/movement shadow/something like that. This reminds me of Disciples. While there is nothing wrong with that game, I actually liked it(the one campaign that I played), but Disciples != Heroes. What I liked about Heroes was that I could create a large army and moving the units on the battlefield implied some serious tactics, something that Disciples doesn't have.
Of course, it's still too early too tell from only a few screenshots, but what it looks like to me right now is that you can only have one unit of a type (you can move them, however). Also, I'm not sure there is a difference between the general map and the battlefield anymore.
I'm not rejecting these ideas entirely, I just hope they make a good game that people will be playing for years to come, like HOMM3.