I had a lot of fun with this game, probably more than I anticipated. In terms of design Hrot has a lot more in common with Chasm than with Quake. It's far from ideal, this has to be said, but the humor and especially the local flavour won me over. I imagine Czechs should be downright ecstatic, because even though we share a lot of experiences with Pepiki this game is so uniquely Czech, that even their next door neighbours won't be able to pick up on many things. It took me a second to understand why I'm suddenly being shanked by Nazi Newts just because the book title in my country is a bit more ominous, and that was one of the more universal and obvious references.
If I would be on the fence about Hrot that Nu Pogodi handheld game randomly laying around would've won me over in an instant. I had it as a kid, so it made me chuckle. Like many other things — that ED-209 moment at the end was awesome, homing Indiana Jones boulders were a dick move but still funny. And of course the various not-so-exotic locales. Running around commie blocks, basements, local stores, old city centres was great. It reminded me of that Polish jank,
Target, where you could run down to a basement of a regular commie block and meet hordes of thugs wielding miniguns for some reason. But that's also one of the drawbacks here, Hrot could've used more of levels like that and fewer sewers, mines and nondescript corridors. Even the castle levels felt a bit out of place but at least they were fine for variety. The enemy roster is also pretty unimaginative and weapon sounds are pretty atrocious, especially the SMG sounds like a rapid series of wet farts. The shotguns are fun to use and maybe a few more arenas to use the special weapons would've been nice. Music on the other hand is excellent.
I'm wondering how people outside of a certain "cultural context" perceive this game, or even younger people who don't remember all the minutiae of living in the Eastern Block. I would assume that it's just a curio to them, while for an old fart it's like seeing childhood memories translated into a "Quake map".
Between this and Boltgun I'm starting to feel that recent boomer shooters conflate them with arena shooters. Arenas however, work really lousy in single player with brain dead enemies. Both are fun atmospheric games aside from that.
There are a few arenas in Hrot but it's not as pervasive design choice as you make it out to be.