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Improving Skyrim / Recommended Mods thread (Mostly about Requiem)

a cut of domestic sheep prime

Guest
Horse pussy mod or bust!
QG0uM89.png
 

Yosharian

Arcane
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May 28, 2018
Messages
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Grand Chien
Trying this Ultimate Skyrim thing and the installation is raw manual labour. It's utterly demoralising to have to individually download like 250 mods, half of which are shit like "Immersive Rugs" that I don't want anyway, but you apparently have to get every item on the list before the bastard automated thing will let you install any of them.

Still, I'm sure I'll change my tune when the game starts and I'm basking in those 2K Immersive Rugs.
Also there's like a couple of visual mods tops, vast majority are gameplay enhancements, so stop lying
 

Lemming42

Arcane
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Messages
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Location
The Satellite Of Love
Oh yeah, gameplay """"enhancements"""" like Fences of Skyrim (literally wooden fences, not like thieving fences), Missives (so the game can offer me courier quests that pay 20 Septims that I will literally never take except once to check the feature out), a strange blend of about five different horse mods (seems like the guy really likes horses, but was too timid to go all-out and just put the pussy mod in there)... and who can forget the best gameplay enhancement of them all? - I speak, of course, of Buyable Golden Claw.

Anyway, I'm playing it now, here's what I think so far.

I don't know how the visuals are this bad when I spent so long being forced to download tens upon tens of Immersive Rug textures and Immersive Brows. Without the ENB enabled, it somehow looks worse than vanilla, with the ENB it looks like someone's put a blurry filter over vanilla. I appreciate that the mod is ostensibly more concerned with mechanics than visuals, but then why did it force me to install a bunch of visual mods at all?

There are some pretty cool features showing themselves here and there, but there's a lot of annoyances too. Does anyone actually want "Bathing in Skyrim" installed? All it means is that you arbitrarily get worse at sneaking at some point because you go from smelling fine to smelling of absolute dogshit in a split second when you pass a trigger point. The guy hasn't even included any nude mods so I can't gawk at my hunky Khajiit's massive cock as he bathes beneath the (Immersive Waters enhanced!) waterfalls, which is surely the one and only reason to have this bathing mod installed.

There's also a bunch of stuff that's clearly there to try and force the game into feeling like Morrowind, without accounting for the fact that this isn't Morrowind and never will be. No quest compass? All well and good, except oops, the mod that adds detailed quest descriptions only appears to cover vanilla quests. My precious Missive quest, which I was to complete for a bounty of 20 septims (quest featured a carriage ride that cost me 80 Septims, in an Immersive Carriage or whatever) is basically impossible. I need to find a guy who will give me a letter to deliver. No quest compass. The quest log just says talk to the guy. Okay, fuck. Can I ask someone where he is? No, this isn't Morrowind, and it definitely isn't Shenmue. I'll have to walk up to people at random. Oh no! There's a mod that removes everyone's names for some reason, so I have to actually press E on people to see their names. Todd's inane dialogue begins to wear on me by the third random person I've spoken to, but the nightmare continues until I chance upon the guy I need. He was, of course, marked with an arrow on my map the whole time, but if I'm going to open and close the map every three seconds to check where the arrow is, I might as well just go re-enable the quest compass.

I still have no idea why Requiem insists on draining your stamina for moving forward at a light jog, other than the obvious reason that Morrowind did that. In a game about action-y, floaty combat and being forced to manually cross vast empty distances (fast travel turned off by default), I get penalised massively if I move faster than a glacier. Head forward at a brisk walk for about 30 seconds and my guy's making sexy out-of-breath noises. Wolves in the distance, might as well just reload a save because I'm fucked, no stamina, gonna get one-shotted. Shouldn't have dared to try and jog, should have just hit caps and walked the whole way, taking in the Immersive Rugs and Immersive Streams everywhere.

Here's my idea for a really hardcore RPG mod. It's just the regular game, but if you try to run at any point, the game immediately closes itself, uninstalls itself, formats your harddrive, steals your credit card info, outs you as gay on Facebook and then blows your computer up. Immersive!
 

Yosharian

Arcane
Joined
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Messages
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Grand Chien

> Fences of Skyrim

Fixes a flickering issue that affected the vanilla fences. Yes this is also a visual improvement mod, but it's also kind of a bug fix mod. Not really a big deal.

