Awor Szurkrarz
Arcane
- Joined
- Dec 11, 2009
- Messages
- 21,899
Sounds great .
Thank you! And to thee as well.DwarvenFood said:Good effort, salute to you sir, also for not showing off some alpha version but release 6 already.. good stuff. Looking forward to version with sfx/music.
I have been thinking about doing some sort of Faustian bargain events. Would be hard to do/balance, but could be extremely cool.Haba said:-Religion? Nothing silly like Nethack, but rather like in CoC. Occasional opportunities to converse with elder powers. High risks, as always.
I'm totally unfamiliar with Crawl's mutations. I'll see if I can find them in some youtube let's play, or read up on them somewhere.Haba said:-Mutations. See Crawl.
I intend to expand the current list of "insanity events" with more permanent stuff like developing various phobias (depending on the situation the event occured in, arachnophobia, claustrophobia, fear of dogs and wolves, fear of open places, fear of blood, fear of dead things, etc etc...). You could also realize that there are invisible creatures from a parallell dimension existing among us, and now you have to deal with them, because they notice that you are aware of them.Haba said:-Permanent sanity effects. The further you come to insanity, the more dangerous the effects are. Maybe give minor bonuses alongside the drawbacks so that sanity balancing wouldn't be as straight forward as it is at the moment.
Haba said:Also, I do hope that we'll encounter some egg laying niggers and a multi-headed d... monster at some point of the journey ;-)
non said:
There exists, somewhere in the murky depths of an early alpha version, such a multi-headed beast, complete with its attack message telling you it hit certain body parts.
Use Molotovs.Excidium said:The only time it got a bit crazy was when I went down a stair and there were like 5 reanimated corpses waiting for me, hehe.
Elwro said:Great project. Stick with ASCII. Hope you'll continue working on this!
Elwro said:All these ideas sound very nice, I'd love to see them implemented. Low Listening skill should sometimes give you false results (maybe low sanity could also have influence on this?).
hanssolo said:I wish people wouldn't fucking waste time making "Lovecraft-themed" games and would just make Lovecraft games. Call of Cthulu can suck my dick.
non said:
Congratulations on the most unconstructive criticism ever.
Edit: Wow, two pages before someone called the game a complete waste of time. :D
thesheeep said:non said:
There exists, somewhere in the murky depths of an early alpha version, such a multi-headed beast, complete with its attack message telling you it hit certain body parts.