Which one's the biggest one at the moment?Age of Decadence preview in the biggest Polish gaming magazine
In a new interview for Riot Pixels (in Russian) Vince told that a talker playthrough can be completed in 4-5 hours and fighter in 15-25, but you can see just about 30% of content in a single playthrough.
I really admire this kind of approach, and that's the thing I'm waiting from the new Torment - a more tight storyline, but lots of variations on playthroughs. I was so tired of DOS after 70+ hours. And I'm already a bit tired of W2, though I'm only in Damonta after 32 hrs. I like both games, but they seem just too long and I'll think twice about replaying. They are like screaming "Look, look at me, you can spend 100 hours playing me, isn't it cool?". But it isn't cool, because both games have a lot of generic encounters, which can be cut in half and games won't suffer from it.
In this case VD is honestly saying that the game is not lengthy, but every dialog and every battle matters.
In what universe?
So in a pretend universe where that resulted in 1-2 years to play a game. Gotcha. Dem good ole days amirite
I'd say I'd have played 2-3 games a year, but this rule was broken by Steam sales and stuff + I bought a PS3. Now I have tons of stuff to complete, especially keeping in mind the "RPG Renaissance". Anyway I'm trying to be as picky as possible about games, stopped buying stuff on sales, playing only RPGs etc. But still at the moment I want to complete W2 and start Dragon's Dogma Dark Arisen, but I know that there will also be Dead State, Twitcher3 and Bloodborne in the beginning of the next year (and it'll come sooner than appears) probably along with AoD.Note that in the past you would have played games like WL2 and D:OS over a 1-2 year period.
Leagues ahead my ass.That's absurd. It's leagues ahead of NWN2. Frankly 3D cameras usually get way worse than that.
Many bugs are still left, of course, particularly in the IG questline (game bugs out after successful peaceful resolution to trial, placeholder graphics in Ordu camp, can go back to Pass and loop questline after you leave Caer-Tor, returning to Caer-Tor places you in the middle of nowhere) but I think all of them have been reported by now and are in the no doubt extensive to-do-list. Overall the game has come very far, it just keeps improving and I wish it could be delayed another year so that more content and finetuning can be added in. With some more NPCs, fleshed out dialogue and perhaps a few more quests here and there (grifting and thieving in particular could use some boosts in Maadoran) the game will easy be right up there with Planetescape: Tournament. Heck, in many ways, it already surpasses it.