IDtenT
Menace to sobriety!
I couldn't agree more.Requiem is pointless because Skyrim's melee is garbage. I went back to Skyrim for a bit after trying out KoA, and although one doesn't except whimsical unrealistic action combat like in KoA, Skyrim is by comparison clunky LARP combat with teens who have never held a weapon before. There is no dodge or roll or other kind of evasion, unless you train a bit of sneak - and well who starts sneaking in the midst of combat just to do a roll. There's slash, some badly developed power versions of that, block and shield bash and armor rating and a random chance of negating damage with higher level armor skills. And you can't combo them in a fluid manner either. Skyrim's combat is fun for the finishers, amateurish stealth [kills] and archery (which is pretty well done).
But hey. Enjoy your padded HP difficulty Requiem.
Seriously if you're going to patch combat improvements into a TES game then you went seriously wrong somewhere, because it's retarded.
The fact that people talk about TES combat at all and that they've highlighted it in recent editions only makes me go: