Neither Moonpaths, nor Coldharbour have anything to do with Beth being lazy, they are just in-setting expansions.I hate how fans have to work themself to death because of bethesda lazyness in programming.
From what I've read here he can't figure it out either.CWO deals with Beth being lazy according to the author though. He claims much of the stuff he's been doing was reenabling things Beth had turned off because they couldn't figure out how to make it work.
Well, he mods the game in his spare time. What's Bethesda's excuse?
They didn't do it in their spare time and had to actually pay people for work done?Well, he mods the game in his spare time. What's Bethesda's excuse?
http://skyrim.nexusmods.com/mods/3863I'm not removing it from inventory because... really I'm not sure why. Loli sex mods?
Is there anything to make the UI not shit?
Freeform adventuring powered by Requiem.I'm not removing it from inventory because... really I'm not sure why. Loli sex mods?
1. SkyUI - brings the GUI to the level of highly modded oblivious - still inferior to Morrowind but overall p. good. as opposed to OH GOD WHY.Is there anything to make the UI not shit?
http://skse.silverlock.org/download/archive/How do I get SKSE to work with a non-removed copy (or is it just bunch of bull on the part of the author. Google seems to suggest it only cares I have the right patch)?
Is there just a flat list of recommended mods?
I'm thinking about buying the Skyrim, which will cost me almost nothing thanks to the bros buying from me those pretty cards, and i have a question: are the big 2 DLC's worth the few €, or can i skip them without losing too much nice content?
I'm thinking about buying the Skyrim, which will cost me almost nothing thanks to the bros buying from me those pretty cards, and i have a question: are the big 2 DLC's worth the few €, or can i skip them without losing too much nice content?
http://skse.silverlock.org/download/archive/How do I get SKSE to work with a non-removed copy (or is it just bunch of bull on the part of the author. Google seems to suggest it only cares I have the right patch)?
Is there just a flat list of recommended mods?
Just find the version that corresponds with your game. Or download the latest patch for Skyrim and use the version featured on his homepage.
http://skse.silverlock.org/download/skse_1_06_16_installer.exe
I'm thinking about buying the Skyrim, which will cost me almost nothing thanks to the bros buying from me those pretty cards, and i have a question: are the big 2 DLC's worth the few €, or can i skip them without losing too much nice content?
Content aside many mods you may really want to use *require* expansions - for example Requiem won't work without Dawnguard (aside from some horribly outdated and buggy early versions) and Requiem is not unlikely to be the single best thing that has been made for Skyrim - so if you actually want Skyrim and want a legit version instead of getting legally deficient trial version first, you need to get both DB and DG as well.I'm thinking about buying the Skyrim, which will cost me almost nothing thanks to the bros buying from me those pretty cards, and i have a question: are the big 2 DLC's worth the few €, or can i skip them without losing too much nice content?
I would get Dawnguard just for the crossbows (and the kickass Dawnguard armor), they just feel "right", from the punch they give to the reload animation, easily best weapon type in the game. Dragonborn is good too, a bit of wasted potential but it's a great tribute to Morrowind with the Telvanni, Redoran, bonemold armor the Dunmer culture, plus it has a 2-handed sword that shoots lazers or something and staff-making.Thanks, guys.
Freeform adventuring powered by Requiem.I'm not removing it from inventory because... really I'm not sure why. Loli sex mods?
So it just cares about version and doesn't bitch if I have a non-steam copy like I infered?
Then you've searched poorly: http://skyrim.nexusmods.com/mods/readmes/Requiem - The Roleplaying Overhaul_readme.txt <-the readme that's also available on mod's page.I tried finding a readme or such, but no luck.
Depends. What do you want to run it with?What's it compatible with?
9) Known compatible mods
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Please consider that Requiem does touch about everything there is in the game - every mod loaded after it WILL break something, though it is hard to tell how big the conflicts get. Also, please keep in mind that just because a mod is listed as compatible here, it does not automatically mean that it plays well with Requiem! It just means that there are no technical problems associated with its use with Requiem!
This is why I highly stress to put it at the absolute end of your load order, and only make exceptions if you are a 1000% sure why there should be something loaded after it!!!
- Practically any graphic-enhancing mods
- Practically any mod that deals with pure animations
- Practically any Interface-enhancing mods (SkyUI, for example)
- Alternate Start - Live another Life
- ASIS (I suggest that you do flag Requiem NOT to be affected by it!)
- Auto Perk Stats Level
- Bandolier - Bags and Pouches
- Banks of Skyrim
- Belua Sanguinare
- Better Fast Travel - Carriages and Ships (before Requiem)
- Better Vampires (before Requiem)
- Brawl Bugs Patch (highly recommended)
- Bring out your dead
- Cerwiden Smart Follower
- Character Creation Overhaul
- Classic Classes and Birthsigns (Please use the compatibility patch here!)
- Cloaks of Skyrim
- Convenient Horses
- Deadly Dragons (after Requiem)
- Deployable Traps
- Dual Wield Parrying
- Economics of Skyrim
- Ely's Uncapper
- Ethereal Elven Overhaul (use the compatibility patch!)
- Extensible Follower Framework
- Frostfall - Hypothermia Camping Survival
- Fires Hurt
- Get Snowy
- Guard Dialogue Overhaul (before Requiem, check it out!)
- Harvest Overhaul
- Horse commands
- Hypothermia
- Immersive armors (before Requiem)
- Imps more complex Needs (after Requiem)
- Interesting NPCs
- Ishs soul to perk
- Jaysus Swords (before Requiem)
- Khajiit Speak (after Requiem; check this out if your character is a Khajiit!!!)
- Locational Damage (might cause balancing issues)
- Lorecraft
- Mighty Dragons (after Requiem)
- Morrowloot
- Move It
- No Quest Items
- Proper Aiming (after Requiem)
- Radiance (before Requiem)
- Realistic Lighting without Post-Processing (I've been told that this is very immersive, it'll also make darkness darker, so all veteran dungeon crawlers might want to take a look here!)
- Realistic Needs and Diseases (after Requiem, use the compatibility patch! High recommended if you want to get more out of food!)
- Realistic Speed
- SKSE
- Skytest (Load it after Requiem, but consider that it will have a minor influence on some animal encounter difficulties!)
- Subliminal Traps
- Tales of lycantrophy
- The Choice is Yours
- Sneak Tools
- Ultimate Follower Overhaul (needs to be loaded after Requiem, but we're all not sure what side-effects this MAY cause)
- Unofficial Skyrim Patch (before Requiem, highly recommended)
- Unofficial Dawnguard Patch (before Requiem, highly recommended)
- Vilja in Skyrim
- Warzones
- Winter is Coming 2.0 (before Requiem)
Requiem - Submods:
- Requiem - Rebalanced Potions Weight
10) Known incompatible mods
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- Mods that add new Monsters (like Skyrim Monster Mod): Generally, they are compatible, but there are certain things that will cause a rather weird experience when using such mods with Requiem. Most of Requiems creature templates will not work on new ones, and the leveling system and overall encounter difficulty might vary greatly. Use on your own risk!
- Skyrim Monster Mod
- Skyrim Redone
- Soul Gems Differ
- Third Era Attributes for Skyrim