Arrived at the finale area. Greeted by 20 Draugr Archers and a Dragon. Whoopee.
'There's the dragonborn, shoot to kill!'
No problem. I can grind through that, except there's Dragon Priests that obliterates everything in its path, I left Dawnbreaker at home. Fuck.
Solution: Invisibility Potion, sneak to Crypt to bypass all combat.
Cleared the easy crypt, arrive at the Portal to Sovngard...only to be cockblocked by another Dragon Priest, two Dragons and Four Draugr Champs capable of shouting.
I noticed the portal is opened, but the Priest will seal it therefore forcing me to kill it to progress. Or does it? Invisibility potion, sneak past, got in the portal before it's sealed.
Arrived at Alduin battle, spent 20 minutes determining that this faggot has invulnerable stages requiring me to Plot Shout to power him down and enable me to burn him down...
6-10 seconds and he'll fly away again, periodically blacking out the screen to spawn a dozen trash mobs. Two Storm Atronachs can handle them.
Since Alduin regenerates, I'm screwed if I can't get Plot shout to recharge fast enough. I quickly refunded all pickpocket Legendary Perk in order to grab the Shout Cooldown bonus from Speech tree.
Fully charged Plot Shout to ground Alduin, drink 45 magicka/sec potion, spam Lightning Bolt with 675 Magicka Reserve over and over. 15% Damage per stage.
Attempting to use crossbow and poisoned bolt didn't result in anything meaningful, the bolt is too slow even with the reload perk, I only managed to score 3 hits before Alduin flies to the sky and regenerates every damage caused... 80 Marksmanship Skill Points down the drain. Very butthurt about this.
At the end of the battle, the memory leak starts to get worse and worse as Alduin rains meteor shower from the sky and spams his Xth trash mob.
But whatever, I won. Dawnguard is next.