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Inferno: Beyond the 7th Circle - successor to The 7th Circle

68kStudios

68k Studios
Developer
Joined
Sep 24, 2018
Messages
78
Location
Italy
Cheap healing in Shelter and random dungeons you can farm without any risk just destroy survival/managment concept, it's absolutely out of the general game flow. And even without em game turning too easy one you rise reflex stat to ~75%. After 10 hours I can fuck any enemy up wasting no hp or mana so I don't care to play further.
mmm thank for your feedback. I'll consider it for upcoming gameplay balance.
 

Non-Edgy Gamer

Grand Dragon
Patron
Glory to Ukraine
Joined
Nov 6, 2020
Messages
17,656
Strap Yourselves In
s0QVYcw.png


If Hellraiser were an RPG and had rats...
 
Joined
May 1, 2013
Messages
4,505
Location
The border of the imaginary
68kStudios
Bought it after trying the Demo (and steam card farming/selling to be able to afford it).

Got to say it is an improvement over the 7th Circle in every way.

You seem to have nerfed Unarmed compared to its prequel.

and the black shard thingy and unarmed lv30 perk seems to heavily nerf this brawler playstyle in the long term. Oh well.
 

68kStudios

68k Studios
Developer
Joined
Sep 24, 2018
Messages
78
Location
Italy
68kStudios
You seem to have nerfed Unarmed compared to its prequel.

and the black shard thingy and unarmed lv30 perk seems to heavily nerf this brawler playstyle in the long term. Oh well.
You're not the first to point this out to me. I'll probably have to empower the "Unarmed" skill a little bit.
 
Joined
May 1, 2013
Messages
4,505
Location
The border of the imaginary
68kStudios
You seem to have nerfed Unarmed compared to its prequel.

and the black shard thingy and unarmed lv30 perk seems to heavily nerf this brawler playstyle in the long term. Oh well.
You're not the first to point this out to me. I'll probably have to empower the "Unarmed" skill a little bit.
I dunno man maybe increasing to hit, crit chance, and crit mult gained by skill levels to be a bit better.
And please change the capstone lv30 ability. Not wearing 4 enchanted armor pieces is absolute shit compared to the bonus saves.
 

68kStudios

68k Studios
Developer
Joined
Sep 24, 2018
Messages
78
Location
Italy
68kStudios
You seem to have nerfed Unarmed compared to its prequel.

and the black shard thingy and unarmed lv30 perk seems to heavily nerf this brawler playstyle in the long term. Oh well.
You're not the first to point this out to me. I'll probably have to empower the "Unarmed" skill a little bit.
I dunno man maybe increasing to hit, crit chance, and crit mult gained by skill levels to be a bit better.
And please change the capstone lv30 ability. Not wearing 4 enchanted armor pieces is absolute shit compared to the bonus saves.
Yeah, I'm going to modify that perk ;)
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,017
Location
Frostfell
There is grimoire style necromancy in that game? I will purchase soon. Probably today or tomorrow.
 
Joined
May 1, 2013
Messages
4,505
Location
The border of the imaginary
68kStudios
You seem to have nerfed Unarmed compared to its prequel.

and the black shard thingy and unarmed lv30 perk seems to heavily nerf this brawler playstyle in the long term. Oh well.
You're not the first to point this out to me. I'll probably have to empower the "Unarmed" skill a little bit.
I dunno man maybe increasing to hit, crit chance, and crit mult gained by skill levels to be a bit better.
And please change the capstone lv30 ability. Not wearing 4 enchanted armor pieces is absolute shit compared to the bonus saves.
Yeah, I'm going to modify that perk ;)
Nice saw the patch updates this morning.

I dunno how much work it is or even if it is feasible...

How about adding an unarmored skill? Bonuses would be themed around reflex saves and counter attacks...
Then you can revert back body control to its previous state. :D

Unarmed/Unarmored will not be as good as say bladed/light weapon or pole/heavy weapon. But muh LARP...
 

