Curratum
Guest
Ok, luj1 , you win.
Buttery smooth framerate with code patch and MGE XE. Too bad that the moment there is a city in view, the framerate drops hard again. Went to Ebonheart, even with distant land on at 4 cells, I was getting stable fps, then the moment most of the city came into view, it dropped to around 45 fps.
Game is just too old and poorly optimized and, as OpenMW project people tell me on reddit, it just pushes insane amounts of draw calls when you up the view distance, so your CPU just dies and mine isn't the greatest.
Ah well, back to popamoles.
Buttery smooth framerate with code patch and MGE XE. Too bad that the moment there is a city in view, the framerate drops hard again. Went to Ebonheart, even with distant land on at 4 cells, I was getting stable fps, then the moment most of the city came into view, it dropped to around 45 fps.
Game is just too old and poorly optimized and, as OpenMW project people tell me on reddit, it just pushes insane amounts of draw calls when you up the view distance, so your CPU just dies and mine isn't the greatest.
Ah well, back to popamoles.