> Missives

Missives offers many different types of quests, but ultimately the reason it's neat is because it gives you role-playing reasons to visit other cities or locations. I'll admit that this isn't the most balls-deep-exciting addition to Skyrim, but it's still pretty neat.

> Better Horse Pain Sounds

The vanilla horse pain sounds are fucking annoying.

> Horses Gone Wild

Adds actual wild horse herds, cool as fuck.

> Craftable Horse Barding

Ok it's basically a horse armor mod, but this is cool as fuck.

> Horses Revamped

It adds new animations, I fail to see what's wrong with that.

> Immersive Horses

Adds a bunch of new horse mechanics, such as being able to steal horses and then make them your own, calling your horse to you, etc.

Alright I take your point that there are a lot of horse mods here, but horses are quite a big upgrade in Requiem so anything that makes them better is pretty good in my opinion.

> Buyable Golden Claw

This is a minor role-playing addition, that's what Ultimate Skyrim is focused on. Again, not a big deal.

> I don't know how the visuals are this bad when I spent so long being forced to download tens upon tens of Immersive Rug textures and Immersive Brows.

For starters the mod is called DETAILED RUGS not Immersive Rugs. The focus of US is not high-fidelity visuals.

> Without the ENB enabled, it somehow looks worse than vanilla, with the ENB it looks like someone's put a blurry filter over vanilla.

That's your subjective opinion, personally I think the game looks pretty much the same as Vanilla without an ENB, fidelity-wise. That's because US doesn't do much at all for visual fidelity.

The ENB just needs EdgeAA turning on then it's great.

> All it means is that you arbitrarily get worse at sneaking at some point because you go from smelling fine to smelling of absolute dogshit in a split second when you pass a trigger point.

Bathing In Skyrim has four tiers, so that's not true. All you need to do is use an item near some water and you're fine. You don't even need soap. The sneak penalty ONLY comes into effect on the last tier.

From 0% dirty to 100% dirty (you get the sneak penalty at 98%) takes 40 in-game hours, so it has to be almost 40 hours of in-game time since you last washed, before you get a sneak penalty.

The entire mod is completely configurable via MCM if you don't like the way it works.

>My precious Missive quest, which I was to complete for a bounty of 20 septims (quest featured a carriage ride that cost me 80 Septims, in an Immersive Carriage or whatever) is basically impossible. I need to find a guy who will give me a letter to deliver.

That's a good point, I'm going to ask that on Discord to find out what's happening with that. Wait, let me get this straight, he's marked on your map, and you're still complaining? What, looking at the map is too much of a hassle for you?

Yeah, Requiem might not be the mod for you.

As for the gold reward, if you don't like it, go into the MCM menu and up the reward.

> I still have no idea why Requiem insists on draining your stamina for moving forward at a light jog, other than the obvious reason that Morrowind did that.

Because it's realistic, but I agree that this particular feature can get a bit frustrating.

There's always Vanilla Skyrim, I hear that is a lot easier?
 
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Lemming42

Arcane
Joined
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Messages
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Location
The Satellite Of Love
Immersive Rugs is the tip of the iceberg. Immersive Dust Effects, Immersive Dynamic Vampire Appearance, Immersive Dynamic Immersive Seriously Dark Dungeons (enemies are blessed with night-vision but the player can't see shit, also taverns are pitch-black now), Immersive Paper World Map, Immersive Rustic Clothing, Immersive Brows, Immersive Beards... and let's not forget ApachiiSkyHair, for those Sims 2 hair meshes that have been popping up in mods since the Oblivion days.

Taking all the texture and visual mods together, it's somehow the only cocktail of mods I can think of that result in it looking more ass than vanilla. Everyone looks like a Second Life character. Every time I look at an NPC I feel like I'm playing some Russian shovelware. I don't know where all the women are getting lip gloss, thickly-applied eyeliner and perfectly painted brows in this setting.* And I really don't know why every man is ripped as fuck with huge bulging muscles.

*Unless this was a problem with vanilla too? Can't remember.

The ENB just needs EdgeAA turning on then it's great.

That helps but it still looks pretty dodgy to me. It's annoying because I already know of several much more lightweight mods that can get the game looking much better to my eyes, but the way that Ultimate Skyrim has to be installed means that in addition to installing those mods over the top of it, I'll have to go rooting out every Immersive Genitals mod that US made me install.