68kStudios

68k Studios
Developer
Joined
Sep 24, 2018
Messages
78
Location
Italy
68kStudios
You seem to have nerfed Unarmed compared to its prequel.

and the black shard thingy and unarmed lv30 perk seems to heavily nerf this brawler playstyle in the long term. Oh well.
You're not the first to point this out to me. I'll probably have to empower the "Unarmed" skill a little bit.
I dunno man maybe increasing to hit, crit chance, and crit mult gained by skill levels to be a bit better.
And please change the capstone lv30 ability. Not wearing 4 enchanted armor pieces is absolute shit compared to the bonus saves.
Yeah, I'm going to modify that perk ;)
Nice saw the patch updates this morning.

I dunno how much work it is or even if it is feasible...

How about adding an unarmored skill? Bonuses would be themed around reflex saves and counter attacks...
Then you can revert back body control to its previous state. :D

Unarmed/Unarmored will not be as good as say bladed/light weapon or pole/heavy weapon. But muh LARP...
It would be pretty hard to add a new skill now...
 
Joined
May 1, 2013
Messages
4,505
Location
The border of the imaginary
68kStudios
Possible Bug:
I had 2750 HP (10 Body + 1*500HP Deck of Doom Bonus + 1*250HP Red Orb)
Then at level up picked up another 500HP Deck of Doom Bonus and my HP went to 3301 (Instead of 3250).

Cannot into arithmetic. Hurr Durr.
The Red Orb increase the max hp by 10%, not by 250.
Even then (2500+500)*1.1 = 3300
Extra 1 HP? Looks like floating point shenanigans. I absolutely HATED floating points when I had a job as a programmer. Stupid IEEE standards
 

68kStudios

68k Studios
Developer
Joined
Sep 24, 2018
Messages
78
Location
Italy
68kStudios
Possible Bug:
I had 2750 HP (10 Body + 1*500HP Deck of Doom Bonus + 1*250HP Red Orb)
Then at level up picked up another 500HP Deck of Doom Bonus and my HP went to 3301 (Instead of 3250).

Cannot into arithmetic. Hurr Durr.
The Red Orb increase the max hp by 10%, not by 250.
Even then (2500+500)*1.1 = 3300
Extra 1 HP? Looks like floating point shenanigans. I absolutely HATED floating points when I had a job as a programmer. Stupid IEEE standards
Yes probably it's some rounding, I have to check.
 

Contagium

Savant
Patron
Joined
Aug 2, 2018
Messages
513
Location
New Hampshire, USA
Enjoying my 16+ hours in this so far. Not crazy about the Sudoku type eye puzzles, but the rest is fantastic.

Speaking of which...any hints on getting past those puzzles, dev?
 

68kStudios

68k Studios
Developer
Joined
Sep 24, 2018
Messages
78
Location
Italy

68kStudios

68k Studios
Developer
Joined
Sep 24, 2018
Messages
78
Location
Italy
The main object of the blood fountains is to be cool. Also, there are a couple of puzzles linked to the "bloody/not bloody" state of these fountains.
 
Joined
May 1, 2013
Messages
4,505
Location
The border of the imaginary
After some autistic and degenerate motivated and relaxing grinding, here are all the magic spells I could find in the game.

Conjuration:
MAIN - Magic map lvl 1
ESLI - Leave Limbo lvl 2
BUMA - Magic Compass lvl 2 - points towards shelter
VIMA - Magic Vision lvl 3 - see magic walls
LUME - Magic Light lvl 4 - lights the area aroud you
SPIE - Premonitions lvl 5 - show name and no of enemy
RIFU - Shelter Portal lvl 6
SAIN - Sanctuary lvl 7 - reduces chance of monster attack
PILE - Light Feet lvl 9 - you can walk on Traps
NENA - Concealing Mist lvl 10 - Act first when u initiate encounter with thsi buff
APSE - Open Lock lvl 12 - Auto open locks and doors upto lvl 5
CANE - Calm Enemies lvl 15 - Reduse Aggro area of enemies
MASG - Enhanced Magic Map lvl 17 - magic Map without Fog of War
BAMA - Magic Fire lvl 20 - Use as Camp (4000 MP)
FUMA - Vanishing lvl 22 - Escape Battle
VOAV - Forward Phase Shift lvl 25
VOIN - Backward Phase Shift lvl 25


