SilentMRG
Literate
Dusk uses Unity and runs horribly on a potato. Unity + Potato just doesn't mix. HROT, despite being younger than Dusk, runs beautifully on a potato, this is because the developer was not lazy and rolled up his sleeves to build his own engine, something rare among indie developers. It may seem silly that I'm talking about PCs (potatoes), but, for those who own potatoes, these things make a difference.
Overall, I found HROT to be more fun than Dusk and much faster in gameplay. One of the things that bothers me about Dusk is that no hands, I don't know, maybe the Dusk developer was thinking about VR? Because playing Dusk is like playing a game designed for VR due to the lack of the character's arm holding the gun. HROT doesn't have this weird art direction decision or whatever. The only thing that bothered me a little was the color, brown everywhere, but that's a detail that doesn't make much difference. Anyway, I hope that HROT receives more episodes and expansions, this title has a lot of potential to burn over the years.
Overall, I found HROT to be more fun than Dusk and much faster in gameplay. One of the things that bothers me about Dusk is that no hands, I don't know, maybe the Dusk developer was thinking about VR? Because playing Dusk is like playing a game designed for VR due to the lack of the character's arm holding the gun. HROT doesn't have this weird art direction decision or whatever. The only thing that bothered me a little was the color, brown everywhere, but that's a detail that doesn't make much difference. Anyway, I hope that HROT receives more episodes and expansions, this title has a lot of potential to burn over the years.