Bathing In Skyrim has four tiers, so that's not true. All you need to do is use an item near some water and you're fine. You don't even need soap.

It's super half-assed though, like iNeed. Reach a trigger and you suddenly smell a bit like dogshit. It's rich of people to laugh at the infamous Oblivion roleplaying guide but then turn around and support Immersive Bathing and Immersive Food, where you have to allocate a bit of your inventory to carrying around 20 Vegetable Soups to click on when an indicator shows up.

As for the gold reward, if you don't like it, go into the MCM menu and up the reward.

player.additem 000000f 999999. That's ample compensation for making me race around looking for the guy - and by "race" I mean "limp while wheezing like someone with emphysema after 30 seconds of jogging".

Because it's realistic, but I agree that this particular feature can get a bit frustrating.

It's also realistic that you should have to piss and shit, but nobody wants a mod where you have to press crouch and wait about 60 seconds several times a day. Which is essentially what the stamina thing does anyway - if you see enemies or reach your location, you either timeskip an hour or just stand still until your stamina regens itself.

There's always Vanilla Skyrim, I hear that is a lot easier?

The Immersive Stamina Draining doesn't really change the difficulty, though, it's just an annoying thing that adds tedium to a game that's already constantly on the verge of becoming tedious. I mean you could make a mod where your character drops their weapon for no reason every 30 seconds and claim it makes the game harder, but that doesn't make it more fun.
 
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Yosharian

Arcane
Joined
May 28, 2018
Messages
9,428
Location
Grand Chien
Immersive Rugs is the tip of the iceberg. Immersive Dust Effects, Immersive Dynamic Vampire Appearance, Immersive Dynamic Immersive Seriously Dark Dungeons (enemies are blessed with night-vision but the player can't see shit, also taverns are pitch-black now), Immersive Paper World Map, Immersive Rustic Clothing, Immersive Brows, Immersive Beards... and let's not forget ApachiiSkyHair, for those Sims 2 hair meshes that have been popping up in mods since the Oblivion days.

Taking all the texture and visual mods together, it's somehow the only cocktail of mods I can think of that result in it looking more ass than vanilla. Everyone looks like a Second Life character. Every time I look at an NPC I feel like I'm playing some Russian shovelware. I don't know where all the women are getting lip gloss, thickly-applied eyeliner and perfectly painted brows in this setting.* And I really don't know why every man is ripped as fuck with huge bulging muscles.

*Unless this was a problem with vanilla too? Can't remember.

The ENB just needs EdgeAA turning on then it's great.

That helps but it still looks pretty dodgy to me. It's annoying because I already know of several much more lightweight mods that can get the game looking much better to my eyes, but the way that Ultimate Skyrim has to be installed means that in addition to installing those mods over the top of it, I'll have to go rooting out every Immersive Genitals mod that US made me install.

Bathing In Skyrim has four tiers, so that's not true. All you need to do is use an item near some water and you're fine. You don't even need soap.

It's super half-assed though, like iNeed. Reach a trigger and you suddenly smell a bit like dogshit. It's rich of people to laugh at the infamous Oblivion roleplaying guide but then turn around and support Immersive Bathing and Immersive Food, where you have to allocate a bit of your inventory to carrying around 20 Vegetable Soups to click on when an indicator shows up.

As for the gold reward, if you don't like it, go into the MCM menu and up the reward.

player.additem 000000f 999999. That's ample compensation for making me race around looking for the guy - and by "race" I mean "limp while wheezing like someone with emphysema after 30 seconds of jogging".

Because it's realistic, but I agree that this particular feature can get a bit frustrating.

It's also realistic that you should have to piss and shit, but nobody wants a mod where you have to press crouch and wait about 60 seconds several times a day. Which is essentially what the stamina thing does anyway - if you see enemies or reach your location, you either timeskip an hour or just stand still until your stamina regens itself.

There's always Vanilla Skyrim, I hear that is a lot easier?

The Immersive Stamina Draining doesn't really change the difficulty, though, it's just an annoying thing that adds tedium to a game that's already constantly on the verge of becoming tedious. I mean you could make a mod where your character drops their weapon for no reason every 30 seconds and claim it makes the game harder, but that doesn't make it more fun.
None of the things you mentioned have anything to do with visual fidelity. So, when you complain about the visual fidelity not being improved from vanilla... I don't understand your point.

