Interesting NPCs are...interesting.
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Vivec Follower said:
Features:
-Fully voiced follower, able to follow you (obviously) and marry you (why)
-Custom textures and meshes
-Indestructible and powerful. Seriously he'll probably kick the ♥♥♥ of most things, he's level god damned 100.
-Custom attack spell. It's just blue fire, but hey, better than normal fire.
-Has achieved CHIM.
He can be found in Belethor's Trade Goods in Whiterun, where he is planning to do horrible explicit things to the owner. If you ask me where he is you forfeit any rights have to me being nice to you, and I get to call you any variation of stupid I want)
I use Alternate Start and the camping in the woods, came by ship, patron at an inn and shipwrecked beginnings all worked for me. Alternate Start is loaded almost at the very end (only graphical mods and ASIS are after), courtesy of BOSS - and yes, I know that LOOT is newer, but I had crashes when using the load order it suggested.
Had the same experience with LOOT. It tries to operate in a fancy "load mods according to their order of importance relative to each other" method (instead of just making sure patches load after masters) but I think it still doesn't really know what to do with compatibility patches, which is nearly 1/3 of my list. Eventually I settled for learning how to manually order the list.
My Alternate Start is at that same point, so I must be doing something stupid like leaving active something that had Requiem as a master or whatever. If it's not that, I'll just bruteforce it and deactivate mods at random until it doesn't crash anymore.
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edit: I just disabled everything and started YASH without problems. I'll detail the interesting changes I noticed here for anyone interested in giving it a try.
Started as a redguard warrior from Hammerfell camping in the road between Whiterun and Rorikstead, in front of Old Hroldan Inn. The owner gives me a bounty, a rumour to investigate Helgen and starting the main quest and some expensive food (including new ones) which gives me a small fortify effect to attributes for a while, similarly to Requiem (in vanilla they restore attributes instead). A cheap green apple gives me +5 stamina for 300 seconds, an expensive cyrodiilian wine gives me +30 health for 300 seconds, a seemingly common fish gives me +20 magicka.
As I explore the surrounding area, I notice you can inspect tree stumps, trees and other static objects. Some skill (alchemy would be my guess) must influence it because even trying to collect flowers doesn't always yield results. Still, I get a hawk beak from a tree. The red, purple and blue flowers retain their vanilla effects (restore health, stamina and magicka). Eventually I find a camp with two people who have been slaughtered by a brown bear...no, that was Requiem. Here, they were killed by a skeever
. Still, I almost died as well because I had no armor
. Took me a while to realize I was doing shit for damage because I was using a steel scimitar, and at 5 skill I was only able to use iron efficiently. All skills start at ZERO, except the ones with a racial bonus. Requiem was kind enough to start them at 5.
I pick up an iron sword from the camp, and now I'm doing decent damage (8, as opposed to the 1 damage from the steel scimitar). I test it against a wolf who sneaked up on my as I prayed at a nearby altar to Dibella, to heal a disease I picked up from the skeever (the blessing costs a gold coin. Fucking godesses). The disease just makes lockpicking and pickpocketing 20% harder (like in vanilla), but it makes me feel icky. On the camp there was also a pickaxe, which I test on a nearby iron ore vein. I got 22 ores, one garnet, one flawless sapphire before getting overloaded and giving up. Looks like veins are infinite, which is kind of exploitable but makes more sense than depleting and mysteriously "respawning" a month later.
On the way to whiterun I make a detour to sneak past two sabercats hunting goats a bit too close to the road, and I find a orc hunter in full plate (?). I heard him fighting against someone/something, but when I met him there was no body nearby (??) He warns me when I approach, but when talked to he offers to sell fresh meat from the game he's hunting (???). His inventory is actually empty (????).
I leave the lunatic and find the saner-in-comparison M'aiq, followed by traveling khajiit merchants. I dump the stuff I found at the camp and buy some gear, including iron boots that slow me down because I'm not skilled enough. I notice they have dwarven weapons for sale, a good enchanted item (steel boots of resist frost 36%) and the (expensive) potions work over time. There is a forsworn-occupied fort nearby and I sneak around a little. I got close enough to hear someone talking and get them to notice my own noise and start searching for me, but I leave before long because I'm pretty sure I can't take them one at this point.
I kill some mudcrabs for practice, easy enough as long as I'm a bit careful. Then I am accosted by a khajiit highwayman, who absolutely DEMOLISHES me when I fail my Intimidate attempt and then outright refuse to give him my jewgold.
I can't even touch him as he runs circles around me, power attacking with two orcish daggers. As I manage to run away after bash-stunning him, he yells "You aren't worth it" from the distance.
As I look back to see if he truly gave up, I notice I'm close to a thalmor patrol. They have black-tinted armor now (heavy elven armor?). They usually get hostile if you get close so I decide to get away from the road. Looking into the grass, I find a pillar with an orcish shield leaning against it, which triples my armor rating. I decide to test it against some mudcrabs inhabiting a nearby pond (the one with the giant mudcrab fossil).
One of them unfortunately is a Large Mudcrab, which is fast and hits hard. He also has Terminator-like determination and decides to chase me back into the road. As I'm finally getting away, I climb a hill to see which way is Whiterun. I notice a really big giant (herpderp) chilling in the horizon, maybe double the size of a regular giant. Then I hear a howl and am suddenly jumped by a wolf, who puts me out of my misery. I never reached Whiterun.
I'll play this some more. It's very unforgiving but everything bad that happened to me was caused by my own mistakes. One thing I missed was animals growling if you get too close, demonstrating a bit of survival instinct. Here, they just attack you outright like in vanilla.
For shits and giggles, I decided to attack the khajiit merchants upon reloading. I easily killed the unarmored girl with the dagger but the other two (bodyguard in steel plate and the leader with a broadword) were visibly stronger. A third one was hanging at the back flinging shock bolts at me, completely depleting my magic (not that I knew any spells). He kills me with a bolt as I try to escape from the barbed dick rape.