Sunny Days
Arcane
- Joined
- Dec 28, 2021
- Messages
- 16
Key features:
- All enemy attacks for their next turn are shown in advance, giving player ability to react. Each turn therefore presents a unique tactical puzzle the player must solve.
- All random variables are calculated at the start of the turn, so you will always know the exact result of your every action. This approach combines the best of both random and deterministic systems.
- Complex RPG system where each action resolved using multiple checks that depend on dozens of variables. The system supports a variety of playstyles and allows for multitude of classes and weapons that each has it's uses.
- Large selection of realistic weapons and armor. Design inspired by real historic examples and each piece of equipment has its own tactical niche, consistent with how it's actually were used.
- Saving system which combines Ironman mode with the ability to retry encounters and pick the best outcome (retry attempts are limited). This way you have to carefuly plan your every action, but a single mistake won't ruin an entire playthrough.
- Permadeath. Squadmates that die in battle are gone forever. If your main char dies and you have no retries it's game over.
Together this creates an intense, high-stakes tactical gameplay, where each turn requires careful planning and consequences of your mistakes will affect your whole playthrough.
Release:
Early Access release planned in 2 months. Full release planned in 3-4 years.
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