Dynamic Vampire Appearance, for example, dynamically changes vamp appearance based on progression. That's not a mod that's going to turn Skyrim into a beautiful game, rather it's focused on introducing an entirely new visual mechanic.

If you want to improve the visuals further, there's stuff in the works to layer that shit on top of US4.0. But the base modpack has been designed for people with potato computers, deliberately.

> Reach a trigger and you suddenly smell a bit like dogshit.

I've already stated that it really doesn't work that way. Is it half-assed? I don't think so, but if you really don't like it, I'm sure you can turn it off.

> wheezing like someone with emphysema after 30 seconds of jogging

I mean you're jogging with a full armor set on, but OK.

> It's also realistic that you should have to piss and shit, but nobody wants a mod where you have to press crouch and wait about 60 seconds several times a day.

But pissing and shitting doesn't influence gameplay, whereas your ability to move in armor does, hence why movement has a stamina cost.

Anyway, I agree that Requiem can be a little frustrating on this one. IIRC you can tweak this in the MCM menu.

Most of your complaints seem to be 'I Don't Like Requiem'. US is built off Requiem, so if you don't like Requiem, you won't like US.
 

Lemming42

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Messages
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I mean you're jogging with a full armor set on, but OK.

Dude I'm wearing a Linen Robe, which has been made more Immersive by Immersive Rustic Clothing. I've still just started, I can't afford armour because all the cash I had was used up in the Immersive Carriage trip I mentioned, and I want to be a stealth archer anyway (made difficult by the fact I suddenly smell like shit once a day and everyone in the country knows where I am as a result). My guy literally gets exhausted from wearing light linen and staggers around hyperventilating, as old women stride briskly past him wearing similar material.

But pissing and shitting doesn't influence gameplay

Sure it does. Can't overdo it with Vegetable Soup spam when the food indicator shows up or the shit will be too intense, and will push me past the Immersive Bathing trigger.

whereas your ability to move in armor does, hence why movement has a stamina cost.

Again, not wearing armour. I'm wondering if this is actually supposed to be like this now. I've got loads of carry weight to spare and I'm wearing regular clothes, not even light armour, and my dude is still getting hospitalised if he tries to jump more than once an hour.
 

a cut of domestic sheep prime

Guest
Autism...

Autism never changes.

Years ago I would criticize the butthurt, spergy fanboys of X mod itt.

They would argue for pages about how it was my fault for not appreciating X shit mod.

They'd say that it was really good and that I just needed to play in X retarded way and *imagine* its flaws didn't exist in order to enjoy it.

Some might say that their arguments were little more than a psychological defense against recognizing that they wasted hours of their lives downloading and playing a piece of shit mod on a piece of shit game.

Some might say they were faggots.

But autism....

Autism never changes.
 
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Drax

Arcane
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Messages
10,986
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Silver City, Southern Lands
Instead of a thousand small horse mods they could've just put Convenient Horses and be done with it.
For random quests, that "bulletin board" mod could help with variety.
 

Stormcrowfleet

Aeon & Star Interactive
Developer
Joined
Sep 23, 2009
Messages
1,020
I don't want to read through 218 pages of horse porn mod. Can someone enlighten me on this: what are the good roleplaying mod ? I don't want more immersion (fatigue, smelling bad, being cold, etc.). What I want is adequate combat (melee is atrocious and useless), more and better progression, no level scaling, cool interaction with NPCs/monsters/quests. Is there any that can do that ? I'd like something else than bow/stealth be the most optimized build. Thanks a lot.
 

Yosharian

Arcane
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Messages
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Location
Grand Chien
I don't want to read through 218 pages of horse porn mod. Can someone enlighten me on this: what are the good roleplaying mod ? I don't want more immersion (fatigue, smelling bad, being cold, etc.). What I want is adequate combat (melee is atrocious and useless), more and better progression, no level scaling, cool interaction with NPCs/monsters/quests. Is there any that can do that ? I'd like something else than bow/stealth be the most optimized build. Thanks a lot.
If you want pure gameplay, then probably Wildcat + Mortal Enemies + Ordinator would be a decent start. But this isn't my area of expertise, because I always use Requiem as a base (which you will hate).

There are various mods that can improve looting.
 

Yosharian

Arcane
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Messages
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Grand Chien
I mean you're jogging with a full armor set on, but OK.