Elemental:
PIMA - Magic Stone lvl 1
LIFU - Fire Claw lvl 2
PIGE - Icy Rain lvl 2 - removes burning and warm status
RACO - Freezing Ray lvl 3
ARGI - Freezing Weapons lvl 4
BAGI - Ice Barrier lvl 5
BOFU - Fire Bomb lvl 6
PUGI - Blizzard lvl 8 - No dmg but frozen or chilled
VETA - Cutting Wind lvl 10
FUIN - Thunder lvl 13
TOIN - Tornado lvl 16
ARFU - FLaming WEapons lv17
FUGO - Ball Lightning lv19
GOLA - Drops of Lava lv22
TEGI - Icile Storm lv25
TEIN - Earthquake lv28
ASTA - Inferno II lv30


White Magic:
ANVE - Antidode lvl 2
CUFE - Cure Light Wounds lvl 2
RIBE - Restoration lv 3 - Recover stamina
BEDI - Bless lv 5
AUSF - Self Blur lv 7
SATO - Holy Touch lv 8 - remove all ailments
CAFO - SOng of Luck lv10
CUGR - Cure Serious WOunds lv13
MELE - Slow Metabolism lvl 15 - halves hunger thirst reduction
CAVE - SOng of Speed lvl 17
CASA - SOng of Wisdom lvl 20
RASA - Holy Ray lvl 22 - blindness on all, dmg to undead
CAPO - Song of Might lv25
CUMO - Cure Deadly Wounds lv30


Black magic:
MALE - Curse lvl 1
ANTO - Torment lvl 3 - dmg
MENE - Black Mass lvl 4 - self buff and curse
CENE - Blindness lvl 6
NUVE - Cloud of Sickness lv 7
CONE - Confusing Blast lvl 8
PEMA - Rotten Skin lvl 9
ARVE - Poisoning Weapons lvl 10
FOVE - Mist of Death lvl 15
VASE - Vampirism on Self lvl 18
SUSA - Drain Health lvl 20
ELVO - Behemoths Voice lvl 21
ANPE - Vengeful Eye lvl 22
SABE - Belzebuub's Swarm lv 24
PIMO - Acid Rain lv 27
BAAL - Inferno I lvl 30


Necromancy:
EVSE - Summon Skeleton lvl 3
ANPA - Anima Drain lvl 4
RISU - Rise of the Dead lvl 5
RESC - Slave's Gift lvl 6
EVRA - Summon Dead Spider lvl 9
OSCO - Dark Command lvl 10
BAVO - Vodoo Doll lvl 13
EVZO - Summon Undead lvl 16
EVFA - Summon Ghost lvl 20
EVGO - Summon Goblin lvl 25
EVLY - Summon Demon lv 29
BAPH - Inferno III lv 30

Note: Inferno I, II and II must be cast within 10 turns of each other for a massive nuke.

Special:
RUNE - Custom Offensive spell. COsts blood drops instead of Mana. Can be set/changed at a Rune Altar.

After some 20+ hours, Now I will restart as a more casterly char.

:happytrollboy:
 

Chaotic Lulz3r

Liturgist
Joined
Aug 4, 2009
Messages
209
Location
Lulzania
How do people get screenshots for this game? F12 (default Steam screenshot key) opens up something that looks like a dev console, and overlays like MSI Afterburner and GeForce Experience seem to not work at all. Print Screen works of course, but then it needs to be pasted to something like Paint for every single screenshot - I know this is an oldschool game, but we're not in 1985 anymore.
 

68kStudios

68k Studios
Developer
Joined
Sep 24, 2018
Messages
78
Location
Italy
How do people get screenshots for this game? F12 (default Steam screenshot key) opens up something that looks like a dev console, and overlays like MSI Afterburner and GeForce Experience seem to not work at all. Print Screen works of course, but then it needs to be pasted to something like Paint for every single screenshot - I know this is an oldschool game, but we're not in 1985 anymore.
you can use WIN+ALT+PRINT if you have the Xbox Game Bar on Windows 10.
I'm sorry but it's a limit of the tool that I've used to develop the game.
 

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