Lucky
Arcane
- Joined
- Apr 28, 2015
- Messages
- 672
That's why I'm thinking they're rushing these out ahead of schedule to get more funds. They're not giving their artists the time they need to deliver quality outside their comfort zone, not to mention that they also seem to want a diverse range of enemy types who also need to be designed. At this point they've already shown more Incarnations than Skullgirls had playable characters and there's still more on the way, so they're probably not being as through as they should be when it comes to judging the quality of their designs - Nuna doesn't look finished or appropriate as a design for a combat character, for example.