Dude I'm wearing a Linen Robe, which has been made more Immersive by Immersive Rustic Clothing. I've still just started, I can't afford armour because all the cash I had was used up in the Immersive Carriage trip I mentioned, and I want to be a stealth archer anyway (made difficult by the fact I suddenly smell like shit once a day and everyone in the country knows where I am as a result). My guy literally gets exhausted from wearing light linen and staggers around hyperventilating, as old women stride briskly past him wearing similar material.

But pissing and shitting doesn't influence gameplay

Sure it does. Can't overdo it with Vegetable Soup spam when the food indicator shows up or the shit will be too intense, and will push me past the Immersive Bathing trigger.

whereas your ability to move in armor does, hence why movement has a stamina cost.

Again, not wearing armour. I'm wondering if this is actually supposed to be like this now. I've got loads of carry weight to spare and I'm wearing regular clothes, not even light armour, and my dude is still getting hospitalised if he tries to jump more than once an hour.
Well, I just wandered around in a mage outfit with no problems, it does drain a little stamina running around but not that much. If you eat a stew then running around in clothes should be no problem. Are you sure you weren't wearing any armor at all?
 

ADL

Prophet
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Nantucket
I don't want to read through 218 pages of horse porn mod. Can someone enlighten me on this: what are the good roleplaying mod ? I don't want more immersion (fatigue, smelling bad, being cold, etc.). What I want is adequate combat (melee is atrocious and useless), more and better progression, no level scaling, cool interaction with NPCs/monsters/quests. Is there any that can do that ? I'd like something else than bow/stealth be the most optimized build. Thanks a lot.
Go play a different game unless you consider Enderal a different game. The amount of bullshit you'll put up with trying to get it into an adequate state is only worth it if you're going full immersive sim with it and even then, I'd recommend Kingdom Come Deliverance or Daggerfall for that sort of thing too.

Sent from my VS995 using Tapatalk
 

Stormcrowfleet

Aeon & Star Interactive
Developer
Joined
Sep 23, 2009
Messages
1,020
I don't want to read through 218 pages of horse porn mod. Can someone enlighten me on this: what are the good roleplaying mod ? I don't want more immersion (fatigue, smelling bad, being cold, etc.). What I want is adequate combat (melee is atrocious and useless), more and better progression, no level scaling, cool interaction with NPCs/monsters/quests. Is there any that can do that ? I'd like something else than bow/stealth be the most optimized build. Thanks a lot.
Go play a different game unless you consider Enderal a different game. The amount of bullshit you'll put up with trying to get it into an adequate state is only worth it if you're going full immersive sim with it and even then, I'd recommend Kingdom Come Deliverance or Daggerfall for that sort of thing too.

Sent from my VS995 using Tapatalk

Yeah I know... But I buyed it years ago, and every time I try to play the game, it feels like shit. I want to like it, but I can't. But since I don't find it as offensive to my taste as other RPGs, I still try every year or so.

I checked your suggestion but I can't seem to find a good detailed list of what they changed. Do you happen to have this near ?
 

DraQ

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Chrząszczyżewoszyce, powiat Łękołody
I don't want to read through 218 pages of horse porn mod. Can someone enlighten me on this: what are the good roleplaying mod ? I don't want more immersion (fatigue, smelling bad, being cold, etc.). What I want is adequate combat (melee is atrocious and useless), more and better progression, no level scaling
Install Requiem.

cool interaction with NPCs/monsters/quests.
Install Interesting NPCs, maybe some individual follower mods (Inigo is a pretty safe bet here despite being weird), you can add quest mods/packs to your liking (but pick them carefully).

That's it, really.
You don't need hundreds of "immersive eidar cheese" kind of mods to make Skyrim good.
You can drop DCO in there as well if you can find it, but make sure to disable "assault" functionality or it will rape you in amusing but unexpected and unsurvivable manner given Requiem dragons.

Sprinkle the above with whatever item, magic or cosmetic mods you find interesting (mind the compatibility patches for Requiem), but do you really need to hunt for immersive bottle retextures?
 

Lemming42

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Messages
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The Satellite Of Love
Well, I just wandered around in a mage outfit with no problems, it does drain a little stamina running around but not that much. If you eat a stew then running around in clothes should be no problem. Are you sure you weren't wearing any armor at all?

Yeah, legit no armour. Only about 30 seconds of jogging before I'm fucked. My run speed is also comically slow.

