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Game News inXile admit that Torment stretch goal content has been cut, including companions

Roguey

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Ovplain

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RPG Wokedex
this thread is fucking gold mine :lol:
http://www.neogaf.com/forum/showthread.php?t=1338749

there is more posts shitting on codex than calling Ineptile out on their bullshit.

You heard it here first guys. Shitty development management and lying to your customers is design decision

Some of those Codex-related meltdowns are AWESOME!

Some fruit on NeoGaf said:
I generally agree about trying to be respectful even of huge assholes but guys, RPG Codex is a super fucking vile place. This is a place where...

1) The community 1-star review bombed a game for having the audacity of having a trans person as an incidental NPC.
2) They had a thread devoted to expressing outrage that Tyranny had one more female companion than male companion and featured a matriarchal society.
3) When some concept art for PoE2 came out showing a variety of portraits with black facial features, at least one poster started referring to the game as "niggerland".

And so on. So when I see people defending the Codex because sometimes, amidst all the bigotry and misogyny and petty fighting and vicarious status-seeking, they actually discuss RPGs... well, I lose a little respect for them. The attitudes and worldviews that thrive there are incredibly unhealthy and they give rise to shit like gamergate. RPG Codex is not an okay place.

So yeah, I don't think it's in great taste to call them a bunch of social cripples. But I think it's worse to normalize the behavior that goes on there.

/soapbox

Magical.

Some do seem to get the real issue here, that the 'cut content' by itself is not what's pissing people off. That's something at least!
 

duanth123

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d2A7Rje.jpg


What is an actual social cripple?
 

felipepepe

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You're all famous now kids: http://www.pcgamesn.com/torment-tides-of-numenera/torment-tides-of-numenera-cut-content

InXile confirm that certain Torment: Tides of Numenera stretch goals have been cut

In a post on r/Games, Reddit user SnakesPaw has compiled a series of posts from both the InXile and RPG Codex forums which confirm that a number of stretch goals for Torment: Tides of Numenera have been cut from the final release. This includes two companions, the crafting system along with the game’s Italian localisation.

The money raised from the Tides of Numenera Kickstarter was supposed to guarantee nine unique companions for the player to recruit, which included a companion called the Toy, a 'living ball of goo' who was added to the game at the $2 million mark, along with someone called Riastrad. When a trophy list for Tides of Numenera leaked online, players started to question whether these companions would feature in the full game, as they did not appear in the list unlike other announced companions. After multiple threads and questions via the Tides of Numenera forums, line producer at InXile Entertainment Eric Schwarz eventually released a statement confirming that “ the companion roster has been slightly reduced from [the] initial plans” of the Kickstarter.

Schwarz’ reasoning for the cut companions was to ensure that no companions were left “feeling shallow, with storylines that felt incomplete,” so they were scrapped in order to allow for more work on the pre-existing ones. The other main point of contention was the second city called Oasis, which had appeared in previous promotional material but seemed to absent from leaked beta files and the aforementioned trophy list. Associate producer Thomas Beekers replied that “the Oasis ended up taking on a smaller role, but you will still be able to visit it during the game,” acting more like a smaller settlement rather than the larger city as initially promised.

As a result of these announced pieces of cut content, users on the InXile forums naturally asked for a full list of the scrapped features, so backers can know exactly what will be missing from the full game. Schwarz responded again on January 28, hoping to quiet fan concerns by confirming that backers have “seen many of our stretch goals so far” and that promised goals like “the Ascension, the Labyrinth and its added elements, expanded epilogues, deeper companions” will feature in the final game.

However, one element that has definitely been cut is the crafting system, as “a traditional crafting system wasn't meshing” with the design of the game. According to Schwarz, “everything ended up feeling like an MMO-style system, and that just didn't fit Torment's gameplay,” so the crafting assets have since been repurposed for “better Cyphers and Artifacts”, as well as companion armour upgrades and surgical procedures.

