Creatures' stats:
=== Chaos ===
Orc: Dmg 2-3 (old value /was/ 1-3 )
Minotaur: Attack 19 (was 16), Defence 18 (was 15), Weekly Growth 7 (was 6)
Nightmare: Spell Points 8 (was 6)
Nightmare: Spell Points 10 due to change in cost of "Terror" spell.
Hydra: Move 28 (was 22).
Trolls: health 50, attack 14, defence 20
Troglodytes: attack 12, growth 25
Pirate: damage 1-3, health 12, attack 12, defence 8
=== Death ===
Skeleton: Hit Points 10 (was 8)
Vampires: Attack 27 (was 30), Defence 27 (was 30), Move 30 (was 38), Experience 275 (was 205).
Venom spawn: Move 26 (was 18)
Dark Champion: Spell Points 24 due to change in cost of "Terror" spell.
Zombie: Experience 8 (was 10).
Ghost: Experience 35 (was 33).
Mummy: Experience 28, health 40 defence 18
=== Life ===
Ballista: Move 16 (was 8)
Crusader: Hit Points 75 (was 65), Move 22 (was 18), Weekly Growth 6 (was 5)
Angel: Spell Points 22 (was 20)
Angel: Spell Points 14 due to change in cost of "Resurrection" spell.
Monks: Movementis raised to 22
Crusaders: Movement is raised to 26
Peasant: 2 gold per day income
=== Might ===
Cyclops: Attack 26 (was 30), Shots 7 (was 8)
Ogre mage: Attack 24 (was 18), Defence 22 (was 16), Move 24 (was 18), Speed 5 (was 4), Mana 5 (was 6)
Orge's experience raised to 130 XP, growth lowered to 5 and cost raised to 450 gold.
=== Nature ===
Satyr: Spell Points 8 (was 6)
Unicorn: Hit Points 85
Waspwort: Move 12 (was 8)
Phoenix: Spell Points 14 (was 12)
Sprite experience is lifted to 10 (was 7), and its Growth rate lowered to 16 (was 23)
Wolf experience is lowered to 9 (was 11), and its Growth rate lifted to 17 (was 16)
Air Elemental experience is lifted to 77 (was 74).
Earth Elemental experience is lowered to 65 (was 77).
Fire Elemental experience is lowered to 72 (was 75).
Water Elemental experience is raised to 90 (was 73).