I've played it some more and I think you were right when you said this earlier:
Most of your complaints seem to be 'I Don't Like Requiem'. US is built off Requiem, so if you don't like Requiem, you won't like US.

US definitely does feel mostly like Requiem, with all the good and bad points that entails. To anyone wondering if they'd like US, just imagine Requiem with a bunch of light roleplaying mods like the bathing stuff, and Expanded Towns and Cities thrown in, and that's basically what it is.

The big thing that's pissing me off lately is that they've removed the sneak indicator, and I absolutely cannot figure out why. Even with the tweaks to stealth added by US, this isn't exactly The Dark Project, the stealth isn't anywhere near strong enough to justify not having the indicator.
 
Joined
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50,754
Codex Year of the Donut
I don't want to read through 218 pages of horse porn mod. Can someone enlighten me on this: what are the good roleplaying mod ? I don't want more immersion (fatigue, smelling bad, being cold, etc.). What I want is adequate combat (melee is atrocious and useless), more and better progression, no level scaling
Install Requiem.

cool interaction with NPCs/monsters/quests.
Install Interesting NPCs, maybe some individual follower mods (Inigo is a pretty safe bet here despite being weird), you can add quest mods/packs to your liking (but pick them carefully).

That's it, really.
You don't need hundreds of "immersive eidar cheese" kind of mods to make Skyrim good.
You can drop DCO in there as well if you can find it, but make sure to disable "assault" functionality or it will rape you in amusing but unexpected and unsurvivable manner given Requiem dragons.

Sprinkle the above with whatever item, magic or cosmetic mods you find interesting (mind the compatibility patches for Requiem), but do you really need to hunt for immersive bottle retextures?
if you don't have at least 100 mods with "immersive' in the title then you aren't being fully immersed in the immersion
 

Yosharian

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Grand Chien
Well, I just wandered around in a mage outfit with no problems, it does drain a little stamina running around but not that much. If you eat a stew then running around in clothes should be no problem. Are you sure you weren't wearing any armor at all?

Yeah, legit no armour. Only about 30 seconds of jogging before I'm fucked. My run speed is also comically slow.

I've played it some more and I think you were right when you said this earlier:
Most of your complaints seem to be 'I Don't Like Requiem'. US is built off Requiem, so if you don't like Requiem, you won't like US.

US definitely does feel mostly like Requiem, with all the good and bad points that entails. To anyone wondering if they'd like US, just imagine Requiem with a bunch of light roleplaying mods like the bathing stuff, and Expanded Towns and Cities thrown in, and that's basically what it is.

The big thing that's pissing me off lately is that they've removed the sneak indicator, and I absolutely cannot figure out why. Even with the tweaks to stealth added by US, this isn't exactly The Dark Project, the stealth isn't anywhere near strong enough to justify not having the indicator.
Yes, I suppose one could say that Requiem is an exercise in sado-masochism in a lot of ways

Nevertheless it speaks to me in odd, mysterious ways. Something about it just reminds me of how games used to be, warts and all
 
Self-Ejected

theSavant

Self-Ejected
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Oct 3, 2012
Messages
2,009
So I had this video in my youtube recommendations. The person claims:

"the main reason why Bethesda's games have been able to have so much longevity in their sales, is because of mods"

This statement has been repeated so often, that people believe it's true. But imo it's not. The majority of gamers doesn't care about mods at all. They just want to install a game and play. They don't want to go to a 3rd party website, dig through hundreds of mods, download each of them manually, extract files manually, fiddle around in folders, and mess around with incompatibilities between mods. Some game streamers and enthusiasts in rpg forums may do that - but the majority doesn't.

So how would I explain the longevity in sales?
- Bethesda has released their own Addons. Most of them had decent sized content. This certainly attracted some buyers.
- They made a visual upgrade of the game which approximated the quality of certain mods. Of course this would attract new buyers.
- They sold and re-sold all these Addons and Upgrades in various Editions. This has always been a trick to make 2nd or 3rd sales.
- Getting these things is simple: just 1-click-installation on Steam. Easier to buy shit than to manually get mods running.
- There is no competition in 1st person open world rpgs. Whenever a new human is born, grows into fantasy games, and looks for such games, the only answer is: Elder Scrolls.

TLDR: the longevity of sales is imo not caused by mods, but by Bethesda's own addons, visual upgrades, different editions, easy install, their monopoly.
 
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