There is also bad news for Italian fans, as the Italian localisation of Tides of Numenera has been cancelled, despite the Kickstarter initially promising it alongside localisations in French, German, Spanish and Russian. In support tickets responding to Italian customers, InXile stated that “the costs for Italian localization would be in the hundreds of thousands of dollars, and our stats and sales of prior RPGs showed the number of Italian backers and sales we could look forward to were too low to support those efforts. Rather than attempt a low-quality localization that would not do justice to the game or satisfy our fans, we ultimately made the difficult decision to not do an Italian version.” As such, Italian backers can now request a refund of their money by contacting the InXile support team.
 

tormund

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this thread is fucking gold mine :lol:
http://www.neogaf.com/forum/showthread.php?t=1338749

there is more posts shitting on codex than calling Ineptile out on their bullshit.

d2A7Rje.jpg


I2lHf60.jpg


You heard it here first guys. Shitty development management and lying to your customers is design decision:retarded:

Reminds me in how in that other thread, it turned out that Codex receives significant amount of traffic from GAF.
http://www.rpgcodex.net/forums/index.php?threads/record-number-of-visitors.113216/

I can only imagine how it feels for them, visiting this place every day, impatiently waiting for first suitable thread on GAF wherein they may vent their impotent rage... like some bizarre self-flagellation ritual.

And holy crap, looks like we are perceived as russian hacker grade bogey man. What a fucking looney bin! Why did nobody tell me that this community keeps singlehandedly bombing Steam reviews and sales of poor, brave progressive games?
 

IHaveHugeNick

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So, if someone decides to cut their own dick and become a woman, this is not a mental illness, and behavior like that should be encouraged and promoted in the name of equality. But if someone is active on internet forums and becomes mildly rude towards RPG game developers, they are clearly an extremely dangerous, mentally unstable individual and they need to be locked in an institution.

Christ Almighty. Karl Marx is rolling in his grave when he sees the kind of people who consider themselves leftists nowadays.
 

Darkzone

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tormund

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BTW, i expect that I'll see all of you on our weekly ritual sacrifice of a trans game developer down in the catacombs tonight? We sure need that additional blessing from the Dark Ones, so that our coming review bombing and hacking efforts may prove even more fruitful.
 

Ismaul

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Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign My team has the sexiest and deadliest waifus you can recruit.
I hope we rented a different place this time. Last time Hillary's people were making their own sacrifices in a different area of the catacombs, and while I have nothing against that, damn do those baby screams just take me out of my zen state.
 
Weasel
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But if they think everyone is like you then they're going to be surprised when they stop by for a visit.
Sounds like they already pay more 'visits' to this not ok place than they'd probably admit to. That drama queen seems to be more up to date on PoE drama than many Codexers, anyway. Pretty amusing.
 

Black Angel

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Oh boy, that neogaf thread. It's one thing to be fine with things being cut, but being perfectly okay with inXile not properly communicating this with the community, choosing used-car salesman tactic this far until a month before release? "Not a big deal", son? No wonder they are okay with keep churning out crowdfunding projects before one is even finished.
 

commie

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forum full of pencil-necked omegas feel in a position to be talking shit lol
More_Badass
image.php
*whispers with a quiet intensity* what did you just say about me?

He's a bad ass alright:

And is Wasteland a CRPG? It always seem more XCOM + RPG to me, major focus on combat

An RPG is a game without combat...:M :M

:retarded:


There's more....

The game's a million words and ideally designed to be reactive and branching. I'd consider the long development to be a plus

Sup' Beekers?
 
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Baron Dupek

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Why we should care about that fouled place, where you will find defenders for everything, including No Man Sky.
It's funny to see butthurt people talking about butthurt people (including moderators, lel), not to mention they're friggin' racists (I dare to say even bigger than we are).
edit: checked that thread again, one of their mods got critical summary check failure, got pointed out and still got defender. Srsly they have defenders for eve-ry-thing. Madness, cashual madness...
You can read they are bitter as much as we are, they just have servicable mods staff so they need srs mental gymnastic to avoid ban hammers.
 

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