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Improving Skyrim / Recommended Mods thread (Mostly about Requiem)

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I guess enchanting is the only feasible way to get enough magic/elemental resistance with this character. The only problem is enchanting is a late game skill. :cry:
Get Honed Metal and forget the time-wasting chore of a skill ever existed.
 
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Looks neet. It says it recognizes Requiem's perks but is it balanced in terms of prices?
Edit: A post on Reddit says the services are very expensive. That fits in Requiem i guess.
In effect, you're buying enchanted gear from a vendor, so whatever affects vendor prices should affect Honed Metal as well (Requiem, Trade & Barter, Speech skill, etc).
 

DraQ

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Yes, i had quite a nice meeting with the necromancer at the guardian stone who wiped my 160 health imperial in a single second. Just standing there now, frozen. The ironman thing is something i'm reconsidering. I'll try it with minimal reloads now. At least every character who made it out of Helgen reached lvl 10+.
I guess enchanting is the only feasible way to get enough magic/elemental resistance with this character. The only problem is enchanting is a late game skill. :cry:
Well, you can find all sort of good +resist gear - random and some uniques - and you can buy or find potions to make up for missing gear and later supplement what you have.
Then you have "become ethereal" and "whirlwind sprint" to save your ass when you are truly about to get fucked.
 

whatevername

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The latest version of Requiem sucks poppa mole's tiny hairy balls. You can make poisons with no skill in alchemy, smear some on a rusty battle axe and one shot bandits that are wearing heavy armor. RRRRRrrrrrrrrright!
 

Mexi

Dumbfuck!
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Okay, I just finished the ruins under Markarth. It was a lot of pulling hair, saving, and reloading every few seconds. Anyone know how the hell to resist the paralysis from the Falmer arrows? The area is just so wide open in places, and of course, with the added lighting mod, you can't see jack-shit even with a lantern. Those damn Falmer are master archers it seems.

One area in particular was a complete and utter bitch. After these stairs, 3 Falmer warriors come right out of the fucking shadows. I had to cheat and use my summon atronauch staff.

Anyone else playing heavy armor warrior without spells want to give me some tips (other than alchemy and summons). Those damn things make the game too fucking easy. I'm still not at the point where I can cast spells. I'm level 17, but my heavy armor is taking absolutely forever to reach level 50. At 50, I can get the perk that doesn't give me a major penalty for casting a spell. I have to get completely nude to cast any spell.

I'm about to head back to Whiterun to train it. Oh, fast travel is also disabled with the new Requiem. Made saving money to buy a horse worth-it. Also, worth-it paying for carriage rides. I actually use it to get from Marakarth to Whiterun.
 
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Anyone know how the hell to resist the paralysis from the Falmer arrows?
'Resist Poison' effect governs resistance to poison paralysis, as well. Although, your resistance needs to be fairly high to protect from falmer poison.
 

Esquilax

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Anyone else playing heavy armor warrior without spells want to give me some tips (other than alchemy and summons). Those damn things make the game too fucking easy. I'm still not at the point where I can cast spells. I'm level 17, but my heavy armor is taking absolutely forever to reach level 50. At 50, I can get the perk that doesn't give me a major penalty for casting a spell. I have to get completely nude to cast any spell.

There's your problem. Falmer are very tough, and there's typically a whole fucking lot of them that you have to fight at a time. I had a light-armored berserker build with the Savior's Hide (Poison Immunity) and was about level 25, and it was still a challenge getting through. If you have enchanting, enchant your weapon with fire.

I assume that you want to branch out into a battlemage type character at some point, but that is going to take a while. Focus more on improving your combat skills for the next several levels so that you have a skillset that you can rely on as opposed to two skill-sets that you are kinda mediocre at.
 
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Are there any permanent summons in Requiem's Conjuration school? Apart from re-raising zombies when they go limp, I mean.
 
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So I got that 75-Conjuration perk that's supposed to make my atronachs immune to being controlled by enemies... and every dragon priest I run into still steals every atronach I summon. Anybody knows WTF?

Also, how do you prevent Stamina drain caused by frost spells? One would assume that 150% frost resistance would help with that, but no - this is Requiem we're talking about, logic does not apply here.
 
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Dragon Priests empowered by Requiem are, to a one, complete and utter bullshit. As I said once upon a time;



I thought Bleakfalls Barrow got hit with the endless Draugr stick by Requiem, but Labyrinthian...cripes. The undead dragon has around 25 of them backing him up, all capable of Shouting, and a small horde of skeletons and two dragon priests. Who are so broken in Requiem it's crazy. At first I kept up a stream of summoned Trolls and Bears and Ghost Warriors and whatnot, then called in Atvir Dres with his personal spell. Then said screw it and used AFT's 'Summon Fucking Everyone' tool to call in my entire clique.

The two Dragon Priests killed all but a handful of them.


Compared to them the named and supposed boss Morokei was annoying but doable. Keep a wall of bodies between you and him, take care of his ghosts and then wail on him when he takes a few seconds to flat-line your minions.
 

DraQ

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DCO + RoTE.

But yeah, DPs are p. bullshit. Not in the least because of regen.
It's not like Requiem is free of issues at any rate, and some go in the opposite direction - for example Volendrung is "k, thanks for playing" grade weapon that trucks everything (DPs included) - personally I remediate it with UUU which nerfs even artifact grade stuff to saner proportions but makes it have unique, non-replicable and useful effects making the alternative between artifacts and customized gear an actual one (plus visually speaking Volndrung's effect is lacklustre in Req - it applies paralysis rather than knockback, so you bonk someone with it and they just sort of go stiff and fall over).
 

upwardlymobile

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yeah requiem, that's why people are talking about it, it removes level scaling

as for radiant quests just don't take them (also theres a mod called no forced quests or something like that)
 

DraQ

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Radiant quests are net incline - they are smart way to make a lot of (necessary) filler with little actual work involved (meaning devs spent more time somewhere else), increase replay value somewhat and are pretty much copied from Daggerfall as general idea.
yeah requiem, that's why people are talking about it, it removes level scaling
Killing the level scaling is the least of its many virtues, TBH, but it's still there.
You might also want to consider Morrowloot + http://www.nexusmods.com/skyrim/mods/50995/?
Or you can get both.
 

Immortal

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The problem with adding a lot of these mods is you need a requiem patch or they don't follow the scaling of requiem. (or you have outright conflicts)

Speaking of which.. is there an up-to-date requiem patch for Dragon Born?

Without it, you can basically one shot everything when you finally get there.
 
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There was many moons ago, but then it vanished like a lot of the companion patches made by that guy. Didn't work particularly well anyway.
 

whatevername

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The problem with adding a lot of these mods is you need a requiem patch or they don't follow the scaling of requiem. (or you have outright conflicts)

Speaking of which.. is there an up-to-date requiem patch for Dragon Born?

Without it, you can basically one shot everything when you finally get there.
Requiem is for wussies, play SkyRe
 

Immortal

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There is a new one made by someone else and much more conservative in terms of changes - just a reqtified DB instead of full modders gonna mod.
http://www.nexusmods.com/skyrim/mods/60508/?
Here.

"Compatibility patch for Requiem v 1.8.2 and DLC02 -Dragonborn."

This isn't up to date with the latest Requiem version.. :cry:
 

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