please be into specifying how heroes 5 is exactly the same as heroes 6
There are obviously differences between 5, 6 and 7. But nothing nearly as different as 4 was.
When you get to the core design, they are really very similar.
6 is worse than 5 in possibly every way, though. It was so unfocused and the ability to hire all your troops from the same town destroyed any semblance of thought and strategic gameplay.
I don't disagree with 6 being the worst of the bunch.
But the ability to recruit all troops from the same town is a minor one. Come on, having a side hero ferry troops from some town to your current main hub or hero is hardly something you can call "thought and strategic gameplay".
I'd call it a chore.
or, even better, how 6 and 7 were exactly what the "fans" wanted
I doubt anyone wanted that result with 7
But it is the result of the developer listening to "fans" and trying to appease them. And failing at that.
Don't ask me about 6. I have no idea about how its development went.
I followed the development of 7 closely, though. Remember that they asked the community about various topics and made it one of their main points that "this time" they are listening to the fans. It was quite obvious they had no ideas of their own, so they implemented what they thought fans wanted. A developer without vision, that is one certain guarantee of failure.
Of course, it is all relatively moot since both 6 and 7 were so shoddily developed and in such a terrible state that the design behind the wall of bugs barely mattered.
But ask yourself one question:
If a HoMM 8 came, and if it was "just like 3" but with modernized graphics, maybe some QoL improvements, etc. and if it was actually a finished product, released in a good state:
Would anyone even care?
HoMM3 was 20 years ago. Being "just like THAT game" means nothing to most gamers today if THAT game was decades ago.
Or would it be a better idea to do something entirely new with the series, a reboot if you like, and make that "we're changing everything" the main narrative of your marketing campaign?
Sure, the vocal minority of the fans refusing any change would hate it, but they are few.
Personally, I wouldn't mind a well-done HoMM3-like sequel, but I am sure that a sequel that completely shakes things up (and doesn't suck) would be a much, much better idea.