Carrion
Arcane
Not sure about Frostfall, but Realistic Needs & Diseases becomes kind of pointless when the world is so tightly-packed overall. It'd be cool if you actually had to hunt for food to survive when out in the wilds, but as it is, it's more of a nuisance than a challenge of any kind when the nearest town is always within a five-minute walk. Food is an alright early-game money sink, though, and sleeping at least serves some function now.